成就卡片预制体的添加以及接口的添加
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propertyPath: m_Pivot.x
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objectReference: {fileID: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -55,7 +55,7 @@ public class Scene_main_jiekou :MonoBehaviour
|
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Auctioncertificate auctioncertificate=new Auctioncertificate();
|
||||
Islandownerbidding islandownerbidding=new Islandownerbidding();
|
||||
petdraw petdraw = new petdraw();
|
||||
|
||||
treeachievement treeachievement = new treeachievement();
|
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public static Scene_main_jiekou instance;
|
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|
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//public PlayerInfoData infoData;
|
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@ -392,4 +392,10 @@ public class Scene_main_jiekou :MonoBehaviour
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||||
body.trade_password = tradepassword;
|
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return await petdraw.PetdrawInfosInfo(body);
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}
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||||
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||||
public async Task<treeachievementResponse> Treeachievements()
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{
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||||
return await treeachievement.Treeachievement();
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}
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|
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}
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|
23
meng_yao/Assets/script/scene_Main/ui/sxcarditem.cs
Normal file
23
meng_yao/Assets/script/scene_Main/ui/sxcarditem.cs
Normal file
@ -0,0 +1,23 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
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||||
using UnityEngine;
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||||
using UnityEngine.UI;
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|
||||
public class sxcarditem : MonoBehaviour
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{
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public Image sxcarbg;
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public Image CardSprite;
|
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public Image sxcardupblue;
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public Text name;
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
|
11
meng_yao/Assets/script/scene_Main/ui/sxcarditem.cs.meta
Normal file
11
meng_yao/Assets/script/scene_Main/ui/sxcarditem.cs.meta
Normal file
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defaultReferences: []
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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Loading…
Reference in New Issue
Block a user