This commit is contained in:
GL 2025-01-06 17:57:17 +08:00
parent 05dff9a793
commit 83280d65c8

View File

@ -1,18 +1,18 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
public class jbf_SkillUp : SkillUp
{
public void Start()
{
}
/// <summary>
///刀的长度延长1格
/// </summary>
public override void Skill_1_1()
{
Debug.Log("jijijijijijijijijijijijijijijijijijij111111");
attack.bulletLengthAdd += 2;
}
@ -21,7 +21,7 @@ public class jbf_SkillUp : SkillUp
/// </summary>
public override void Skill_1_3()
{
Debug.Log("jijijijijijijijijijijijijijijijijijij");
attack.BulletNumber += 1;
attack.roleBulletSpeedAdd -= 0.1f;
}