Merge branch 'main' of http://sheziwanglo.cn:3000/shurongsen/Cute_demon_attacks
This commit is contained in:
commit
935d5d0111
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meng_yao/Assets/Resources/Prefabs/pet.prefab
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meng_yao/Assets/Resources/Prefabs/pet.prefab
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meng_yao/Assets/TextMesh Pro/Fonts/font.asset
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318
meng_yao/Assets/TextMesh Pro/Fonts/font.asset
Normal file
File diff suppressed because one or more lines are too long
8
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37
meng_yao/Assets/script/Panel/eco_tree/TreeFunctionPanel.cs
Normal file
37
meng_yao/Assets/script/Panel/eco_tree/TreeFunctionPanel.cs
Normal file
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|
||||
using JetBrains.Annotations;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class TreeFunctionPanel : MonoBehaviour
|
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{
|
||||
public Button wateringBtn;
|
||||
public Button feedBtn;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
feedBtn.onClick.AddListener(OnClickFeedBtn);
|
||||
wateringBtn.onClick.AddListener(OnClickWateringBtn);
|
||||
}
|
||||
|
||||
private void OnClickFeedBtn()
|
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{
|
||||
//点击喂养按钮扣水分
|
||||
WaterPanel.instance.setWater(-100);
|
||||
}
|
||||
|
||||
private void OnClickWateringBtn()
|
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{
|
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//浇水按钮扣水分
|
||||
WaterPanel.instance.setWater(-50);
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
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void Update()
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{
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}
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48
meng_yao/Assets/script/Panel/eco_tree/WaterPanel.cs
Normal file
48
meng_yao/Assets/script/Panel/eco_tree/WaterPanel.cs
Normal file
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|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
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|
||||
public class WaterPanel : MonoBehaviour
|
||||
{
|
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public static WaterPanel instance;
|
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public Text waterCountText;
|
||||
public int waterCount = 1000;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
instance = this;
|
||||
waterCountText.text = waterCount.ToString() + "g";
|
||||
}
|
||||
|
||||
public void setWater(int wa)
|
||||
{
|
||||
//得到水分
|
||||
if(wa > 0)
|
||||
{
|
||||
waterCount += wa;
|
||||
}
|
||||
//扣水
|
||||
else
|
||||
{
|
||||
int count = waterCount + wa;
|
||||
if (count < 0)
|
||||
{
|
||||
Debug.Log("水分不够,请充值!");
|
||||
}
|
||||
else
|
||||
{
|
||||
waterCount = count;
|
||||
}
|
||||
}
|
||||
waterCountText.text = waterCount.ToString() + "g";
|
||||
}
|
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|
||||
|
||||
|
||||
// Update is called once per frame
|
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void Update()
|
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{
|
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|
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}
|
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}
|
11
meng_yao/Assets/script/Panel/eco_tree/WaterPanel.cs.meta
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Loading…
Reference in New Issue
Block a user