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Start() + { + Register(); + } + // 注册按钮调用的函数 + public void Register() + { + // 构造请求数据 + StartCoroutine(RegisterCoroutine(phone, code)); + } + + // 协程用于发送POST请求并处理返回 + IEnumerator RegisterCoroutine(string phone, string code) + { + // 创建POST请求的数据 + string jsonData = JsonUtility.ToJson(new RegisterData(phone, code)); + + // 构造UnityWebRequest请求 + using (UnityWebRequest request = new UnityWebRequest(registerUrl, "POST")) + { + byte[] bodyRaw = System.Text.Encoding.UTF8.GetBytes(jsonData); + request.uploadHandler = new UploadHandlerRaw(bodyRaw); + request.downloadHandler = new DownloadHandlerBuffer(); + request.SetRequestHeader("Content-Type", "application/json"); + + // 发送请求并等待响应 + yield return request.SendWebRequest(); + + // 检查请求是否出错 + if (request.result == UnityWebRequest.Result.Success) + { + // 解析返回数据 + string responseText = request.downloadHandler.text; + RegisterResponse response = JsonUtility.FromJson(responseText); + Debug.Log("error code:"+response.ErrorCode+"\nerror 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diff --git a/meng_yao/Assets/Scenes/mining_goldCoin_Scene.unity.meta b/meng_yao/Assets/Scenes/mining_goldCoin_Scene.unity.meta new file mode 100644 index 000000000..c9d41577c --- /dev/null +++ b/meng_yao/Assets/Scenes/mining_goldCoin_Scene.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: ff5dbf42de08b5f4699c12e0474960a6 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/meng_yao/Assets/Scenes/personalinformation_slices.unity b/meng_yao/Assets/Scenes/personalinformation_slices.unity index ec8fd49fc..b3bf01c63 100644 --- a/meng_yao/Assets/Scenes/personalinformation_slices.unity +++ b/meng_yao/Assets/Scenes/personalinformation_slices.unity @@ -1779,9 +1779,9 @@ RectTransform: m_Father: {fileID: 1053959665} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + 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b/meng_yao/Assets/Scenes/shop_scene.unity index 03ceab22a..09fa22244 100644 --- a/meng_yao/Assets/Scenes/shop_scene.unity +++ b/meng_yao/Assets/Scenes/shop_scene.unity @@ -228,7 +228,7 @@ MonoBehaviour: m_Calls: [] m_Sprite: {fileID: 21300000, guid: bdc78c9a5fa45b240b3300924455a427, type: 3} m_Type: 0 - m_PreserveAspect: 0 + m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 @@ -1313,7 +1313,7 @@ MonoBehaviour: m_Calls: [] m_Sprite: {fileID: 21300000, guid: bdc78c9a5fa45b240b3300924455a427, type: 3} m_Type: 0 - m_PreserveAspect: 0 + m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 @@ -2083,7 +2083,7 @@ MonoBehaviour: m_Calls: [] m_Sprite: {fileID: 21300000, guid: bdc78c9a5fa45b240b3300924455a427, type: 3} m_Type: 0 - m_PreserveAspect: 0 + m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 @@ -2183,7 +2183,7 @@ MonoBehaviour: m_HandleRect: {fileID: 2012837252} m_Direction: 2 m_Value: 1 - m_Size: 0.62562096 + m_Size: 0.8040344 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -3069,7 +3069,7 @@ MonoBehaviour: m_Calls: [] m_Sprite: {fileID: 21300000, guid: bdc78c9a5fa45b240b3300924455a427, type: 3} m_Type: 0 - m_PreserveAspect: 0 + m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 diff --git a/meng_yao/Assets/TESTButton.cs b/meng_yao/Assets/TESTButton.cs new file mode 100644 index 000000000..4dece36a6 --- /dev/null +++ b/meng_yao/Assets/TESTButton.cs @@ -0,0 +1,23 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class TESTButton : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + transform.GetComponent