Merge branch 'main' of http://shu.sheziwanglo.cn:3000/shurongsen/Cute_demon_attacks
This commit is contained in:
commit
bd8fdbf593
@ -397,7 +397,7 @@
|
|||||||
"S_1": {
|
"S_1": {
|
||||||
"1": {
|
"1": {
|
||||||
"SkillList": [
|
"SkillList": [
|
||||||
"0"
|
"skill_7"
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
"2": {
|
"2": {
|
||||||
@ -411,7 +411,9 @@
|
|||||||
"DamageBuff": 0.35
|
"DamageBuff": 0.35
|
||||||
},
|
},
|
||||||
"5": {
|
"5": {
|
||||||
"DamageBuff": 0.3,
|
"SkillList": [
|
||||||
|
"skill_6"
|
||||||
|
],
|
||||||
"speedOfBullets": -0.1
|
"speedOfBullets": -0.1
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -424,7 +426,7 @@
|
|||||||
},
|
},
|
||||||
"3": {
|
"3": {
|
||||||
"numberOfBullets": 1,
|
"numberOfBullets": 1,
|
||||||
"speedOfBullets": -1
|
"speedOfBullets": -0.1
|
||||||
},
|
},
|
||||||
"4": {
|
"4": {
|
||||||
"DamageBuff": 0.35
|
"DamageBuff": 0.35
|
||||||
|
@ -4853,6 +4853,7 @@ MonoBehaviour:
|
|||||||
IsMove: 1
|
IsMove: 1
|
||||||
Collider2D: {fileID: 4606866971114100020}
|
Collider2D: {fileID: 4606866971114100020}
|
||||||
effectPres: []
|
effectPres: []
|
||||||
|
timer: 0
|
||||||
NumberOfBulletAttacks: 1
|
NumberOfBulletAttacks: 1
|
||||||
Target: {fileID: 0}
|
Target: {fileID: 0}
|
||||||
noLockEnemy: 0
|
noLockEnemy: 0
|
||||||
|
@ -396,7 +396,7 @@ MonoBehaviour:
|
|||||||
- {fileID: 1680116210, guid: 1b13224ac6b7e4b4d931ed9097e795bf, type: 3}
|
- {fileID: 1680116210, guid: 1b13224ac6b7e4b4d931ed9097e795bf, type: 3}
|
||||||
- {fileID: -274749663, guid: 1b13224ac6b7e4b4d931ed9097e795bf, type: 3}
|
- {fileID: -274749663, guid: 1b13224ac6b7e4b4d931ed9097e795bf, type: 3}
|
||||||
- {fileID: 1383633982, guid: 1b13224ac6b7e4b4d931ed9097e795bf, type: 3}
|
- {fileID: 1383633982, guid: 1b13224ac6b7e4b4d931ed9097e795bf, type: 3}
|
||||||
CharacterAnimationFrameInterval: 50
|
CharacterAnimationFrameInterval: 18
|
||||||
- value:
|
- value:
|
||||||
- {fileID: 1179033219, guid: 85cc96495bc9d00489f3b17142d7de66, type: 3}
|
- {fileID: 1179033219, guid: 85cc96495bc9d00489f3b17142d7de66, type: 3}
|
||||||
- {fileID: -467593880, guid: 85cc96495bc9d00489f3b17142d7de66, type: 3}
|
- {fileID: -467593880, guid: 85cc96495bc9d00489f3b17142d7de66, type: 3}
|
||||||
@ -429,7 +429,7 @@ MonoBehaviour:
|
|||||||
animationHighlight: 0
|
animationHighlight: 0
|
||||||
spriteRenderer: {fileID: 4703411402842800734}
|
spriteRenderer: {fileID: 4703411402842800734}
|
||||||
image: {fileID: 0}
|
image: {fileID: 0}
|
||||||
isAnimationPlay: 0
|
isAnimationPlay: 1
|
||||||
mycollider: {fileID: 5307107303863668509}
|
mycollider: {fileID: 5307107303863668509}
|
||||||
attackClass: {fileID: 0}
|
attackClass: {fileID: 0}
|
||||||
CurrentIndex: 33
|
CurrentIndex: 33
|
||||||
@ -590,8 +590,8 @@ Transform:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 4703411402842800732}
|
m_GameObject: {fileID: 4703411402842800732}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 1.25, z: 0}
|
m_LocalPosition: {x: 0, y: 0.34, z: 0}
|
||||||
m_LocalScale: {x: 0.26, y: 0.26, z: 0.26}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 1
|
m_ConstrainProportionsScale: 1
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 4703411402065954782}
|
m_Father: {fileID: 4703411402065954782}
|
||||||
@ -638,15 +638,15 @@ SpriteRenderer:
|
|||||||
m_SortingLayerID: 0
|
m_SortingLayerID: 0
|
||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_Sprite: {fileID: 21300000, guid: 1657ff3f38d87b94586a400f5834025c, type: 3}
|
m_Sprite: {fileID: 433695028, guid: 1b13224ac6b7e4b4d931ed9097e795bf, type: 3}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
m_Size: {x: 21.605274, y: 19.199999}
|
m_Size: {x: 1.6, y: 1.6}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 0
|
m_WasSpriteAssigned: 1
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_SpriteSortPoint: 0
|
m_SpriteSortPoint: 0
|
||||||
--- !u!1 &6362446851701897971
|
--- !u!1 &6362446851701897971
|
||||||
|
@ -419,7 +419,7 @@ GameObject:
|
|||||||
- component: {fileID: 8433650274028726420}
|
- component: {fileID: 8433650274028726420}
|
||||||
- component: {fileID: -3836672401185760439}
|
- component: {fileID: -3836672401185760439}
|
||||||
- component: {fileID: 1608620729910401442}
|
- component: {fileID: 1608620729910401442}
|
||||||
- component: {fileID: 2427917370826210288}
|
- component: {fileID: 6754849144717393997}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: jbf
|
m_Name: jbf
|
||||||
m_TagString: Player
|
m_TagString: Player
|
||||||
@ -514,7 +514,7 @@ MonoBehaviour:
|
|||||||
normalIndex: 0
|
normalIndex: 0
|
||||||
isHit: 0
|
isHit: 0
|
||||||
myTags: 0
|
myTags: 0
|
||||||
mySkillUp: {fileID: 2427917370826210288}
|
mySkillUp: {fileID: 6754849144717393997}
|
||||||
IsDead: 0
|
IsDead: 0
|
||||||
HaveDieTime: 0
|
HaveDieTime: 0
|
||||||
enemyId:
|
enemyId:
|
||||||
@ -573,7 +573,7 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
tower: {fileID: 0}
|
tower: {fileID: 0}
|
||||||
Tag: tower
|
Tag: tower
|
||||||
--- !u!114 &2427917370826210288
|
--- !u!114 &6754849144717393997
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -582,7 +582,7 @@ MonoBehaviour:
|
|||||||
m_GameObject: {fileID: 8433650275485930554}
|
m_GameObject: {fileID: 8433650275485930554}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: 8264f0a4afc0aa347bf9dad42df2617a, type: 3}
|
m_Script: {fileID: 11500000, guid: 06f1271e2c91952498f98563968b9cae, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
description: "\u66F4\u65B0\u540E\u7684\u840C\u5996\uFF0C\uFF1A\u4F7F\u7528\u65B9\u6CD5xxxxxxxx"
|
description: "\u66F4\u65B0\u540E\u7684\u840C\u5996\uFF0C\uFF1A\u4F7F\u7528\u65B9\u6CD5xxxxxxxx"
|
||||||
|
1271
meng_yao/Assets/Prefabs/ui/Buyshipitem.prefab
Normal file
1271
meng_yao/Assets/Prefabs/ui/Buyshipitem.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
meng_yao/Assets/Prefabs/ui/Buyshipitem.prefab.meta
Normal file
7
meng_yao/Assets/Prefabs/ui/Buyshipitem.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8e908a94b641070488cac0750e0a66b7
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
927
meng_yao/Assets/Prefabs/ui/Myshipitem.prefab
Normal file
927
meng_yao/Assets/Prefabs/ui/Myshipitem.prefab
Normal file
@ -0,0 +1,927 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &669221463785750162
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 265991948975212823}
|
||||||
|
- component: {fileID: 7687559918208413802}
|
||||||
|
- component: {fileID: 7354783610798235102}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Daysnumber
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &265991948975212823
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 669221463785750162}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 3005650879656394461}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 134.10231, y: -0.4527}
|
||||||
|
m_SizeDelta: {x: 115.6046, y: 34.4948}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &7687559918208413802
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 669221463785750162}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &7354783610798235102
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 669221463785750162}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_FontSize: 30
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 2
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 3
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: "1\u5929"
|
||||||
|
--- !u!1 &3136423110592999925
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 201811685338521595}
|
||||||
|
- component: {fileID: 376687756758547919}
|
||||||
|
- component: {fileID: 4118618033183742558}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: itembg
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &201811685338521595
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3136423110592999925}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 8513708251924188604}
|
||||||
|
- {fileID: 8054010858290407430}
|
||||||
|
- {fileID: 4146951227088360428}
|
||||||
|
- {fileID: 3005650879656394461}
|
||||||
|
m_Father: {fileID: 5368959926069910604}
|
||||||
|
m_RootOrder: 3
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 385.6347, y: -157.27}
|
||||||
|
m_SizeDelta: {x: 717.6173, y: 185.11}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &376687756758547919
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3136423110592999925}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &4118618033183742558
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3136423110592999925}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.23921569, g: 0.3372549, b: 0.4509804, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 0}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!1 &3373913963196671089
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 6533625920808984174}
|
||||||
|
- component: {fileID: 3716683444290488073}
|
||||||
|
- component: {fileID: 3298238616222933171}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: head
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &6533625920808984174
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3373913963196671089}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 8513708251924188604}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 4.8}
|
||||||
|
m_SizeDelta: {x: 120.9425, y: 119.0386}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &3716683444290488073
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3373913963196671089}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &3298238616222933171
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3373913963196671089}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 0}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!1 &4231331893285181562
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8054010858290407430}
|
||||||
|
- component: {fileID: 6836973249147536860}
|
||||||
|
- component: {fileID: 9011348919328284774}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: shipname
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &8054010858290407430
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4231331893285181562}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 201811685338521595}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -91.871796, y: 48.726562}
|
||||||
|
m_SizeDelta: {x: 162.2564, y: 46.5469}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &6836973249147536860
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4231331893285181562}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &9011348919328284774
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4231331893285181562}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_FontSize: 36
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 3
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 3
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: "\u6E14\u8239\u540D\u5B57"
|
||||||
|
--- !u!1 &4859219892357455979
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 4146951227088360428}
|
||||||
|
- component: {fileID: 6879942423399710098}
|
||||||
|
- component: {fileID: 7152386580752378244}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Yield
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &4146951227088360428
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4859219892357455979}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 742501370089092555}
|
||||||
|
m_Father: {fileID: 201811685338521595}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -102.20651, y: -8}
|
||||||
|
m_SizeDelta: {x: 141.587, y: 46.5469}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &6879942423399710098
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4859219892357455979}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &7152386580752378244
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4859219892357455979}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_FontSize: 30
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 0
|
||||||
|
m_MaxSize: 230
|
||||||
|
m_Alignment: 3
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: "\u5269\u4F59\u4EA7\u91CF:"
|
||||||
|
--- !u!1 &5368959924828508184
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5368959924828508191}
|
||||||
|
- component: {fileID: 5368959924828508189}
|
||||||
|
- component: {fileID: 5368959924828508190}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Image
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5368959924828508191
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5368959924828508184}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5368959926069910604}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 177.7, y: -36.7}
|
||||||
|
m_SizeDelta: {x: 192.02435, y: 32}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &5368959924828508189
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5368959924828508184}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &5368959924828508190
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5368959924828508184}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: f7e95d087ae031247a7b2d5c2dcaa14c, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!1 &5368959925603596459
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5368959925603596458}
|
||||||
|
- component: {fileID: 5368959925603596456}
|
||||||
|
- component: {fileID: 5368959925603596457}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: LayerNumber
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5368959925603596458
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5368959925603596459}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5368959926069910604}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 385.02435, y: -34.840797}
|
||||||
|
m_SizeDelta: {x: 102.02435, y: 43.6816}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &5368959925603596456
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5368959925603596459}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &5368959925603596457
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5368959925603596459}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.9622642, g: 0.92141336, b: 0.92141336, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_FontSize: 30
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 3
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 4
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: "\u7B2C\u4E00\u5C42"
|
||||||
|
--- !u!1 &5368959926069910605
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5368959926069910604}
|
||||||
|
- component: {fileID: 5422585359244211517}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Myshipitem
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5368959926069910604
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5368959926069910605}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 5368959924828508191}
|
||||||
|
- {fileID: 5368959925603596458}
|
||||||
|
- {fileID: 5368959926603177833}
|
||||||
|
- {fileID: 201811685338521595}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 763.38, y: 249.83}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &5422585359244211517
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5368959926069910605}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 2e5666e5a4e9b124696fa401d4ebc7b9, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
head: {fileID: 3298238616222933171}
|
||||||
|
shipname: {fileID: 9011348919328284774}
|
||||||
|
Layernumber: {fileID: 5368959925603596457}
|
||||||
|
Yieldnumber: {fileID: 8496377790394603790}
|
||||||
|
Daynumber: {fileID: 7354783610798235102}
|
||||||
|
--- !u!1 &5368959926603177834
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5368959926603177833}
|
||||||
|
- component: {fileID: 5368959926603177839}
|
||||||
|
- component: {fileID: 5368959926603177832}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Image (2)
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5368959926603177833
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5368959926603177834}
|
||||||
|
m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 5368959926069910604}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 593.8, y: -34.5}
|
||||||
|
m_SizeDelta: {x: 192.02435, y: 32}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &5368959926603177839
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5368959926603177834}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &5368959926603177832
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5368959926603177834}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: f7e95d087ae031247a7b2d5c2dcaa14c, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!1 &5440606527158731325
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 3005650879656394461}
|
||||||
|
- component: {fileID: 2618886719513427716}
|
||||||
|
- component: {fileID: 1695520792399840150}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: RemainingDays
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &3005650879656394461
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5440606527158731325}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 265991948975212823}
|
||||||
|
m_Father: {fileID: 201811685338521595}
|
||||||
|
m_RootOrder: 3
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -102.20651, y: -55.7}
|
||||||
|
m_SizeDelta: {x: 141.587, y: 46.5469}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &2618886719513427716
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5440606527158731325}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &1695520792399840150
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5440606527158731325}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_FontSize: 30
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 0
|
||||||
|
m_MaxSize: 230
|
||||||
|
m_Alignment: 3
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: "\u5269\u4F59\u5929\u6570:"
|
||||||
|
--- !u!1 &5641855766344391707
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 742501370089092555}
|
||||||
|
- component: {fileID: 8688360156627064842}
|
||||||
|
- component: {fileID: 8496377790394603790}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: yieldnumber
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &742501370089092555
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5641855766344391707}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 4146951227088360428}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 134.10231, y: -0.4527}
|
||||||
|
m_SizeDelta: {x: 115.6046, y: 34.4948}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &8688360156627064842
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5641855766344391707}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &8496377790394603790
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5641855766344391707}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_FontSize: 30
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 2
|
||||||
|
m_MaxSize: 40
|
||||||
|
m_Alignment: 3
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: 123456
|
||||||
|
--- !u!1 &8511253078431738397
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8513708251924188604}
|
||||||
|
- component: {fileID: 3099638913639868692}
|
||||||
|
- component: {fileID: 1997843773442217909}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Image
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &8513708251924188604
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8511253078431738397}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 6533625920808984174}
|
||||||
|
m_Father: {fileID: 201811685338521595}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -263, y: 0}
|
||||||
|
m_SizeDelta: {x: 164, y: 166}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &3099638913639868692
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8511253078431738397}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &1997843773442217909
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8511253078431738397}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: 98e844cae758dde4a87d6ff66b46a4fc, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
7
meng_yao/Assets/Prefabs/ui/Myshipitem.prefab.meta
Normal file
7
meng_yao/Assets/Prefabs/ui/Myshipitem.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 955e7e343a22ca649b09ae93e1c42fc1
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
1461
meng_yao/Assets/Prefabs/ui/ShipSelection.prefab
Normal file
1461
meng_yao/Assets/Prefabs/ui/ShipSelection.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
meng_yao/Assets/Prefabs/ui/ShipSelection.prefab.meta
Normal file
7
meng_yao/Assets/Prefabs/ui/ShipSelection.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 319669884e7e8f841923763965008c35
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
BIN
meng_yao/Assets/res/baoshikuangceng/chuangzhiYT.png
Normal file
BIN
meng_yao/Assets/res/baoshikuangceng/chuangzhiYT.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 727 KiB |
123
meng_yao/Assets/res/baoshikuangceng/chuangzhiYT.png.meta
Normal file
123
meng_yao/Assets/res/baoshikuangceng/chuangzhiYT.png.meta
Normal file
@ -0,0 +1,123 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7466e0b5119a1684b83a04499261e651
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -21,7 +21,7 @@ public class SkillUp : Fun
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
attackRange=value;
|
attackRange=value;
|
||||||
role.AttackRange +=attackRange;
|
role.AttackRange += value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -33,7 +33,7 @@ public class SkillUp : Fun
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
attackCooldown = value;
|
attackCooldown = value;
|
||||||
role.AttackCD *= (1 + attackCooldown);
|
role.AttackCD *= (1 + value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -46,7 +46,7 @@ public class SkillUp : Fun
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
attackDuration = value;
|
attackDuration = value;
|
||||||
attack.AttackStayTime *= (1 + attackDuration);
|
attack.AttackStayTime *= (1 + value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
[HideInInspector][Header("攻击子弹数量加成")] public int numberOfBullets = 0;
|
[HideInInspector][Header("攻击子弹数量加成")] public int numberOfBullets = 0;
|
||||||
@ -58,7 +58,11 @@ public class SkillUp : Fun
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
numberOfBullets = value;
|
numberOfBullets = value;
|
||||||
attack.BulletNumber += numberOfBullets;
|
// Debug.Log("NumberOfBullets:"+ NumberOfBullets);
|
||||||
|
Debug.Log("value:" + value);
|
||||||
|
attack.BulletNumber += value;
|
||||||
|
// Debug.Log("attack.BulletNumber:" + attack.BulletNumber);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
[HideInInspector][Header("攻击子弹速度加成")] public float speedOfBullets = 0f;
|
[HideInInspector][Header("攻击子弹速度加成")] public float speedOfBullets = 0f;
|
||||||
@ -70,7 +74,7 @@ public class SkillUp : Fun
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
speedOfBullets = value;
|
speedOfBullets = value;
|
||||||
attack.roleBulletSpeedAdd *= (1+speedOfBullets);
|
attack.roleBulletSpeedAdd *= (1+ value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -100,17 +104,27 @@ public class SkillUp : Fun
|
|||||||
|
|
||||||
|
|
||||||
SkillLevelData info = Mengyao_Skill_Date.instance.parsedData[mengyao_id][skill_id][level];
|
SkillLevelData info = Mengyao_Skill_Date.instance.parsedData[mengyao_id][skill_id][level];
|
||||||
|
|
||||||
|
|
||||||
|
//Debug.Log("mengyao_id:" + mengyao_id+ "skill_id:" + skill_id+ "level:" + level+ "info.numberOfBullets:" + info.numberOfBullets);
|
||||||
|
|
||||||
|
// Debug.Log("info.numberOfBullets:"+info.numberOfBullets);
|
||||||
|
|
||||||
//攻击范围加成
|
//攻击范围加成
|
||||||
AttackRange += info.Range;
|
AttackRange = info.Range;
|
||||||
Debug.Log("¹¥»÷·¶Î§+"+ info.Range +"||"+ attackRange.ToString()+"=================================");
|
// Debug.Log("攻击范围+"+ info.Range +"||"+ attackRange.ToString()+"=================================");
|
||||||
//攻击冷却加成
|
//攻击冷却加成
|
||||||
AttackCooldown += info.AttackCooldown;
|
AttackCooldown = info.AttackCooldown;
|
||||||
//攻击持续时间加成
|
//攻击持续时间加成
|
||||||
AttackDuration += info.AttackContinues;
|
AttackDuration = info.AttackContinues;
|
||||||
|
|
||||||
|
Debug.Log("攻击子弹数量加成+info.numberOfBullets:" + info.numberOfBullets);
|
||||||
//攻击子弹数量加成
|
//攻击子弹数量加成
|
||||||
NumberOfBullets += info.numberOfBullets;
|
NumberOfBullets = info.numberOfBullets;
|
||||||
//攻击子弹速度加成
|
//攻击子弹速度加成
|
||||||
SpeedOfBullets += info.speedOfBullets;
|
SpeedOfBullets = info.speedOfBullets;
|
||||||
|
|
||||||
|
// Debug.Log("攻击子弹数量加成:" + NumberOfBullets);
|
||||||
|
|
||||||
//攻击伤害加成
|
//攻击伤害加成
|
||||||
DamageUp += info.DamageBuff;
|
DamageUp += info.DamageBuff;
|
||||||
|
91
meng_yao/Assets/script/A_Fight/SkillUp/jbf_SkillUp.cs
Normal file
91
meng_yao/Assets/script/A_Fight/SkillUp/jbf_SkillUp.cs
Normal file
@ -0,0 +1,91 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using Unity.VisualScripting;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class jbf_SkillUp : SkillUp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 射程提升1格位置
|
||||||
|
/// </summary>
|
||||||
|
///
|
||||||
|
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void useskill(string str)
|
||||||
|
{
|
||||||
|
if (str == "skill_6") /// 每次攻击额外造成30%魔法伤害,刀的旋转速度减少10%
|
||||||
|
{
|
||||||
|
attack.haveAddDamage = true;
|
||||||
|
attack.AdddamageType = DamageType.magicDamage;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if (str == "skill_7") ///刀的长度延长1格
|
||||||
|
{
|
||||||
|
|
||||||
|
attack.bulletLengthAdd += 2;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*public override void Skill_1_1()
|
||||||
|
{
|
||||||
|
base.AttackRange = 1;
|
||||||
|
attack.SetAttackRange();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 攻击CD减少10%
|
||||||
|
/// </summary>
|
||||||
|
public override void Skill_1_3()
|
||||||
|
{
|
||||||
|
|
||||||
|
base.AttackCooldown -= 0.1f;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 每次扇形喷出3个毒雾攻击CD增加5%
|
||||||
|
/// </summary>
|
||||||
|
public override void Skill_1_5()
|
||||||
|
{
|
||||||
|
attack.BulletNumber = 3;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 敌人中毒后受到伤害提升20%
|
||||||
|
/// </summary>
|
||||||
|
public override void Skill_2_1()
|
||||||
|
{
|
||||||
|
poisonDamage *= 1.2f;
|
||||||
|
SetPoisonBuff();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 敌人中毒后毒药生效时间减少30% 攻击CD增加5%
|
||||||
|
/// </summary>
|
||||||
|
public override void Skill_2_3()
|
||||||
|
{
|
||||||
|
base.AttackCooldown += 0.05f;
|
||||||
|
poisonInterval *= 0.7f;
|
||||||
|
SetPoisonBuff();
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 敌人中毒后受到伤害提升50%,攻击CD增加5%
|
||||||
|
/// </summary>
|
||||||
|
public override void Skill_2_5()
|
||||||
|
{
|
||||||
|
|
||||||
|
base.AttackCooldown += 0.05f;
|
||||||
|
poisonDamage *= 1.5f;
|
||||||
|
SetPoisonBuff();
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
|
}
|
11
meng_yao/Assets/script/A_Fight/SkillUp/jbf_SkillUp.cs.meta
Normal file
11
meng_yao/Assets/script/A_Fight/SkillUp/jbf_SkillUp.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 06f1271e2c91952498f98563968b9cae
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -1,6 +1,7 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
using Unity.VisualScripting;
|
||||||
using UnityEngine.Rendering;
|
using UnityEngine.Rendering;
|
||||||
|
|
||||||
|
|
||||||
@ -99,12 +100,13 @@ public class SpawnMonster : Base
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void FixedUpdate()
|
||||||
void Update()
|
|
||||||
{
|
{
|
||||||
UpdateNodeList();
|
//UpdateNodeList();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public async void StartSpawning()
|
public async void StartSpawning()
|
||||||
{
|
{
|
||||||
|
29
meng_yao/Assets/script/scene_Main/ui/Buyshipitem.cs
Normal file
29
meng_yao/Assets/script/scene_Main/ui/Buyshipitem.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
public class Buyshipitem : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Image head;
|
||||||
|
public Text shipname;
|
||||||
|
public Text Layernumber;
|
||||||
|
public Text Buynumber;
|
||||||
|
public Text prize;
|
||||||
|
public Button Buybtn;
|
||||||
|
public GameObject lands;
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
Buybtn.onClick.AddListener(BuyClick);
|
||||||
|
}
|
||||||
|
|
||||||
|
void BuyClick()
|
||||||
|
{
|
||||||
|
lands.GetComponent<jishadao_contorl>().BuyActivation();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
meng_yao/Assets/script/scene_Main/ui/Buyshipitem.cs.meta
Normal file
11
meng_yao/Assets/script/scene_Main/ui/Buyshipitem.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 049bb241ce3819f42a2977370707d225
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
22
meng_yao/Assets/script/scene_Main/ui/Myshipitem.cs
Normal file
22
meng_yao/Assets/script/scene_Main/ui/Myshipitem.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
public class Myshipitem : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Image head;
|
||||||
|
public Text shipname;
|
||||||
|
public Text Layernumber;
|
||||||
|
public Text Yieldnumber;
|
||||||
|
public Text Daynumber;
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
meng_yao/Assets/script/scene_Main/ui/Myshipitem.cs.meta
Normal file
11
meng_yao/Assets/script/scene_Main/ui/Myshipitem.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2e5666e5a4e9b124696fa401d4ebc7b9
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
57
meng_yao/Assets/script/scene_Main/ui/ShipSelection.cs
Normal file
57
meng_yao/Assets/script/scene_Main/ui/ShipSelection.cs
Normal file
@ -0,0 +1,57 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class ShipSelection : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Button Buyship;
|
||||||
|
public Button Myship;
|
||||||
|
public Button CloseBtn;
|
||||||
|
|
||||||
|
public Sprite downsprite;
|
||||||
|
public Sprite upsprite;
|
||||||
|
|
||||||
|
public GameObject myshipView;
|
||||||
|
public GameObject BuyshipView;
|
||||||
|
|
||||||
|
public GameObject Myshipitem;
|
||||||
|
public GameObject Buyshipitem;
|
||||||
|
|
||||||
|
public Transform myshipConnact;
|
||||||
|
public Transform BuyshipConnact;
|
||||||
|
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
Buyship.onClick.AddListener(buyshipClick);
|
||||||
|
Myship.onClick.AddListener(myshipClick);
|
||||||
|
CloseBtn.onClick.AddListener(CloseClick);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CloseClick()
|
||||||
|
{
|
||||||
|
Destroy(this.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
void myshipClick()
|
||||||
|
{
|
||||||
|
Buyship.GetComponent<Image>().sprite = upsprite;
|
||||||
|
Myship.GetComponent<Image>().sprite = downsprite;
|
||||||
|
BuyshipView.gameObject.SetActive(false);
|
||||||
|
myshipView.gameObject.SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
void buyshipClick()
|
||||||
|
{
|
||||||
|
Buyship.GetComponent<Image>().sprite = downsprite;
|
||||||
|
Myship.GetComponent<Image>().sprite = upsprite;
|
||||||
|
BuyshipView.gameObject.SetActive(true);
|
||||||
|
myshipView.gameObject.SetActive(false);
|
||||||
|
}
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
meng_yao/Assets/script/scene_Main/ui/ShipSelection.cs.meta
Normal file
11
meng_yao/Assets/script/scene_Main/ui/ShipSelection.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ef39f2435e2b9e24990e3c15c4d4ce48
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -1,5 +1,8 @@
|
|||||||
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Threading.Tasks;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class jishadao_buy :mount
|
public class jishadao_buy :mount
|
||||||
@ -12,7 +15,8 @@ public class jishadao_buy :mount
|
|||||||
|
|
||||||
public List<GameObject> lands = new List<GameObject>();
|
public List<GameObject> lands = new List<GameObject>();
|
||||||
|
|
||||||
|
public GameObject shipSelection;
|
||||||
|
public Transform Canvas;
|
||||||
|
|
||||||
public bool Generate1 = false;
|
public bool Generate1 = false;
|
||||||
public bool Generate2 = false;
|
public bool Generate2 = false;
|
||||||
@ -24,65 +28,78 @@ public class jishadao_buy :mount
|
|||||||
|
|
||||||
public async void buy_ship()
|
public async void buy_ship()
|
||||||
{
|
{
|
||||||
// Cinemachine_2dCon.SetCameraContorl(false);
|
//// Cinemachine_2dCon.SetCameraContorl(false);
|
||||||
//Debug.LogError("禁用生成船只逻辑");
|
////Debug.LogError("禁用生成船只逻辑");
|
||||||
jishadao_contorl.canClick = false;
|
//jishadao_contorl.canClick = false;
|
||||||
List<BoxType> boxTypes = new List<BoxType>();
|
//List<BoxType> boxTypes = new List<BoxType>();
|
||||||
|
|
||||||
int index = 1;
|
//int index = 1;
|
||||||
|
//for (int i = 0; i < 3; i++)
|
||||||
|
//{
|
||||||
|
// boxTypes.Add(new BoxType { Name = index.ToString() + "文本", prompt = "第" + ArabicToChineseNumberConverter.ConvertToChineseNumbers(index.ToString()) + "层", Type = 4, is_required = true });
|
||||||
|
// boxTypes.Add(new BoxType { Name = "捕鱼" + index.ToString(), prompt = "捕鱼" + 1, prompt2 = "捕鱼船" + (i + 1), nametext1 = "剩余数量:" + (lands[i].GetComponent<jishadao_contorl>().MaxShipNumber - lands[i].GetComponent<jishadao_contorl>().shipNumber), Type = 3, goldNumerobj = lands[i].GetComponent<jishadao_contorl>().ActivateValue.ToString(), icon = iconS[index - 1] });
|
||||||
|
// index++;
|
||||||
|
//}
|
||||||
|
|
||||||
|
//GameObject gameObject = add_pop_up();
|
||||||
|
//gameObject.GetComponent<input_box_pop_up_window>().minHeight = 800;//设置最低高度
|
||||||
|
//gameObject.GetComponent<input_box_pop_up_window>().setScrollMode(1);//设置滚动模式为滚动
|
||||||
|
////gameObject.GetComponent<input_box_pop_up_window>().setScrollMode(0);//设置滚动模式为自动填充
|
||||||
|
//List<GameObject> gameObjects = gameObject.GetComponent<input_box_pop_up_window>().updateUI(boxTypes, "购买人才");//测试输入框回调处理
|
||||||
|
|
||||||
|
//gameObject.GetComponent<input_box_pop_up_window>().OnEnd += () =>
|
||||||
|
//{
|
||||||
|
// //关闭摄像头逻辑
|
||||||
|
// // Cinemachine_2dCon.SetCameraContorl(true);
|
||||||
|
// jishadao_contorl.canClick = true;
|
||||||
|
//};
|
||||||
|
GameObject obj = Instantiate(shipSelection, Canvas);
|
||||||
for (int i = 0; i < 3; i++)
|
for (int i = 0; i < 3; i++)
|
||||||
{
|
{
|
||||||
boxTypes.Add(new BoxType { Name = index.ToString() + "文本", prompt = "第" + ArabicToChineseNumberConverter.ConvertToChineseNumbers(index.ToString()) + "层", Type = 4, is_required = true });
|
|
||||||
boxTypes.Add(new BoxType { Name = "捕鱼" + index.ToString(), prompt = "捕鱼" + 1, prompt2 = "捕鱼船" + (i + 1), nametext1 = "剩余数量:" + (lands[i].GetComponent<jishadao_contorl>().MaxShipNumber - lands[i].GetComponent<jishadao_contorl>().shipNumber), Type = 3, goldNumerobj = lands[i].GetComponent<jishadao_contorl>().ActivateValue.ToString(), icon = iconS[index - 1] });
|
GameObject ob = Instantiate(obj.GetComponent<ShipSelection>().Buyshipitem, obj.GetComponent<ShipSelection>().BuyshipConnact);
|
||||||
index++;
|
ob.GetComponent<Buyshipitem>().head.sprite = iconS[i];
|
||||||
|
ob.GetComponent<Buyshipitem>().shipname.text = "捕鱼船" + (i + 1);
|
||||||
|
ob.GetComponent<Buyshipitem>().Layernumber.text = "第" + ArabicToChineseNumberConverter.ConvertToChineseNumbers((i + 1).ToString()) + "层";
|
||||||
|
ob.GetComponent<Buyshipitem>().Buynumber.text ="剩余数量:"+ (lands[i].GetComponent<jishadao_contorl>().MaxShipNumber - lands[i].GetComponent<jishadao_contorl>().shipNumber).ToString();
|
||||||
|
ob.GetComponent<Buyshipitem>().prize.text = lands[i].GetComponent<jishadao_contorl>().ActivateValue.ToString();
|
||||||
|
ob.GetComponent<Buyshipitem>().lands = lands[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
GameObject gameObject = add_pop_up();
|
|
||||||
gameObject.GetComponent<input_box_pop_up_window>().minHeight = 800;//设置最低高度
|
|
||||||
gameObject.GetComponent<input_box_pop_up_window>().setScrollMode(1);//设置滚动模式为滚动
|
|
||||||
//gameObject.GetComponent<input_box_pop_up_window>().setScrollMode(0);//设置滚动模式为自动填充
|
|
||||||
List<GameObject> gameObjects = gameObject.GetComponent<input_box_pop_up_window>().updateUI(boxTypes, "购买人才");//测试输入框回调处理
|
|
||||||
|
|
||||||
gameObject.GetComponent<input_box_pop_up_window>().OnEnd += () =>
|
//gameObjects[1].GetComponent<input_box_pop_up_window_item>().register_click(async (BoxType boxType, int type) =>//登录确定或取消
|
||||||
{
|
//{
|
||||||
//关闭摄像头逻辑
|
// if (type == 1)
|
||||||
// Cinemachine_2dCon.SetCameraContorl(true);
|
// {
|
||||||
jishadao_contorl.canClick = true;
|
// if (!Generate1)
|
||||||
};
|
// {
|
||||||
|
// lands[0].GetComponent<jishadao_contorl>().BuyActivation();
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
gameObjects[1].GetComponent<input_box_pop_up_window_item>().register_click(async (BoxType boxType, int type) =>//登录确定或取消
|
//});
|
||||||
{
|
//gameObjects[3].GetComponent<input_box_pop_up_window_item>().register_click(async (BoxType boxType, int type) =>//登录确定或取消
|
||||||
if (type == 1)
|
//{
|
||||||
{
|
// if (type == 1)
|
||||||
if (!Generate1)
|
// {
|
||||||
{
|
// if (!Generate1)
|
||||||
lands[0].GetComponent<jishadao_contorl>().BuyActivation();
|
// {
|
||||||
}
|
// lands[1].GetComponent<jishadao_contorl>().BuyActivation();
|
||||||
}
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
});
|
//});
|
||||||
gameObjects[3].GetComponent<input_box_pop_up_window_item>().register_click(async (BoxType boxType, int type) =>//登录确定或取消
|
//gameObjects[5].GetComponent<input_box_pop_up_window_item>().register_click(async (BoxType boxType, int type) =>//登录确定或取消
|
||||||
{
|
//{
|
||||||
if (type == 1)
|
// if (type == 1)
|
||||||
{
|
// {
|
||||||
if (!Generate1)
|
// if (!Generate1)
|
||||||
{
|
// {
|
||||||
lands[1].GetComponent<jishadao_contorl>().BuyActivation();
|
// lands[2].GetComponent<jishadao_contorl>().BuyActivation();
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
|
|
||||||
});
|
//});
|
||||||
gameObjects[5].GetComponent<input_box_pop_up_window_item>().register_click(async (BoxType boxType, int type) =>//登录确定或取消
|
|
||||||
{
|
|
||||||
if (type == 1)
|
|
||||||
{
|
|
||||||
if (!Generate1)
|
|
||||||
{
|
|
||||||
lands[2].GetComponent<jishadao_contorl>().BuyActivation();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
});
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user