diff --git a/meng_yao/Assets/Resources/yunduo1.prefab b/meng_yao/Assets/Resources/yunduo1.prefab
index bc3baaa3c..6bd816454 100644
--- a/meng_yao/Assets/Resources/yunduo1.prefab
+++ b/meng_yao/Assets/Resources/yunduo1.prefab
@@ -73,7 +73,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 3
+ m_SortingOrder: 6
m_Sprite: {fileID: 21300000, guid: e23270122b82eb446a90e15c95c7e40f, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
diff --git a/meng_yao/Assets/Resources/yunduo2.prefab b/meng_yao/Assets/Resources/yunduo2.prefab
index 6e057b6ce..3dea89fb6 100644
--- a/meng_yao/Assets/Resources/yunduo2.prefab
+++ b/meng_yao/Assets/Resources/yunduo2.prefab
@@ -73,7 +73,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 3
+ m_SortingOrder: 6
m_Sprite: {fileID: 21300000, guid: 9c12067653da8a548b5a57a2ce63e059, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
diff --git a/meng_yao/Assets/Resources/yunduo3.prefab b/meng_yao/Assets/Resources/yunduo3.prefab
index 8d32ea611..49216829c 100644
--- a/meng_yao/Assets/Resources/yunduo3.prefab
+++ b/meng_yao/Assets/Resources/yunduo3.prefab
@@ -73,7 +73,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 3
+ m_SortingOrder: 6
m_Sprite: {fileID: 21300000, guid: a1b0a6bad1a05d7478fd2fd42fb5a158, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
diff --git a/meng_yao/Assets/Scenes/cultivation_gem_island_slices.unity b/meng_yao/Assets/Scenes/cultivation_gem_island_slices.unity
index 834536074..268576504 100644
--- a/meng_yao/Assets/Scenes/cultivation_gem_island_slices.unity
+++ b/meng_yao/Assets/Scenes/cultivation_gem_island_slices.unity
@@ -589,7 +589,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 44899766}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -4.041, y: -0.026, z: 0}
+ m_LocalPosition: {x: -3.43, y: -0.026, z: 0}
m_LocalScale: {x: 0.49999997, y: 0.49999997, z: 0.49999997}
m_ConstrainProportionsScale: 1
m_Children: []
@@ -738,20 +738,10 @@ MonoBehaviour:
paths:
- pathPoints:
- {fileID: 6047004}
- - {fileID: 414507143}
- - {fileID: 1643783864}
- - {fileID: 736501712}
- - {fileID: 696659662}
- - {fileID: 1050211812}
- - {fileID: 1711639167}
+ - {fileID: 44899767}
- pathPoints:
- {fileID: 866420153}
- - {fileID: 1798729324}
- - {fileID: 76149331}
- - {fileID: 1857952291}
- - {fileID: 191521818}
- - {fileID: 1421307109}
- - {fileID: 6111264}
+ - {fileID: 44899767}
pathsNeedTimer: 30
fishingNeedTimer: 30
restTimer: 5
@@ -1938,7 +1928,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 346538289}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -5.57, y: -4.83, z: 0}
+ m_LocalPosition: {x: -5.35, y: -4.83, z: 0}
m_LocalScale: {x: 0.49999997, y: 0.49999997, z: 0.49999997}
m_ConstrainProportionsScale: 1
m_Children: []
@@ -4548,20 +4538,10 @@ MonoBehaviour:
paths:
- pathPoints:
- {fileID: 202400057}
- - {fileID: 1831085405}
- - {fileID: 1919302}
- - {fileID: 1635591605}
- - {fileID: 1589111885}
- - {fileID: 1620158627}
- - {fileID: 97294784}
+ - {fileID: 346538290}
- pathPoints:
- {fileID: 1469919405}
- - {fileID: 1312121262}
- - {fileID: 1704329312}
- - {fileID: 402907781}
- - {fileID: 1509427519}
- - {fileID: 23420342}
- - {fileID: 1302727107}
+ - {fileID: 346538290}
pathsNeedTimer: 30
fishingNeedTimer: 30
restTimer: 5
@@ -5001,7 +4981,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1312121261}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 1.87, y: -3.09, z: 0}
+ m_LocalPosition: {x: 1.05, y: -3.09, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_ConstrainProportionsScale: 1
m_Children: []
@@ -5934,7 +5914,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1469919404}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 2.81, y: -1.82, z: 0}
+ m_LocalPosition: {x: 2.1, y: -1.82, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_ConstrainProportionsScale: 1
m_Children: []
diff --git a/meng_yao/Assets/Scenes/develop_the_main_interface_slices.unity b/meng_yao/Assets/Scenes/develop_the_main_interface_slices.unity
index b5585791d..f37bfa921 100644
--- a/meng_yao/Assets/Scenes/develop_the_main_interface_slices.unity
+++ b/meng_yao/Assets/Scenes/develop_the_main_interface_slices.unity
@@ -1473,7 +1473,7 @@ Camera:
far clip plane: 1000
field of view: 60
orthographic: 1
- orthographic size: 10
+ orthographic size: 12
m_Depth: -1
m_CullingMask:
serializedVersion: 2
@@ -5069,7 +5069,7 @@ MonoBehaviour:
m_Follow: {fileID: 0}
m_Lens:
FieldOfView: 60
- OrthographicSize: 10
+ OrthographicSize: 12
NearClipPlane: 0.3
FarClipPlane: 1000
Dutch: 0
diff --git a/meng_yao/Assets/Scenes/main_scene.unity b/meng_yao/Assets/Scenes/main_scene.unity
index 877a96ad9..d544421d0 100644
--- a/meng_yao/Assets/Scenes/main_scene.unity
+++ b/meng_yao/Assets/Scenes/main_scene.unity
@@ -375,7 +375,7 @@ PrefabInstance:
- target: {fileID: 6931136036337460997, guid: e80ddc32e04c4a44eaeabc0e8937a298, type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
value:
- objectReference: {fileID: 3011360594389648156}
+ objectReference: {fileID: 3011360594389648164}
- target: {fileID: 6931136036337460997, guid: e80ddc32e04c4a44eaeabc0e8937a298, type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
value: 2
@@ -386,7 +386,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6931136036337460997, guid: e80ddc32e04c4a44eaeabc0e8937a298, type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
- value: AssestPanel, Assembly-CSharp
+ value: Main_AsstePanel, Assembly-CSharp
objectReference: {fileID: 0}
- target: {fileID: 6931136036337460997, guid: e80ddc32e04c4a44eaeabc0e8937a298, type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
@@ -2465,6 +2465,10 @@ PrefabInstance:
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
+ - target: {fileID: 3011360594285297422, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
+ propertyPath: m_IsActive
+ value: 0
+ objectReference: {fileID: 0}
- target: {fileID: 3011360594291280551, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
propertyPath: m_AnchorMax.y
value: 0
@@ -2573,17 +2577,18 @@ PrefabInstance:
propertyPath: m_AnchoredPosition.x
value: 237
objectReference: {fileID: 0}
- m_RemovedComponents: []
+ m_RemovedComponents:
+ - {fileID: 1307045635883690205, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
m_SourcePrefab: {fileID: 100100000, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
--- !u!114 &3011360594389648156 stripped
MonoBehaviour:
- m_CorrespondingSourceObject: {fileID: 1307045635883690205, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
+ m_CorrespondingSourceObject: {fileID: 3011360592761625472, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
m_PrefabInstance: {fileID: 3011360594389648155}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 21c091287355b794bba54c08c0a11ab5, type: 3}
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &3011360594389648157 stripped
@@ -2619,3 +2624,63 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
+--- !u!114 &3011360594389648160 stripped
+MonoBehaviour:
+ m_CorrespondingSourceObject: {fileID: 3011360593904648034, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
+ m_PrefabInstance: {fileID: 3011360594389648155}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!114 &3011360594389648161 stripped
+MonoBehaviour:
+ m_CorrespondingSourceObject: {fileID: 3011360594475079259, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
+ m_PrefabInstance: {fileID: 3011360594389648155}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!114 &3011360594389648162 stripped
+MonoBehaviour:
+ m_CorrespondingSourceObject: {fileID: 3011360594535962131, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
+ m_PrefabInstance: {fileID: 3011360594389648155}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1 &3011360594389648163 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 3011360593795016195, guid: a8cc81ed2c5736a46a14628d8d489ac4, type: 3}
+ m_PrefabInstance: {fileID: 3011360594389648155}
+ m_PrefabAsset: {fileID: 0}
+--- !u!114 &3011360594389648164
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3011360594389648163}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: c1f315a08b646784ba42d9ccddfea572, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ is_one: 0
+ Stone: {fileID: 3011360594389648161}
+ Coin: {fileID: 3011360594389648162}
+ Ore: {fileID: 3011360594389648156}
+ Forging: {fileID: 3011360594389648160}
+ StoneBtn: {fileID: 591236217}
+ CoinBtn: {fileID: 3011360594389648159}
+ OreBtn: {fileID: 3011360594389648158}
+ ForgingBtn: {fileID: 3011360594389648157}
+ AssetDetails: {fileID: 207058394}
diff --git a/meng_yao/Assets/communal/camera/Cinemachine_2dCon.cs b/meng_yao/Assets/communal/camera/Cinemachine_2dCon.cs
index d80414079..79024503b 100644
--- a/meng_yao/Assets/communal/camera/Cinemachine_2dCon.cs
+++ b/meng_yao/Assets/communal/camera/Cinemachine_2dCon.cs
@@ -65,8 +65,8 @@ public class Cinemachine_2dCon : MonoBehaviour
}
// 处理鼠标滚轮缩放
- var distance = Input.GetAxis("Mouse ScrollWheel");
- HandleMouseScrollWheel(distance * 10);
+ //var distance = Input.GetAxis("Mouse ScrollWheel");
+ //HandleMouseScrollWheel(distance * 10);
#else
// 移动端:双指缩放
@@ -139,11 +139,11 @@ public class Cinemachine_2dCon : MonoBehaviour
/// 鼠标滚轮缩放
///
///
- private void HandleMouseScrollWheel(float distance)
- {
- if (0 == distance) return;
- ScaleCamere(distance);
- }
+ //private void HandleMouseScrollWheel(float distance)
+ //{
+ // if (0 == distance) return;
+ // ScaleCamere(distance);
+ //}
///
/// 缩放摄像机的视口
diff --git a/meng_yao/Assets/script/ConnactServer/InitInfo.cs b/meng_yao/Assets/script/ConnactServer/InitInfo.cs
index dcbf8a8c7..59e0cc5d0 100644
--- a/meng_yao/Assets/script/ConnactServer/InitInfo.cs
+++ b/meng_yao/Assets/script/ConnactServer/InitInfo.cs
@@ -15,15 +15,15 @@ public class InitInfo : MonoBehaviour
// Start is called before the first frame update
private async void Start()
{
- string response = await web.SendRequest("http://47.109.133.52/Player/GetInfo", "POST");
- Debug.Log(response);
+ //string response = await web.SendRequest("http://47.109.133.52/Player/GetInfo", "POST");
+ //Debug.Log(response);
- parsedData = JsonUtility.FromJson(response);
+ //parsedData = JsonUtility.FromJson(response);
- Debug.Log(parsedData.Info.Gold);
+ //Debug.Log(parsedData.Info.Gold);
- Promptmgr.assestPanel.SetCoinText(parsedData.Info.Gold);
- Promptmgr.assestPanel.SetStoneText(parsedData.Info.Gem);
+ //Promptmgr.assestPanel.SetCoinText(parsedData.Info.Gold);
+ //Promptmgr.assestPanel.SetStoneText(parsedData.Info.Gem);
//name.text = parsedData.Info.Name;
//userid.text = "id :" + parsedData.Info.Id;
diff --git a/meng_yao/Assets/script/GgTanchuang.cs b/meng_yao/Assets/script/GgTanchuang.cs
index 8b83fe787..ed97cefdd 100644
--- a/meng_yao/Assets/script/GgTanchuang.cs
+++ b/meng_yao/Assets/script/GgTanchuang.cs
@@ -40,7 +40,7 @@ public class GgTanchuang : mount
List boxTypes = new List();
- boxTypes.Add(new BoxType { Name = "", prompt = "", Type = 9,widthnum =700,WidthHeight =500 ,content = "内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容" }) ;
+ boxTypes.Add(new BoxType { Name = "", prompt = "", Type = 9,widthnum =700,WidthHeight =650 ,content = "内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容内容" }) ;
boxTypes.Add(new BoxType { Name = "", prompt = "", Type = 11 });
GameObject gameObject = add_pop_up();
gameObject.transform.position = new Vector3(540,950,0);
@@ -62,6 +62,8 @@ public class GgTanchuang : mount
{
yield return null;
allpanel.DOScale(Vector3.one, 0.5f).SetEase(Ease.OutBack);
+
+ yield return new WaitForSeconds(0.5f);
hdtxbg.sprite = GgglUpsp;
}
// Update is called once per frame
diff --git a/meng_yao/Assets/script/Manager/Promptmgr.cs b/meng_yao/Assets/script/Manager/Promptmgr.cs
index ad4a6ba1f..58919c131 100644
--- a/meng_yao/Assets/script/Manager/Promptmgr.cs
+++ b/meng_yao/Assets/script/Manager/Promptmgr.cs
@@ -11,6 +11,7 @@ public class Promptmgr : MonoBehaviour
private float moveDuration = 1f;//移动所需的时间
public GameObject canvs;
public static AssestPanel assestPanel;
+ public static Main_AsstePanel Main_AsstePanel;
// Start is called before the first frame update
void Start()
{
diff --git a/meng_yao/Assets/script/Panel/AssestPanel.cs b/meng_yao/Assets/script/Panel/AssestPanel.cs
index f7e5747ac..c2a0e11bc 100644
--- a/meng_yao/Assets/script/Panel/AssestPanel.cs
+++ b/meng_yao/Assets/script/Panel/AssestPanel.cs
@@ -33,28 +33,13 @@ public class AssestPanel : MonoBehaviour
}
- AssetDetails.gameObject.SetActive(false);
- StoneBtn.onClick.AddListener(AsClick);
-
- CoinBtn.onClick.AddListener(AsClick);
-
- OreBtn.onClick.AddListener(AsClick);
-
- ForgingBtn.onClick.AddListener(AsClick);
}
- private void AsClick()
- {
- Debug.Log("点击资产明细按钮");
- AssetDetails.gameObject.SetActive(true);
- }
+
- public void CloseClick()
- {
- AssetDetails.gameObject.SetActive(false);
- }
+
async void Tloding()
{
diff --git a/meng_yao/Assets/script/Panel/Main_AsstePanel.cs b/meng_yao/Assets/script/Panel/Main_AsstePanel.cs
new file mode 100644
index 000000000..f00a86be6
--- /dev/null
+++ b/meng_yao/Assets/script/Panel/Main_AsstePanel.cs
@@ -0,0 +1,108 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+public class Main_AsstePanel : MonoBehaviour
+{
+ public bool is_one = false;
+ public Text Stone;
+ public Text Coin;
+ public Text Ore;
+ public Text Forging;
+
+ public Button StoneBtn;
+ public Button CoinBtn;
+ public Button OreBtn;
+ public Button ForgingBtn;
+
+ public GameObject AssetDetails;
+ void Start()
+ {
+
+
+ if (Promptmgr.Main_AsstePanel == null)
+ {
+ Promptmgr.Main_AsstePanel = this;
+ Stone.text = PlayerManager.Instance.Stones.ToString();
+ Forging.text = PlayerManager.Instance.Forging.ToString();
+ Coin.text = PlayerManager.Instance.Coins.ToString();
+ Ore.text = PlayerManager.Instance.Ore.ToString();
+ Promptmgr.Main_AsstePanel.is_one = true;
+ Promptmgr.Main_AsstePanel.InvokeRepeating("Tloding", 1.0f, 1.0f);
+ }
+
+
+ AssetDetails.gameObject.SetActive(false);
+ StoneBtn.onClick.AddListener(AsClick);
+
+ CoinBtn.onClick.AddListener(AsClick);
+
+ OreBtn.onClick.AddListener(AsClick);
+
+ ForgingBtn.onClick.AddListener(AsClick);
+
+ }
+
+
+ private void AsClick()
+ {
+ Debug.Log("点击资产明细按钮");
+ AssetDetails.gameObject.SetActive(true);
+ }
+
+ public void CloseClick()
+ {
+ AssetDetails.gameObject.SetActive(false);
+ }
+
+ async void Tloding()
+ {
+
+ //string userponse = await web.SendRequest(web.URL + "/Player/GetInfo", "POST");
+ // Debug.Log(userponse.ToString());
+ // infopyler res = JsonUtility.FromJson(userponse);
+ // SetCoinText(res.Info.Gold);
+ // SetStoneText(res.Info.Gem);
+ // SetOreText(res.Info.Ore);
+ // SetForgingText(res.Info.Forge);
+
+ }
+
+ public void SetStoneText(float num)
+ {
+ if (Stone != null)
+ {
+ Stone.text = num.ToString();
+ }
+
+ }
+ public void SetCoinText(float num)
+ {
+ if (Coin != null)
+ {
+ Coin.text = num.ToString();
+ }
+ }
+ public void SetOreText(float num)
+ {
+ if (Ore != null)
+ {
+ Ore.text = num.ToString();
+ }
+ }
+ public void SetForgingText(float num)
+ {
+ if (Forging != null)
+ {
+ Forging.text = num.ToString();
+ }
+ }
+
+ private void Update()
+ {
+ Stone.text = PlayerManager.Instance.Stones.ToString();
+ Coin.text = PlayerManager.Instance.Coins.ToString();
+ Ore.text = PlayerManager.Instance.Ore.ToString();
+ Forging.text = PlayerManager.Instance.Forging.ToString();
+ }
+}
diff --git a/meng_yao/Assets/script/Panel/Main_AsstePanel.cs.meta b/meng_yao/Assets/script/Panel/Main_AsstePanel.cs.meta
new file mode 100644
index 000000000..3715f138a
--- /dev/null
+++ b/meng_yao/Assets/script/Panel/Main_AsstePanel.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: c1f315a08b646784ba42d9ccddfea572
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: