bug修复以及主界面的修改

This commit is contained in:
liuliang 2025-01-02 17:12:40 +08:00
parent e7efadadab
commit 970d1abbbf
14 changed files with 506 additions and 113 deletions

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@ -49,7 +49,7 @@ public class WaterPanel : MonoBehaviour
int minutes = currentTime.Minute;
int seconds = currentTime.Second;
if (hours >= 20)
if (hours >= 20 && hours<=8)
{
TreeBg.texture = NightSp;
}
@ -73,7 +73,7 @@ public class WaterPanel : MonoBehaviour
PlaceOfBirthtext.text = playerinfo.island_name;
}
public void Updated_interface(TreeInfo info)
public void Updated_interface(TreeInfo info)//更新生态树界面数据
{
chart_title.text = info.Data.ChartTitle;
stats1award.text = info.Data.Charts[0].Reward;
@ -96,7 +96,7 @@ public class WaterPanel : MonoBehaviour
}
public void Updated_Tree(int i)
public void Updated_Tree(int i)//显示当前等级树木图片
{
switch (i)
@ -138,13 +138,13 @@ public class WaterPanel : MonoBehaviour
Treelist[4].SetActive(false);
}
public void Updated_water(TreeInfo info)
public void Updated_water(TreeInfo info)//更新水滴数据
{
waterCountText.text = info.Data.Water.ToString("F2");
}
public void Updated_petinfo(petBettleInfoResponse info)
public void Updated_petinfo(petBettleInfoResponse info)//更新宠物等级
{
if (info.data.Info == null)
{
@ -166,7 +166,7 @@ public class WaterPanel : MonoBehaviour
}
}
public List<string> shenxiao = new List<string>();
void ShowChineseZodiac(string name)
void ShowChineseZodiac(string name) //更新宠物显示
{
for (int i = 0; i < shenxiao.Count; i++)
{
@ -176,9 +176,6 @@ public class WaterPanel : MonoBehaviour
}
}
//鼠、牛、虎、兔、龙、蛇、马、羊、猴、鸡、狗、猪
}
// Update is called once per frame

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@ -89,49 +89,29 @@ public class BaoshiRoomcontroller : MonoBehaviour
}
async void addman(int type, int number)
{
if (type == this.type)
{
GenerateForFisherElf generateForFisherElf = new GenerateForFisherElf(); // 购买渔夫
generateForFisherElf.Num = Num;
generateForFisherElf.Count = 1;
string userponse = await web.SendRequest(web.URL + "/Voucher/GenerateForFisherElf", "POST", JsonUtility.ToJson(generateForFisherElf));
ids itemList = JsonUtility.FromJson<ids>(userponse);
Debug.Log(itemList.Ids[0]);
if (itemList.ErrorCode == 0) // 如果购买成功
{
Promptmgr.Instance.PromptBubble("购买成功", Color.black, Color.blue);
/* foreach (string item in itemList.Ids)
{
Use use = new Use(); // 使用渔夫
use.Id = item;
string rect = await web.SendRequest(web.URL + "/Voucher/Use", "POST", JsonUtility.ToJson(use));
Res res = JsonUtility.FromJson<ids>(userponse);
if (res.ErrorCode == 0)
{
Promptmgr.Instance.PromptBubble("购买成功", Color.black, Color.blue);
//增加船只数量
//ChangeShipNumber(1);
}
else
{
Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
}
}*/
}
else// 如果购买失败
{
Res res = JsonUtility.FromJson<ids>(userponse);
Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
}
}
}
//async void addman(int type, int number)
//{
// if (type == this.type)
// {
// GenerateForFisherElf generateForFisherElf = new GenerateForFisherElf(); // 购买渔夫
// generateForFisherElf.Num = Num;
// generateForFisherElf.Count = 1;
// string userponse = await web.SendRequest(web.URL + "/Voucher/GenerateForFisherElf", "POST", JsonUtility.ToJson(generateForFisherElf));
// ids itemList = JsonUtility.FromJson<ids>(userponse);
// Debug.Log(itemList.Ids[0]);
// if (itemList.ErrorCode == 0) // 如果购买成功
// {
// Res res = JsonUtility.FromJson<ids>(userponse);
// Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
// }
// else// 如果购买失败
// {
// Res res = JsonUtility.FromJson<ids>(userponse);
// Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
// }
// }
//}
public async void OnClick()
{
@ -144,6 +124,7 @@ public class BaoshiRoomcontroller : MonoBehaviour
if (await ActivationRoom())
{
add_fish();
Scene_baoshikuang.instance.updatanumber();
}
}
@ -175,21 +156,22 @@ public class BaoshiRoomcontroller : MonoBehaviour
fishManShipContorl.init(this.paths, this.pathsNeedTimer, this.fishingNeedTimer, this.restTimer, this.startPos, this.endPos);
}
//使用代金卷
async void UseShip()
{
Use use = new Use(); // 使用渔夫
use.Id = listItem[0].Id;
string rect = await web.SendRequest(web.URL + "/Voucher/Use", "POST", JsonUtility.ToJson(use));
Res res = JsonUtility.FromJson<ids>(rect);
if (res.ErrorCode == 0)
{
Promptmgr.Instance.PromptBubble("使用成功", Color.black, Color.blue);
}
else
{
Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
}
}
//async void UseShip()
//{
// Use use = new Use(); // 使用渔夫
// use.Id = listItem[0].Id;
// string rect = await web.SendRequest(web.URL + "/Voucher/Use", "POST", JsonUtility.ToJson(use));
// Res res = JsonUtility.FromJson<ids>(rect);
// if (res.ErrorCode == 0)
// {
// Promptmgr.Instance.PromptBubble("使用成功", Color.black, Color.blue);
// }
// else
// {
// Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
// }
//}
public async Task<bool> ActivationRoom()

View File

@ -58,9 +58,23 @@ public class Scene_baoshidao : MonoBehaviour
await Task.Delay(100);
}
}
index++;
}
}
public async void updatanumber()//更新购买船只后的数量
{
List<MinngConfigData> infos = await miner_jiekou.instance.GetMinerInfo(0);
int index = 0;
foreach (MinngConfigData info in infos)
{
baoshidao_contorl go = lands[index].GetComponent<baoshidao_contorl>();
go.MaxShipNumber = info.activate_limit;
go.ShipNumber = info.activate_count;
index++;
}
}
}

View File

@ -55,14 +55,27 @@ public class Scene_baoshikuang : MonoBehaviour
{
for (int temp = 0; temp < info.activate_count; temp++)
{
go.add_fish("1");
await Task.Delay(100);
}
}
index++;
}
}
public async void updatanumber()
{
List<MinngConfigData> infos = await miner_jiekou.instance.GetMinerInfo(1);
int index = 0;
foreach (MinngConfigData info in infos)
{
BaoshiRoomcontroller go = lands[index].GetComponent<BaoshiRoomcontroller>();
go.MaxShipNumber = info.activate_limit;
go.ShipNumber = info.activate_count;
index++;
}
}
}

View File

@ -58,4 +58,19 @@ public class scene_jingshadao : MonoBehaviour
index++;
}
}
public async void updatanumber()//更新购买船只后的数量
{
List<MinngConfigData> infos = await miner_jiekou.instance.GetMinerInfo(10);
int index = 0;
foreach (MinngConfigData info in infos)
{
jishadao_contorl go = lands[index].GetComponent<jishadao_contorl>();
go.MaxShipNumber = info.activate_limit;
go.ShipNumber = info.activate_count;
index++;
}
}
}

View File

@ -0,0 +1,29 @@
using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.UI;
public class LevelsShow : MonoBehaviour
{
public Text levelNumber;
public List<GameObject> startmusk;
void Start()
{
}
public void showMusk(int count)
{
for (int i = 0; i < count; i++)
{
startmusk[i].SetActive(true);
}
}
// Update is called once per frame
void Update()
{
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 2b635c919af2d1441a6277195fe9ba8a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,27 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class MainSwitchLevels : MonoBehaviour
{
public Button prebtn;
public Button nextbtn;
public Image Levelfill;
public List<GameObject> levellist;
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5a43295cbf28bf14e801eacd33af7090
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -113,6 +113,7 @@ public class baoshidao_contorl : MonoBehaviour
{
ScaleAni(OnBtnAni);
add_fish();
Scene_baoshidao.instance.updatanumber();
}

View File

@ -53,11 +53,9 @@ public class jskPanel : mount
{
if (type == 1)
{
if (!Generate1 && (PlayerManager.Instance.Coins - 200) > 0)
if (!Generate1)
{
lands[0].GetComponent<roomcontroller>().BuyActivation();
}
}
@ -66,7 +64,7 @@ public class jskPanel : mount
{
if (type == 1)
{
if (!Generate1 && (PlayerManager.Instance.Coins - 400) > 0)
if (!Generate1)
{
lands[1].GetComponent<roomcontroller>().BuyActivation();
@ -78,7 +76,7 @@ public class jskPanel : mount
{
if (type == 1)
{
if (!Generate1 && (PlayerManager.Instance.Coins - 600) > 0)
if (!Generate1)
{
lands[2].GetComponent<roomcontroller>().BuyActivation();
@ -90,7 +88,7 @@ public class jskPanel : mount
{
if (type == 1)
{
if (!Generate1 && (PlayerManager.Instance.Coins - 600) > 0)
if (!Generate1)
{
lands[3].GetComponent<roomcontroller>().BuyActivation();
}
@ -101,12 +99,11 @@ public class jskPanel : mount
{
if (type == 1)
{
if (!Generate1 && (PlayerManager.Instance.Coins - 600) > 0)
if (!Generate1)
{
lands[4].GetComponent<roomcontroller>().BuyActivation();
}
}
});
}

View File

@ -54,7 +54,7 @@ public class jishadao_buy :mount
{
if (type == 1)
{
if (!Generate1 && (PlayerManager.Instance.Coins - 200) > 0)
if (!Generate1)
{
lands[0].GetComponent<jishadao_contorl>().BuyActivation();
}
@ -65,12 +65,9 @@ public class jishadao_buy :mount
{
if (type == 1)
{
if (!Generate1 && (PlayerManager.Instance.Coins - 400) > 0)
{
if (!Generate1)
{
lands[1].GetComponent<jishadao_contorl>().BuyActivation();
}
}
@ -79,10 +76,9 @@ public class jishadao_buy :mount
{
if (type == 1)
{
if (!Generate1 && (PlayerManager.Instance.Coins - 600) > 0)
if (!Generate1)
{
lands[2].GetComponent<jishadao_contorl>().BuyActivation();
}
}

View File

@ -111,7 +111,7 @@ public class jishadao_contorl : MonoBehaviour
if (await ActivationRoom())
{
add_fish();
this.ShipNumber+=1;
scene_jingshadao.instance.updatanumber();
}
}
@ -146,7 +146,7 @@ public class jishadao_contorl : MonoBehaviour
MoveToFishingPos(); if (fishMan != null)
{
Promptmgr.Instance.PromptBubble("已经有船了", Color.black, Color.red);
// Promptmgr.Instance.PromptBubble("已经有船了", Color.black, Color.red);
Debug.Log("更新船");
return;