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149
meng_yao/Assets/communal/camera/CameraControl.cs
Normal file
149
meng_yao/Assets/communal/camera/CameraControl.cs
Normal file
@ -0,0 +1,149 @@
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using UnityEngine;
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[RequireComponent(typeof(Camera))]
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//
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public class CameraControl : MonoBehaviour
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{
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public float cameraMaxSize;
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public float cameraMinSize;
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private Camera m_cam;
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private Transform m_selfTrans;
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private bool m_fingerDown = false;
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/// <summary>
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/// 单指滑动的手指位置
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/// </summary>
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private Vector3 m_oneFingerDragStartPos;
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/// <summary>
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/// 双指缩放的上一帧的双指距离
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/// </summary>
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private float m_twoFingerLastDistance = -1;
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private void Awake()
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{
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m_cam = GetComponent<Camera>();
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m_selfTrans = transform;
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}
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private void Update()
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{
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#if UNITY_EDITOR || UNITY_STANDALONE
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if (Input.GetMouseButtonDown(0))
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{
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m_fingerDown = true;
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m_oneFingerDragStartPos = GetWorldPos(Input.mousePosition);
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}
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if (Input.GetMouseButtonUp(0))
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{
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m_fingerDown = false;
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m_twoFingerLastDistance = -1;
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}
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if (m_fingerDown)
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{
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HandleFingerDragMove(Input.mousePosition);
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}
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var distance = Input.GetAxis("Mouse ScrollWheel");
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HandleMouseScrollWheel(distance * 10);
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#else
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if (2 == Input.touchCount)
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{
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// 双指缩放
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HandleTwoFingerScale();
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}
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else if (1 == Input.touchCount)
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{
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if (TouchPhase.Began == Input.touches[0].phase)
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{
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m_fingerDown = true;
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m_oneFingerDragStartPos = GetWorldPos(Input.mousePosition);
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}
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else if (TouchPhase.Moved == Input.touches[0].phase)
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{
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// 单指滑动
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HandleFingerDragMove(Input.touches[0].position);
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}
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m_twoFingerLastDistance = -1;
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}
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else
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{
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m_fingerDown = false;
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m_twoFingerLastDistance = -1;
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}
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#endif
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}
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/// <summary>
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/// 单指滑动
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/// </summary>
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private void HandleFingerDragMove(Vector2 fingerPos)
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{
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//滑动差
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Vector3 cha = m_oneFingerDragStartPos - GetWorldPos(fingerPos);
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Vector3 newP = m_cam.transform.position;
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newP.x = newP.x + cha.x;
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if (newP.x > 17) { newP.x = 17; }
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if (newP.x < -10) { newP.x = -10; }
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newP.y = newP.y + cha.y;
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if (newP.y > 1.4f) { newP.y = 1.4f; }
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if (newP.y < 0) { newP.y = 0; }
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m_selfTrans.position = newP;
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}
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/// <summary>
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||||||
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/// 双指缩放
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||||||
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/// </summary>
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private void HandleTwoFingerScale()
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{
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||||||
|
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|
||||||
|
if (-1 == m_twoFingerLastDistance) m_twoFingerLastDistance = distance;
|
||||||
|
// 与上一帧比较变化
|
||||||
|
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|
||||||
|
ScaleCamere(scale);
|
||||||
|
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|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 鼠标滚轮缩放
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="distance"></param>
|
||||||
|
private void HandleMouseScrollWheel(float distance)
|
||||||
|
{
|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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||||||
|
/// <summary>
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
/// <summary>
|
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|
/// 屏幕坐标换算成3D坐标
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|
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|
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|
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|
Vector3 GetWorldPos(Vector2 screenPos)
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|
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|
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@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
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@ -95,7 +95,7 @@ TextureImporter:
|
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@ -6,7 +6,7 @@ TextureImporter:
|
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|
serializedVersion: 12
|
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@ -36,13 +36,13 @@ TextureImporter:
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@ -51,9 +51,9 @@ TextureImporter:
|
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@ -95,7 +95,7 @@ TextureImporter:
|
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@ -6,7 +6,7 @@ TextureImporter:
|
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serializedVersion: 12
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@ -36,13 +36,13 @@ TextureImporter:
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@ -51,9 +51,9 @@ TextureImporter:
|
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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@ -95,7 +95,7 @@ TextureImporter:
|
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physicsShape: []
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@ -6,7 +6,7 @@ TextureImporter:
|
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@ -36,13 +36,13 @@ TextureImporter:
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@ -51,9 +51,9 @@ TextureImporter:
|
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@ -95,7 +95,7 @@ TextureImporter:
|
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@ -6,7 +6,7 @@ TextureImporter:
|
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@ -36,13 +36,13 @@ TextureImporter:
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@ -51,9 +51,9 @@ TextureImporter:
|
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@ -95,7 +95,7 @@ TextureImporter:
|
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@ -6,7 +6,7 @@ TextureImporter:
|
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@ -36,13 +36,13 @@ TextureImporter:
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@ -51,9 +51,9 @@ TextureImporter:
|
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@ -95,7 +95,7 @@ TextureImporter:
|
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@ -6,7 +6,7 @@ TextureImporter:
|
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@ -36,13 +36,13 @@ TextureImporter:
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@ -51,9 +51,9 @@ TextureImporter:
|
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@ -95,7 +95,7 @@ TextureImporter:
|
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@ -6,7 +6,7 @@ TextureImporter:
|
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@ -36,13 +36,13 @@ TextureImporter:
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@ -51,9 +51,9 @@ TextureImporter:
|
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@ -95,7 +95,7 @@ TextureImporter:
|
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@ -6,7 +6,7 @@ TextureImporter:
|
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|
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|
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linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -95,7 +95,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -95,7 +95,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -95,7 +95,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
||||||
enableMipMap: 1
|
enableMipMap: 0
|
||||||
sRGBTexture: 1
|
sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
||||||
spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
||||||
textureShape: 1
|
textureShape: 1
|
||||||
singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -95,7 +95,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
||||||
spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
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enableMipMap: 1
|
enableMipMap: 0
|
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sRGBTexture: 1
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sRGBTexture: 1
|
||||||
linearTexture: 0
|
linearTexture: 0
|
||||||
fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 1
|
||||||
wrapV: 0
|
wrapV: 1
|
||||||
wrapW: 0
|
wrapW: 0
|
||||||
nPOTScale: 1
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
|
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spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
alphaIsTransparency: 0
|
alphaIsTransparency: 1
|
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spriteTessellationDetail: -1
|
spriteTessellationDetail: -1
|
||||||
textureType: 0
|
textureType: 8
|
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textureShape: 1
|
textureShape: 1
|
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singleChannelComponent: 0
|
singleChannelComponent: 0
|
||||||
flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -95,7 +95,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
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spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
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internalID: 0
|
internalID: 0
|
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vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
@ -6,7 +6,7 @@ TextureImporter:
|
|||||||
serializedVersion: 12
|
serializedVersion: 12
|
||||||
mipmaps:
|
mipmaps:
|
||||||
mipMapMode: 0
|
mipMapMode: 0
|
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|
enableMipMap: 0
|
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sRGBTexture: 1
|
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linearTexture: 0
|
linearTexture: 0
|
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fadeOut: 0
|
fadeOut: 0
|
||||||
@ -36,13 +36,13 @@ TextureImporter:
|
|||||||
filterMode: 1
|
filterMode: 1
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
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|
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|
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wrapV: 0
|
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wrapW: 0
|
wrapW: 0
|
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nPOTScale: 1
|
nPOTScale: 0
|
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lightmap: 0
|
lightmap: 0
|
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compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 0
|
spriteMode: 1
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spriteExtrude: 1
|
spriteExtrude: 1
|
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spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
@ -51,9 +51,9 @@ TextureImporter:
|
|||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
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alphaUsage: 1
|
alphaUsage: 1
|
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|
alphaIsTransparency: 1
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spriteTessellationDetail: -1
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spriteTessellationDetail: -1
|
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textureType: 0
|
textureType: 8
|
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textureShape: 1
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textureShape: 1
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singleChannelComponent: 0
|
singleChannelComponent: 0
|
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flipbookRows: 1
|
flipbookRows: 1
|
||||||
@ -95,7 +95,7 @@ TextureImporter:
|
|||||||
outline: []
|
outline: []
|
||||||
physicsShape: []
|
physicsShape: []
|
||||||
bones: []
|
bones: []
|
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spriteID:
|
spriteID: 5e97eb03825dee720800000000000000
|
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internalID: 0
|
internalID: 0
|
||||||
vertices: []
|
vertices: []
|
||||||
indices:
|
indices:
|
||||||
|
Loading…
Reference in New Issue
Block a user