伤害统计界面UI和暂停界面UI的制作
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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internalID: 0
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vertices: []
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indices:
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edges: []
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weights: []
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secondaryTextures: []
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||||
nameFileIdTable: {}
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||||
spritePackingTag:
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||||
pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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userData:
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assetBundleName:
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assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user