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sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/meng_yao/Assets/script/scene_Main/Promotion_Rank.cs b/meng_yao/Assets/script/scene_Main/Promotion_Rank.cs index 5272871e..f6c5f124 100644 --- a/meng_yao/Assets/script/scene_Main/Promotion_Rank.cs +++ b/meng_yao/Assets/script/scene_Main/Promotion_Rank.cs @@ -44,10 +44,9 @@ public class Promotion_Rank : MonoBehaviour remainingTime = response.data.countdown; UpdateCountdownText(remainingTime); - switch (response.data.ranks.Count) + if(response.data.ranks.Count ==1) { - case 1: - Firstlevel.text = response.data.ranks[0].rank.ToString(); + Firstlevel.text = response.data.ranks[0].rank.ToString(); FirstName.text = response.data.ranks[0].nickname; Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require; FitstPrize.text = response.data.ranks[0].reward.ToString(); @@ -61,26 +60,28 @@ public class Promotion_Rank : MonoBehaviour ThirdName.text =""; Thirdcount.text = ""; ThirdPrize.text =""; + } - break; - case 2: - Firstlevel.text = response.data.ranks[0].rank.ToString(); - FirstName.text = response.data.ranks[0].nickname; - Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require; - FitstPrize.text = response.data.ranks[0].reward.ToString(); + if (response.data.ranks.Count == 2) + { + Firstlevel.text = response.data.ranks[0].rank.ToString(); + FirstName.text = response.data.ranks[0].nickname; + Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require; + FitstPrize.text = response.data.ranks[0].reward.ToString(); - Secondlevel.text = response.data.ranks[1].rank.ToString(); - SecondName.text = response.data.ranks[1].nickname; - Secondcount.text = response.data.ranks[1].quantity + "/" + response.data.ranks[1].require; - SecondPrize.text = response.data.ranks[1].reward.ToString(); + Secondlevel.text = response.data.ranks[1].rank.ToString(); + SecondName.text = response.data.ranks[1].nickname; + Secondcount.text = response.data.ranks[1].quantity + "/" + response.data.ranks[1].require; + SecondPrize.text = response.data.ranks[1].reward.ToString(); - Thirdlevel.text = "3"; - ThirdName.text = ""; - Thirdcount.text = ""; - ThirdPrize.text = ""; - break; - case 3: - Firstlevel.text = response.data.ranks[0].rank.ToString(); + Thirdlevel.text = "3"; + ThirdName.text = ""; + Thirdcount.text = ""; + ThirdPrize.text = ""; + } + if (response.data.ranks.Count >= 3) + { + Firstlevel.text = response.data.ranks[0].rank.ToString(); FirstName.text = response.data.ranks[0].nickname; Firstcount.text = response.data.ranks[0].quantity + "/" + response.data.ranks[0].require; FitstPrize.text = response.data.ranks[0].reward.ToString(); @@ -94,7 +95,6 @@ public class Promotion_Rank : MonoBehaviour ThirdName.text = response.data.ranks[2].nickname; Thirdcount.text = response.data.ranks[2].quantity + "/" + response.data.ranks[2].require; ThirdPrize.text = response.data.ranks[2].reward.ToString(); - break; } for (int i = 3; i < response.data.ranks.Count; i++) diff --git a/meng_yao/Assets/script/scene_Main/Scene_main_jiekou.cs b/meng_yao/Assets/script/scene_Main/Scene_main_jiekou.cs index 400076cd..4c13986c 100644 --- a/meng_yao/Assets/script/scene_Main/Scene_main_jiekou.cs +++ b/meng_yao/Assets/script/scene_Main/Scene_main_jiekou.cs @@ -45,6 +45,10 @@ public class Scene_main_jiekou :MonoBehaviour teamFansList teamFansList = new teamFansList(); modifyTradePassword modifyTradePassword = new modifyTradePassword(); sendCode sendCode = new sendCode(); + treebonusrank treebonusrank = new treebonusrank(); + userinviteconfig userinviteconfig = new userinviteconfig(); + treeluckywheel treeluckywheel = new treeluckywheel(); + public static Scene_main_jiekou instance; //public PlayerInfoData infoData; @@ -77,7 +81,7 @@ public class Scene_main_jiekou :MonoBehaviour return await transfersearch.TransfersearchInfo(key); } - public async Task SendCodess(string password, int value) + public async Task SendCodess(string password, int value)//发送验证码 { SendCodeBody body = new SendCodeBody(); body.account = password; @@ -313,9 +317,19 @@ public class Scene_main_jiekou :MonoBehaviour return await promotionRank.PromotionRank(); } - - - - - + public async Task TreeBonusrank(int type)//全网数据 + { + return await treebonusrank.TreeBonusrank(type); + } + + + public async Task PromotionRankss()//邀请好友配置 + { + return await userinviteconfig.PromotionRank(); + } + + public async Task TreeluckyWheels()//获取幸运转盘 + { + return await treeluckywheel.TreeluckyWheel(); + } } diff --git a/meng_yao/Assets/script/scene_Main/ui/QuanwangPanel.cs b/meng_yao/Assets/script/scene_Main/ui/QuanwangPanel.cs new file mode 100644 index 00000000..a9eb1c28 --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/QuanwangPanel.cs @@ -0,0 +1,171 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class QuanwangPanel : MonoBehaviour +{ + public Button GamenBtn; + public Button AdvertiseBtn; + public Button GoldBtn; + + public GameObject quanwangListItemFirst; + public GameObject quanwangListItemScecond; + public GameObject quanwangListItemTird; + public GameObject quanwangListItem; + public GameObject quanwangSelfListItem; + + + + public Transform Connact; + + List Objlist = new List(); + async void Start() + { + + updataitem(0); + GamenBtn.onClick.AddListener(GameClick); + AdvertiseBtn.onClick.AddListener(AdvertiseClick); + GoldBtn.onClick.AddListener(GoldClick); + } + + async void updataitem(int type)//用来更新不同排行榜数据,直接传输需要用到的排行版int值 + { + TreeBonusrankResponse response = await Scene_main_jiekou.instance.TreeBonusrank(type); + + if (response.data.ranks.Length == 1) + { + GameObject quanwangListItemFirstobj = Instantiate(quanwangListItemFirst, Connact); + Objlist.Add(quanwangListItemFirstobj); + quanwangListItemFirstobj.GetComponent().username.text = response.data.ranks[0].nickname; + quanwangListItemFirstobj.GetComponent().userid.text = response.data.ranks[0].uid; + for (int i = 0; i < response.data.ranks[0].level; i++) + { + quanwangListItemFirstobj.GetComponent().start[i].gameObject.SetActive(true); + } + quanwangListItemFirstobj.GetComponent().moneynumber.text = response.data.ranks[0].amount.ToString(); + } + if (response.data.ranks.Length == 2) + { + + GameObject quanwangListItemFirstobj2 = Instantiate(quanwangListItemFirst, Connact); + GameObject quanwangListItemScecondobj = Instantiate(quanwangListItemScecond, Connact); + Objlist.Add(quanwangListItemFirstobj2); + Objlist.Add(quanwangListItemScecondobj); + quanwangListItemFirstobj2.GetComponent().username.text = response.data.ranks[0].nickname; + quanwangListItemFirstobj2.GetComponent().userid.text = response.data.ranks[0].uid; + for (int i = 0; i < response.data.ranks[0].level; i++) + { + quanwangListItemFirstobj2.GetComponent().start[i].gameObject.SetActive(true); + } + quanwangListItemFirstobj2.GetComponent().moneynumber.text = response.data.ranks[0].amount.ToString(); + + quanwangListItemScecondobj.GetComponent().username.text = response.data.ranks[1].nickname; + quanwangListItemScecondobj.GetComponent().userid.text = response.data.ranks[1].uid; + for (int i = 0; i < response.data.ranks[1].level; i++) + { + quanwangListItemScecondobj.GetComponent().start[i].gameObject.SetActive(true); + } + quanwangListItemScecondobj.GetComponent().moneynumber.text = response.data.ranks[1].amount.ToString(); + } + + if (response.data.ranks.Length >= 3) + { + GameObject quanwangListItemFirstobj3 = Instantiate(quanwangListItemFirst, Connact); + GameObject quanwangListItemScecondobj2 = Instantiate(quanwangListItemScecond, Connact); + GameObject quanwangListItemTirdobj = Instantiate(quanwangListItemTird, Connact); + Objlist.Add(quanwangListItemFirstobj3); + Objlist.Add(quanwangListItemScecondobj2); + Objlist.Add(quanwangListItemTirdobj); + quanwangListItemFirstobj3.GetComponent().username.text = response.data.ranks[0].nickname; + quanwangListItemFirstobj3.GetComponent().userid.text = response.data.ranks[0].uid; + for (int i = 0; i < response.data.ranks[0].level; i++) + { + quanwangListItemFirstobj3.GetComponent().start[i].gameObject.SetActive(true); + } + quanwangListItemFirstobj3.GetComponent().moneynumber.text = response.data.ranks[0].amount.ToString(); + + quanwangListItemScecondobj2.GetComponent().username.text = response.data.ranks[1].nickname; + quanwangListItemScecondobj2.GetComponent().userid.text = response.data.ranks[1].uid; + for (int i = 0; i < response.data.ranks[1].level; i++) + { + quanwangListItemScecondobj2.GetComponent().start[i].gameObject.SetActive(true); + } + quanwangListItemScecondobj2.GetComponent().moneynumber.text = response.data.ranks[1].amount.ToString(); + + quanwangListItemTirdobj.GetComponent().username.text = response.data.ranks[2].nickname; + quanwangListItemTirdobj.GetComponent().userid.text = response.data.ranks[2].uid; + for (int i = 0; i < response.data.ranks[2].level; i++) + { + quanwangListItemTirdobj.GetComponent().start[i].gameObject.SetActive(true); + } + quanwangListItemTirdobj.GetComponent().moneynumber.text = response.data.ranks[2].amount.ToString(); + } + + + for (int i = 3; i < response.data.ranks.Length; i++) + { + GameObject quanwangListItemobj = Instantiate(quanwangListItem, Connact); + Objlist.Add(quanwangListItemobj); + quanwangListItemobj.GetComponent().RankingNumber.text = response.data.ranks[i].rank.ToString(); + quanwangListItemobj.GetComponent().username.text = response.data.ranks[i].nickname; + quanwangListItemobj.GetComponent().userid.text = response.data.ranks[i].uid; + for (int j= 0; j < response.data.ranks[i].level; j++) + { + quanwangListItemobj.GetComponent().start[j].gameObject.SetActive(true); + } + quanwangListItemobj.GetComponent().moneynumber.text = response.data.ranks[i].amount.ToString(); + } + + if (response.data.bottom_show == 1) + { + quanwangSelfListItem.gameObject.SetActive(true); + quanwangSelfListItem.GetComponent().RankingNumber.text = response.data.bottom_rank.rank.ToString(); + quanwangSelfListItem.GetComponent().username.text = response.data.bottom_rank.nickname; + quanwangSelfListItem.GetComponent().userid.text = response.data.bottom_rank.uid; + for (int i = 0; i < response.data.bottom_rank.level; i++) + { + quanwangSelfListItem.GetComponent().start[i].gameObject.SetActive(true); + } + quanwangSelfListItem.GetComponent().moneynumber.text = response.data.bottom_rank.amount.ToString(); + } + else + { + quanwangSelfListItem.gameObject.SetActive(false); + } + + } + + void GameClick() + { + ClearList(); + updataitem(0); + } + + void AdvertiseClick() + { + ClearList(); + updataitem(1); + } + + void GoldClick() + { + ClearList(); + updataitem(2); + } + + void ClearList() + { + foreach (GameObject obj in Objlist) + { + Destroy(obj); + } + Objlist.Clear(); + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/meng_yao/Assets/script/scene_Main/ui/QuanwangPanel.cs.meta b/meng_yao/Assets/script/scene_Main/ui/QuanwangPanel.cs.meta new file mode 100644 index 00000000..88efdbb0 --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/QuanwangPanel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a96ec400804edd247afd3ab6a20f6b1e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/meng_yao/Assets/script/scene_Main/ui/ZhuanpanPanel.cs b/meng_yao/Assets/script/scene_Main/ui/ZhuanpanPanel.cs new file mode 100644 index 00000000..28c32f26 --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/ZhuanpanPanel.cs @@ -0,0 +1,46 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class ZhuanpanPanel : MonoBehaviour +{ + + + public List rewardlist; + + public Button PlayerBtn; + public Image PlayerPointer; + + public Text GetNumber; + + public Button AdvertiseBtn; + + + async void Start() + { + TreeluckywheelResponse response = await Scene_main_jiekou.instance.TreeluckyWheels(); + for (int i = 0; i < response.data.items.Length; i++) + { + rewardlist[i].text = response.data.items[i].amount+"g"; + } + GetNumber.text ="看广告获得抽奖次数"+ response.data.count_watch +"/10"; + PlayerBtn.onClick.AddListener(PlayerClick); + AdvertiseBtn.onClick.AddListener(AdvertiseClick); + } + + void PlayerClick() + { + + } + + void AdvertiseClick() + { + + } + + + + // Update is called once per frame + +} diff --git a/meng_yao/Assets/script/scene_Main/ui/ZhuanpanPanel.cs.meta b/meng_yao/Assets/script/scene_Main/ui/ZhuanpanPanel.cs.meta new file mode 100644 index 00000000..c26e60bb --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/ZhuanpanPanel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 831700dc083b97641a10c7fcf7e532b4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/meng_yao/Assets/script/scene_Main/ui/quanwangListItem.cs b/meng_yao/Assets/script/scene_Main/ui/quanwangListItem.cs new file mode 100644 index 00000000..ba988332 --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/quanwangListItem.cs @@ -0,0 +1,24 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +public class quanwangListItem : MonoBehaviour +{ + public Image headicon; + public Text username; + public Text userid; + public List start = new List(); + public Text moneynumber; + public Text RankingNumber; + + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/meng_yao/Assets/script/scene_Main/ui/quanwangListItem.cs.meta b/meng_yao/Assets/script/scene_Main/ui/quanwangListItem.cs.meta new file mode 100644 index 00000000..fefc175d --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/quanwangListItem.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0a84ab266c84b0f4ca1ae7997629d8e4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/meng_yao/Assets/script/scene_Main/ui/quanwangListItemFirst.cs b/meng_yao/Assets/script/scene_Main/ui/quanwangListItemFirst.cs new file mode 100644 index 00000000..cc1d70e9 --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/quanwangListItemFirst.cs @@ -0,0 +1,24 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +public class quanwangListItemFirst : MonoBehaviour +{ + public Image headicon; + public Text username; + public Text userid; + public List start = new List(); + public Text moneynumber; + + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/meng_yao/Assets/script/scene_Main/ui/quanwangListItemFirst.cs.meta b/meng_yao/Assets/script/scene_Main/ui/quanwangListItemFirst.cs.meta new file mode 100644 index 00000000..f0c62be2 --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/quanwangListItemFirst.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4620b88488f3b884b85a0fb8870cac60 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/meng_yao/Assets/script/scene_Main/ui/quanwangListItemScecond.cs b/meng_yao/Assets/script/scene_Main/ui/quanwangListItemScecond.cs new file mode 100644 index 00000000..a0e28b6c --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/quanwangListItemScecond.cs @@ -0,0 +1,23 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +public class quanwangListItemScecond : MonoBehaviour +{ + public Image headicon; + public Text username; + public Text userid; + public List start = new List(); + public Text moneynumber; + + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/meng_yao/Assets/script/scene_Main/ui/quanwangListItemScecond.cs.meta b/meng_yao/Assets/script/scene_Main/ui/quanwangListItemScecond.cs.meta new file mode 100644 index 00000000..556fcf18 --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/quanwangListItemScecond.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ff5bb043bae83034da3bba6653b94717 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/meng_yao/Assets/script/scene_Main/ui/quanwangListItemTird.cs b/meng_yao/Assets/script/scene_Main/ui/quanwangListItemTird.cs new file mode 100644 index 00000000..35a4ce96 --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/quanwangListItemTird.cs @@ -0,0 +1,22 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +public class quanwangListItemTird : MonoBehaviour +{ + public Image headicon; + public Text username; + public Text userid; + public List start = new List(); + public Text moneynumber; + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/meng_yao/Assets/script/scene_Main/ui/quanwangListItemTird.cs.meta b/meng_yao/Assets/script/scene_Main/ui/quanwangListItemTird.cs.meta new file mode 100644 index 00000000..6b334648 --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/quanwangListItemTird.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: adf1d36680cbe8a408c53343a79e0a4a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/meng_yao/Assets/script/scene_Main/ui/quanwangSelfListItem.cs b/meng_yao/Assets/script/scene_Main/ui/quanwangSelfListItem.cs new file mode 100644 index 00000000..63cb9035 --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/quanwangSelfListItem.cs @@ -0,0 +1,25 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; +public class quanwangSelfListItem : MonoBehaviour +{ + + public Image headicon; + public Text username; + public Text userid; + public List start = new List(); + public Text moneynumber; + public Text RankingNumber; + + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/meng_yao/Assets/script/scene_Main/ui/quanwangSelfListItem.cs.meta b/meng_yao/Assets/script/scene_Main/ui/quanwangSelfListItem.cs.meta new file mode 100644 index 00000000..a215ce13 --- /dev/null +++ b/meng_yao/Assets/script/scene_Main/ui/quanwangSelfListItem.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 199dd319071de5449bd334e102311eff +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/treebonusrank.cs b/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/treebonusrank.cs new file mode 100644 index 00000000..fbca85cd --- /dev/null +++ b/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/treebonusrank.cs @@ -0,0 +1,77 @@ +using Newtonsoft.Json; +using System.Collections; +using System.Collections.Generic; +using System.Threading.Tasks; +using UnityEngine; + +public class treebonusrank : MonoBehaviour +{ + public Dictionary CreateHeaders() + { + if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token)) + { + Debug.LogWarning("尝试创建请求头时,token 未设置。"); + return new Dictionary(); + } + return new Dictionary + { + + { "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token }, + { "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" } + }; + } + + public async Task TreeBonusrank(int type) + { + string response = await myWeb.SendRequest(myWeb.URL + "/api/tree/bonus_rank?type="+type, "GET", "{}", CreateHeaders()); + Debug.Log("全网数据" + response); + TreeBonusrankResponse TreeBonusrankResponse = JsonConvert.DeserializeObject(response); + // Debug.Log("=========" + promotionRankResponse.data.ranks[0].nickname); + return TreeBonusrankResponse; + } + +} + + +public class TreeBonusrankResponse : myResponse +{ + public RankData data; +} + + +public class RankData +{ + public int rank; + public Rank[] ranks; + public int bottom_show; + public BottomRank bottom_rank; +} + +[System.Serializable] +public class Rank +{ + public string uid; + public string account; + public string nickname; + public string avatar_url; + public string invite_code; + public int level; + public string level_name; + public string level_icon; + public int rank; + public float amount; +} + +public class BottomRank +{ + public string uid; + public string account; + public string nickname; + public string avatar_url; + public string invite_code; + public int level; + public string level_name; + public string level_icon; + public int rank; + public float amount; +} \ No newline at end of file diff --git a/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/treebonusrank.cs.meta b/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/treebonusrank.cs.meta new file mode 100644 index 00000000..8d184c2d --- /dev/null +++ b/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/treebonusrank.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a2f0e19eec636eb45818d9419d6d3f7e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/treeluckywheel.cs b/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/treeluckywheel.cs new file mode 100644 index 00000000..67aff63b --- /dev/null +++ b/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/treeluckywheel.cs @@ -0,0 +1,57 @@ +using Newtonsoft.Json; +using System; +using System.Collections; +using System.Collections.Generic; +using System.Threading.Tasks; +using UnityEngine; + +public class treeluckywheel : MonoBehaviour +{ + public Dictionary CreateHeaders() + { + if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token)) + { + Debug.LogWarning("尝试创建请求头时,token 未设置。"); + return new Dictionary(); + } + return new Dictionary + { + + { "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token }, + { "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" } + }; + } + + public async Task TreeluckyWheel() + { + string response = await myWeb.SendRequest(myWeb.URL + "/api/tree/lucky_wheel", "GET", "{}", CreateHeaders()); + Debug.Log("幸运转盘" + response); + TreeluckywheelResponse treeluckywheelResponse = JsonConvert.DeserializeObject(response); + return treeluckywheelResponse; + } + + + + +} + +public class TreeluckywheelResponse : myResponse +{ + public TreeluckywheelData data; +} + +[Serializable] +public class TreeluckywheelItem +{ + public string uid; // 物品唯一标识符 + public string name; // 物品名称 + public int amount; // 物品数量 +} + +[Serializable] +public class TreeluckywheelData +{ + public int count_draw; // 已抽取数量 + public int count_watch; // 已观看数量 + public TreeluckywheelItem[] items; // 物品列表 +} \ No newline at end of file diff --git a/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/treeluckywheel.cs.meta b/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/treeluckywheel.cs.meta new file mode 100644 index 00000000..f33d80c3 --- /dev/null +++ b/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/treeluckywheel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e3cebdc92747e5f45953033a8c322ffd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/userinviteconfig.cs b/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/userinviteconfig.cs new file mode 100644 index 00000000..376dac46 --- /dev/null +++ b/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/userinviteconfig.cs @@ -0,0 +1,57 @@ +using Newtonsoft.Json; +using System; +using System.Collections; +using System.Collections.Generic; +using System.Threading.Tasks; +using UnityEngine; + +public class userinviteconfig : MonoBehaviour +{ + public Dictionary CreateHeaders() + { + if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token)) + { + Debug.LogWarning("尝试创建请求头时,token 未设置。"); + return new Dictionary(); + } + return new Dictionary + { + + { "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token }, + { "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" } + }; + } + + public async Task PromotionRank() + { + string response = await myWeb.SendRequest(myWeb.URL + "/api/user/invite_config", "GET", "{}", CreateHeaders()); + Debug.Log("邀请好友配置" + response); + userinviteconfigResponse userinviteconfigresponse = JsonConvert.DeserializeObject(response); + return userinviteconfigresponse; + } + + + +} + +[Serializable] +public class InviteData +{ + public string title; // 邀请标题 + public string desc; // 描述 + public string icon; // 图标 + public string invite_url; // 邀请链接 + public string account; // 用户账户 + public string nickname; // 用户昵称 + public string avatar_url; // 用户头像 + public string invite_code; // 邀请码 + public string[] background_urls; // 背景图片 URL 列表 +} + +[Serializable] +public class userinviteconfigResponse:myResponse +{ + public InviteData data; // 包含邀请数据的字段 +} + + diff --git a/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/userinviteconfig.cs.meta b/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/userinviteconfig.cs.meta new file mode 100644 index 00000000..a979792b --- /dev/null +++ b/meng_yao/Assets/script/serveTestScript/treeModule/treeModuleNew/userinviteconfig.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: db933369b0be1824daa31ae0ff94a9ad +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: