宠物之家显示的修改

This commit is contained in:
liuliang 2024-12-25 21:48:50 +08:00
parent ad38b86cb6
commit abe0d8f79b
5 changed files with 500 additions and 175 deletions

View File

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View File

@ -11,21 +11,35 @@ public class Lottery : MonoBehaviour
public Transform Connect; public Transform Connect;
public List<Sprite> petsp = new List<Sprite>(); public List<Sprite> petsp = new List<Sprite>();
public List<PetFightingBtn> fightinglist = new List<PetFightingBtn>();
public Button ClosefightingBtn;
async void Start() async void Start()
{ {
LotteryBtn.onClick.AddListener(LotteryClick); LotteryBtn.onClick.AddListener(LotteryClick);
ClosefightingBtn.onClick.AddListener(CloseBtnClick);
Update_itemClick(); Update_itemClick();
} }
public void CloseBtnClick()//隐藏所有展示item的btn
{
foreach (PetFightingBtn btn in fightinglist)
{
btn.gameObject.SetActive(false);
}
}
async void Update_itemClick() async void Update_itemClick()
{ {
PetHome info = await Scene_main_jiekou.instance.getPetHomes(); PetHome info = await Scene_main_jiekou.instance.getPetHomes();
for (int i = 0; i < info.data.items.Count; i++) for (int i = 0; i < info.data.items.Count; i++)//给宠物卡片的item传输id名字头像以及将动态生成的卡片的隐藏的方法传过去
{ {
GameObject obj = GameObject.Instantiate(petItem, Connect); GameObject obj = GameObject.Instantiate(petItem, Connect);
obj.GetComponent<PetCard>().petName.text = info.data.items[i].name; obj.GetComponent<PetCard>().petName.text = info.data.items[i].name;
obj.GetComponent<PetCard>().petFightingBtn.id = info.data.items[i].id; obj.GetComponent<PetCard>().petFightingBtn.id = info.data.items[i].id;
obj.GetComponent<PetCard>().petimage.sprite = showSprite(info.data.items[i].name); obj.GetComponent<PetCard>().petimage.sprite = showSprite(info.data.items[i].name);
obj.GetComponent<PetCard>().petFightingBtn.lottery = this;
fightinglist.Add(obj.GetComponent<PetCard>().petFightingBtn);
} }
} }
@ -83,6 +97,7 @@ public class Lottery : MonoBehaviour
Update_itemClick(); Update_itemClick();
TreeInfo info = await Scene_main_jiekou.instance.TreeInfoS(); TreeInfo info = await Scene_main_jiekou.instance.TreeInfoS();
WaterPanel.instance.Updated_water(info); WaterPanel.instance.Updated_water(info);
Debug.Log(response); Debug.Log(response);
} }
else else

View File

@ -6,10 +6,22 @@ public class PetFightingBtn : MonoBehaviour
{ {
Button figntBtn; Button figntBtn;
public int id; public int id;
public Lottery lottery;
public Button showBtn;
void Start() void Start()
{ {
figntBtn = GetComponent<Button>(); figntBtn = GetComponent<Button>();
figntBtn.onClick.AddListener(fightClick); figntBtn.onClick.AddListener(fightClick);
showBtn.onClick.AddListener(showbtnClick);
figntBtn.gameObject.SetActive(false);
}
void showbtnClick()
{
lottery.CloseBtnClick();
figntBtn.gameObject.SetActive(true);
} }
async void fightClick() async void fightClick()
@ -20,6 +32,7 @@ public class PetFightingBtn : MonoBehaviour
petBettleInfoResponse petinfo = await Scene_main_jiekou.instance.getPetBettleInfos(); petBettleInfoResponse petinfo = await Scene_main_jiekou.instance.getPetBettleInfos();
WaterPanel.instance.Updated_petinfo(petinfo); WaterPanel.instance.Updated_petinfo(petinfo);
this.gameObject.SetActive(false); this.gameObject.SetActive(false);
} }
else else
{ {

View File

@ -1,6 +1,7 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Net.NetworkInformation; using System.Net.NetworkInformation;
using System.Runtime.CompilerServices;
using Newtonsoft.Json; using Newtonsoft.Json;
using UnityEngine; using UnityEngine;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
@ -172,7 +173,7 @@ public class Logo_in : mount
}); });
} }
public void login_Password_screen(string Account) //쵱쯤되쩌썹충 public void login_Password_screen(GameObject Accountobj,string Account) //쵱쯤되쩌썹충
{ {
List<BoxType> boxTypes = new List<BoxType>(); List<BoxType> boxTypes = new List<BoxType>();
@ -192,7 +193,6 @@ public class Logo_in : mount
{ {
if (type == 0) if (type == 0)
{ {
gameObject.GetComponent<input_box_pop_up_window>().destroy(); gameObject.GetComponent<input_box_pop_up_window>().destroy();
} }
else if (type == 1) else if (type == 1)
@ -204,7 +204,8 @@ public class Logo_in : mount
if (apifox.code == 200) if (apifox.code == 200)
{ {
gameObject.SetActive(false); Accountobj.GetComponent<input_box_pop_up_window>().destroy();
gameObject.GetComponent<input_box_pop_up_window>().destroy();
Promptmgr.Instance.PromptBubble("µÇ¼³É¹¦"); Promptmgr.Instance.PromptBubble("µÇ¼³É¹¦");
sceneslider.gameObject.SetActive(true); sceneslider.gameObject.SetActive(true);
StartCoroutine(jiaLoading()); StartCoroutine(jiaLoading());
@ -255,7 +256,7 @@ public class Logo_in : mount
if (type == 1) if (type == 1)
{ {
login_Password_screen(boxTypes[0].content); login_Password_screen(gameObject,boxTypes[0].content);
//gameObject.GetComponent<input_box_pop_up_window>().destroy(); //gameObject.GetComponent<input_box_pop_up_window>().destroy();
} }
}); });