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flipbookRows: 1 @@ -95,7 +95,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/meng_yao/Assets/res/ecological_tree_network_wide_data_slices/img_framerank07.png.meta b/meng_yao/Assets/res/ecological_tree_network_wide_data_slices/img_framerank07.png.meta index 4effc9d99..802c43382 100644 --- a/meng_yao/Assets/res/ecological_tree_network_wide_data_slices/img_framerank07.png.meta +++ b/meng_yao/Assets/res/ecological_tree_network_wide_data_slices/img_framerank07.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -95,7 +95,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/meng_yao/Assets/res/fight_slices/fight.png.meta b/meng_yao/Assets/res/fight_slices/fight.png.meta index 50ad87baf..cfe9b8570 100644 --- a/meng_yao/Assets/res/fight_slices/fight.png.meta +++ b/meng_yao/Assets/res/fight_slices/fight.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 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singleChannelComponent: 0 flipbookRows: 1 @@ -95,7 +95,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/meng_yao/Assets/res/first_charge_slices/first_.png.meta b/meng_yao/Assets/res/first_charge_slices/first_.png.meta index 930b6ed0a..dab2dff9a 100644 --- a/meng_yao/Assets/res/first_charge_slices/first_.png.meta +++ b/meng_yao/Assets/res/first_charge_slices/first_.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} 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textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -95,7 +95,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/meng_yao/Assets/res/first_charge_slices/img_txtbghd.png.meta b/meng_yao/Assets/res/first_charge_slices/img_txtbghd.png.meta index 84d56db84..cb80b3b43 100644 --- a/meng_yao/Assets/res/first_charge_slices/img_txtbghd.png.meta +++ b/meng_yao/Assets/res/first_charge_slices/img_txtbghd.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ 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wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -95,7 +95,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: