11.15:更新生态书UI界面以及养成界面岛主与游戏点击弹出暂未开放的弹窗

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liuliang 2024-11-15 11:23:25 +08:00
parent 3de89bd74d
commit 73b3f469d0
25 changed files with 6103 additions and 292 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using DG.Tweening;
public class GameSceneBtn : MonoBehaviour
{
public static Action OnSceneMouseBTN;
// Start is called before the first frame update
void Start()
{
OnSceneMouseBTN += JUmpScem;
}
private void OnMouseDown()
{
transform.DOScale(new Vector3(0.5f, 0.5f, 0.5f), 0.3f).SetEase(Ease.OutBack);
StartCoroutine("Magnify");
}
IEnumerator Magnify()
{
transform.DOScale(Vector3.one, 0.5f).SetEase(Ease.OutBack);
OnSceneMouseBTN();
return null;
}
void JUmpScem()
{
Debug.Log("====");
Promptmgr.Instance.PromptBubble("ÔÝ먦·Å");
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using DG.Tweening;
public class LandBtn : MonoBehaviour
{
public static Action OnSceneMouseBTN;
// Start is called before the first frame update
void Start()
{
OnSceneMouseBTN += JUmpScem;
}
private void OnMouseDown()
{
//SceneManager.LoadScene(JumpScene.cultivation_Jinsha_mine_slices);
transform.DOScale(new Vector3(0.5f, 0.5f, 0.5f), 0.3f).SetEase(Ease.OutBack);
StartCoroutine("Magnify");
}
IEnumerator Magnify()
{
transform.DOScale(Vector3.one, 0.5f).SetEase(Ease.OutBack);
OnSceneMouseBTN();
return null;
}
void JUmpScem()
{
Promptmgr.Instance.PromptBubble("ÔÝ먦·Å");
}
}

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