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m_StabilizeFeet: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorStateOnDisable: 0
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m_WriteDefaultValuesOnDisable: 0
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--- !u!212 &1085259306
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SpriteRenderer:
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m_ObjectHideFlags: 0
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@ -5517,7 +5407,6 @@ GameObject:
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m_Component:
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- component: {fileID: 1221447810}
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- component: {fileID: 1221447811}
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- component: {fileID: 1221447812}
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m_Layer: 0
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m_Name: island_6_1
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m_TagString: Untagged
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@ -5592,27 +5481,6 @@ SpriteRenderer:
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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--- !u!95 &1221447812
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Animator:
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serializedVersion: 5
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1221447809}
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m_Enabled: 1
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m_Avatar: {fileID: 0}
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m_Controller: {fileID: 9100000, guid: 9ecb5902d61165d4baaeb94f5504068c, type: 2}
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m_CullingMode: 0
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_StabilizeFeet: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorStateOnDisable: 0
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m_WriteDefaultValuesOnDisable: 0
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--- !u!1 &1271499321
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GameObject:
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m_ObjectHideFlags: 0
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@ -8264,7 +8132,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 0aa1a67aaeea08f4a9b5eb87a9b19df8, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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scene: develop_the_main_interface_slices
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gotoscene: {fileID: 0}
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nowScene: {fileID: 0}
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--- !u!1 &1831132831
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GameObject:
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m_ObjectHideFlags: 0
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@ -9228,7 +9097,6 @@ GameObject:
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m_Component:
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- component: {fileID: 1987825451}
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- component: {fileID: 1987825452}
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- component: {fileID: 1987825453}
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m_Layer: 0
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m_Name: Map
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m_TagString: Untagged
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@ -9272,19 +9140,6 @@ MonoBehaviour:
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- {fileID: 1048058357}
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- {fileID: 56346248}
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voucheList: []
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--- !u!114 &1987825453
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1987825450}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d1691587b1992984caa500263cc35577, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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time: 0
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--- !u!1 &2024839348
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GameObject:
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m_ObjectHideFlags: 0
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File diff suppressed because it is too large
Load Diff
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fileFormatVersion: 2
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guid: 2edfd8ed51fb7184da8f22fd3677e10e
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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File diff suppressed because it is too large
Load Diff
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fileFormatVersion: 2
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guid: 057bc437f73df8d4eac213585ed5bfc3
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: fe33863b6edc753409e70479c0e8f6ca
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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File diff suppressed because it is too large
Load Diff
@ -10,7 +10,7 @@ public class Promptmgr : MonoBehaviour
|
||||
private float movedistance = 400f;//移动的距离
|
||||
private float moveDuration = 1f;//移动所需的时间
|
||||
public GameObject canvs;
|
||||
public static AssestPanel assestPanel;
|
||||
public static AssetsPanel assestPanel;
|
||||
public static Main_AsstePanel Main_AsstePanel;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
|
@ -1,94 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
public class AssestPanel : MonoBehaviour
|
||||
{
|
||||
|
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public bool is_one = false;
|
||||
public Text Stone;
|
||||
public Text Coin;
|
||||
public Text Ore;
|
||||
public Text Forging;
|
||||
|
||||
public Button StoneBtn;
|
||||
public Button CoinBtn;
|
||||
public Button OreBtn;
|
||||
public Button ForgingBtn;
|
||||
|
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public GameObject AssetDetails;
|
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void Start()
|
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{
|
||||
|
||||
|
||||
if (Promptmgr.assestPanel == null)
|
||||
{
|
||||
Promptmgr.assestPanel = this;
|
||||
Stone.text = PlayerManager.Instance.Stones.ToString();
|
||||
Forging.text = PlayerManager.Instance.Forging.ToString();
|
||||
Coin.text = PlayerManager.Instance.Coins.ToString();
|
||||
Ore.text = PlayerManager.Instance.Ore.ToString();
|
||||
Promptmgr.assestPanel.is_one = true;
|
||||
Promptmgr.assestPanel.InvokeRepeating("Tloding", 1.0f, 1.0f);
|
||||
}
|
||||
|
||||
|
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|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
async void Tloding()
|
||||
{
|
||||
|
||||
//string userponse = await web.SendRequest(web.URL + "/Player/GetInfo", "POST");
|
||||
// Debug.Log(userponse.ToString());
|
||||
// infopyler res = JsonUtility.FromJson<infopyler>(userponse);
|
||||
// SetCoinText(res.Info.Gold);
|
||||
// SetStoneText(res.Info.Gem);
|
||||
// SetOreText(res.Info.Ore);
|
||||
// SetForgingText(res.Info.Forge);
|
||||
|
||||
}
|
||||
|
||||
public void SetStoneText(float num)
|
||||
{
|
||||
if (Stone!=null)
|
||||
{
|
||||
Stone.text=num.ToString();
|
||||
}
|
||||
|
||||
}
|
||||
public void SetCoinText(float num)
|
||||
{
|
||||
if (Coin != null)
|
||||
{
|
||||
Coin.text = num.ToString();
|
||||
}
|
||||
}
|
||||
public void SetOreText(float num)
|
||||
{
|
||||
if (Ore != null)
|
||||
{
|
||||
Ore.text = num.ToString();
|
||||
}
|
||||
}
|
||||
public void SetForgingText(float num)
|
||||
{
|
||||
if (Forging != null)
|
||||
{
|
||||
Forging.text = num.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
Stone.text = PlayerManager.Instance.Stones.ToString();
|
||||
Coin.text = PlayerManager.Instance.Coins.ToString();
|
||||
Ore.text = PlayerManager.Instance.Ore.ToString();
|
||||
Forging.text = PlayerManager.Instance.Forging.ToString();
|
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}
|
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}
|
@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 21c091287355b794bba54c08c0a11ab5
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -12,9 +12,27 @@ public class AssetsPanel : MonoBehaviour
|
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public Button but4;
|
||||
[Header("需要的东西,目前是只需要一个")]
|
||||
public GameObject mygameObject;
|
||||
|
||||
|
||||
public bool is_one = false;
|
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public Text Stone;
|
||||
public Text Coin;
|
||||
public Text Ore;
|
||||
public Text Forging;
|
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// Start is called before the first frame update
|
||||
void Start()
|
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{
|
||||
if (Promptmgr.assestPanel == null)
|
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{
|
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Promptmgr.assestPanel = this;
|
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Stone.text = PlayerManager.Instance.Stones.ToString();
|
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Forging.text = PlayerManager.Instance.Forging.ToString();
|
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Coin.text = PlayerManager.Instance.Coins.ToString();
|
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Ore.text = PlayerManager.Instance.Ore.ToString();
|
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Promptmgr.assestPanel.is_one = true;
|
||||
}
|
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|
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|
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if (but1 != null)
|
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{
|
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but1.onClick.AddListener(() => {
|
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@ -48,5 +66,44 @@ public class AssetsPanel : MonoBehaviour
|
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}
|
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}
|
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|
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|
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|
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|
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public void SetStoneText(float num)
|
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{
|
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if (Stone != null)
|
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{
|
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Stone.text = num.ToString();
|
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}
|
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|
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}
|
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public void SetCoinText(float num)
|
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{
|
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if (Coin != null)
|
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{
|
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Coin.text = num.ToString();
|
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}
|
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}
|
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public void SetOreText(float num)
|
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{
|
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if (Ore != null)
|
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{
|
||||
Ore.text = num.ToString();
|
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}
|
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}
|
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public void SetForgingText(float num)
|
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{
|
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if (Forging != null)
|
||||
{
|
||||
Forging.text = num.ToString();
|
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}
|
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}
|
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|
||||
private void Update()
|
||||
{
|
||||
Stone.text = PlayerManager.Instance.Stones.ToString();
|
||||
Coin.text = PlayerManager.Instance.Coins.ToString();
|
||||
Ore.text = PlayerManager.Instance.Ore.ToString();
|
||||
Forging.text = PlayerManager.Instance.Forging.ToString();
|
||||
}
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user