diff --git a/meng_yao/Assets/Resources/Prefabs/MainPanel.prefab b/meng_yao/Assets/Resources/Prefabs/MainPanel.prefab index 3f50ede61..6da5cbb4e 100644 --- a/meng_yao/Assets/Resources/Prefabs/MainPanel.prefab +++ b/meng_yao/Assets/Resources/Prefabs/MainPanel.prefab @@ -1331,6 +1331,7 @@ MonoBehaviour: PanelList: - {fileID: 8646173536216845692, guid: 50faeaeff1e093d4cbfa173ee4bdc420, type: 3} canvse: {fileID: 0} + _staminaBar: {fileID: 366819988} --- !u!1 &3011360592563063312 GameObject: m_ObjectHideFlags: 0 @@ -5060,12 +5061,12 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: f2d69f2aa3f6373469eb2b4585d59920, type: 3} m_Name: m_EditorClassIdentifier: - filled: {fileID: 0} - MaxNumberInt: 0 - numberInt: 0 - TextFilled: {fileID: 0} - Timer: 0 - TextTime: {fileID: 0} + filled: {fileID: 3011360593759972447} + MaxNumberInt: 30 + numberInt: 20 + TextFilled: {fileID: 3011360593294462151} + Timer: 180 + TextTime: {fileID: 3011360594502147457} --- !u!1 &3011360593356703323 GameObject: m_ObjectHideFlags: 0 diff --git a/meng_yao/Assets/script/UI_prefabs/Battle_Selection.cs b/meng_yao/Assets/script/UI_prefabs/Battle_Selection.cs index de27756e8..7280edc3b 100644 --- a/meng_yao/Assets/script/UI_prefabs/Battle_Selection.cs +++ b/meng_yao/Assets/script/UI_prefabs/Battle_Selection.cs @@ -77,7 +77,8 @@ public class Battle_Selection : BaseUI } _staminaBar.NumberInt -= 5; - // SceneManager.LoadScene(2); + + SceneManager.LoadScene(2); }); }