This commit is contained in:
wulongxiao 2024-12-20 11:33:17 +08:00
commit abe132a692
4 changed files with 25 additions and 8 deletions

View File

@ -48,8 +48,22 @@ public class CharacterClick : MonoBehaviour
{
if (instantiatedPanel == null)
{
if (UIContorl.instance.NowShowInfo!=null)
{
Destroy(UIContorl.instance.NowShowInfo._closePanel);
HideAttackRange(UIContorl.instance.NowAttackRange);
}
instantiatedPanel = GameObject.Instantiate(panelPrefab, GameObject.Find("Canvas").transform);
ShowAttackRange();
UIContorl.instance.NowShowInfo = instantiatedPanel.GetComponent<charainfoPanel>();
UIContorl.instance.NowAttackRange = attackRange;
ShowAttackRange(UIContorl.instance.NowAttackRange);
instantiatedPanel.GetComponent<charainfoPanel>().closeBtn.onClick.AddListener(() => {
Destroy(instantiatedPanel.GetComponent<charainfoPanel>()._closePanel);
HideAttackRange(UIContorl.instance.NowAttackRange);
});
RectTransform panelRect = instantiatedPanel.GetComponent<RectTransform>();
// 确保生成的面板不会挡住父物体
panelRect.SetAsLastSibling(); // 将面板放到 Canvas 层级的最上层
@ -64,13 +78,14 @@ public class CharacterClick : MonoBehaviour
panelRect.GetComponent<charainfoPanel>().UpDateShow("1", MyCharacter.Name, MyCharacter.Info, MyCharacter.MaxAttack + "~" + MyCharacter.MinAttack, MyCharacter.AttackRange, MyCharacter.AttackCD);
}
}
else
{
HideAttackRange();
//HideAttackRange();
}
}
public void ShowAttackRange()
public void ShowAttackRange(GameObject attackRange)
{
if (attackRange!=null)
{
@ -82,7 +97,7 @@ public class CharacterClick : MonoBehaviour
}
public void HideAttackRange()
public void HideAttackRange(GameObject attackRange)
{
if (attackRange != null )
{

View File

@ -8,6 +8,8 @@ public class UIContorl : Base
public static UIContorl instance;
public Text BloodText;
[Header("最大血量")]public int MaxHp;
[Header("现在显示的信息面板")] public charainfoPanel NowShowInfo;
[Header("现在显示的攻击范围面板")] public GameObject NowAttackRange;
private int hp;
public int Hp
{

View File

@ -77,7 +77,7 @@ public class cardContorl : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndD
// 拖拽结束
public void OnEndDrag(PointerEventData eventData)
{
mY.GetComponentInChildren<CharacterClick>().HideAttackRange();
mY.GetComponentInChildren<CharacterClick>().HideAttackRange(mY.GetComponentInChildren<CharacterClick>().attackRange);
if (mY.GetComponent<cardPlace>().isInTrigger)
{
mY.transform.position = mY.GetComponent<cardPlace>().tower.transform.position;

View File

@ -31,10 +31,10 @@ public class charainfoPanel : Base
//await PanelminTobig(_panel);
PanelminTobig(_panel);
closeBtn.onClick.AddListener(() => {
//closeBtn.onClick.AddListener(() => {
Destroy(_closePanel);
});
// Destroy(_closePanel);
//});
}
public virtual void PanelminTobig(GameObject _panel)