diff --git a/meng_yao/Assets/script/A_Fight/SkillUp/jbf_SkillUp.cs b/meng_yao/Assets/script/A_Fight/SkillUp/jbf_SkillUp.cs index 421620a5..0d21e571 100644 --- a/meng_yao/Assets/script/A_Fight/SkillUp/jbf_SkillUp.cs +++ b/meng_yao/Assets/script/A_Fight/SkillUp/jbf_SkillUp.cs @@ -1,18 +1,18 @@ +using System; using System.Collections; using System.Collections.Generic; +using Unity.VisualScripting; using UnityEngine; public class jbf_SkillUp : SkillUp { - public void Start() - { - - } + /// ///刀的长度延长1格 /// public override void Skill_1_1() { + Debug.Log("jijijijijijijijijijijijijijijijijijij111111"); attack.bulletLengthAdd += 2; } @@ -21,7 +21,7 @@ public class jbf_SkillUp : SkillUp /// public override void Skill_1_3() { - + Debug.Log("jijijijijijijijijijijijijijijijijijij"); attack.BulletNumber += 1; attack.roleBulletSpeedAdd -= 0.1f; }