This commit is contained in:
GL 2024-12-28 14:31:09 +08:00
commit bb19707237
20 changed files with 2999 additions and 698 deletions

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@ -2,17 +2,23 @@ using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
using DG.Tweening; using DG.Tweening;
using System.Threading.Tasks; using System.Threading.Tasks;
using UnityEngine.SceneManagement;
public class Challeng_Evictory : Base public class Challeng_Evictory : Base
{ {
public GameObject Victory; public GameObject Victory;
public GameObject failur; public GameObject failur;
public Button retrunBTN;
private void Awake() private void Awake()
{ {
Victory.SetActive(false); Victory.SetActive(false);
failur.SetActive(false); failur.SetActive(false);
retrunBTN.onClick.AddListener(() => {
SceneManager.LoadScene(1);
});
} }