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sRGBTexture: 1
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linearTexture: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
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convertToNormalMap: 0
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normalMapFilter: 0
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streamingMipmaps: 0
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMasterTextureLimit: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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maxTextureSize: 2048
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serializedVersion: 2
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mipBias: 0
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wrapV: 1
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compressionQuality: 50
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spriteMode: 1
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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spriteTessellationDetail: -1
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textureType: 8
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textureShape: 1
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singleChannelComponent: 0
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flipbookRows: 1
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flipbookColumns: 1
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compressionQualitySet: 0
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textureFormatSet: 0
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platformSettings:
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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textureCompression: 1
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Standalone
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maxTextureSize: 2048
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textureCompression: 1
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: iPhone
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maxTextureSize: 2048
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textureFormat: -1
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textureCompression: 1
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Android
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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outline: []
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physicsShape: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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internalID: 0
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weights: []
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secondaryTextures: []
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nameFileIdTable: {}
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spritePackingTag:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1 +1 @@
|
||||
Subproject commit 8fde270423daa41bf2968599462aafe4bac70722
|
||||
Subproject commit f9085935d5427ccc6ac969d9721c841354f63e43
|
@ -1,18 +1,22 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using DG.Tweening;
|
||||
|
||||
public class CharacterClick : MonoBehaviour
|
||||
{
|
||||
public Role role;
|
||||
|
||||
public Character MyCharacter=null;
|
||||
[Header("点击出现的详情")] public GameObject panelPrefab;
|
||||
|
||||
[Header("µã»÷³öÏֵĹ¥»÷·¶Î§")] public GameObject attackRange;
|
||||
private Vector3 OrigScale;
|
||||
private bool isShowAttackRange=true;
|
||||
public WaveData MyWaveData=null;
|
||||
void Start()
|
||||
{
|
||||
OrigScale = attackRange.transform.localScale;
|
||||
IdForInfo(transform.GetComponent<enemy>().enemyId);
|
||||
|
||||
}
|
||||
|
||||
private void OnMouseDown()
|
||||
@ -28,6 +32,7 @@ public class CharacterClick : MonoBehaviour
|
||||
|
||||
if (hit.collider != null && hit.collider.gameObject == gameObject)
|
||||
{
|
||||
ShowAttackRange();
|
||||
Debug.Log("点击了父节点");
|
||||
// 在这里处理点击事件
|
||||
GameObject instantiatedPanel= GameObject.Instantiate(panelPrefab, GameObject.Find("Canvas").transform);
|
||||
@ -38,10 +43,12 @@ public class CharacterClick : MonoBehaviour
|
||||
{
|
||||
//string eveText,string name,string def,string speed,string shanghai,string info,int hp,int maxHp
|
||||
panelRect.GetComponent<charainfoPanel>().UpDateShow("1", "Enemy_002","0","3","1","测试文档一",role.hp,100f);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
panelRect.GetComponent<charainfoPanel>().UpDateShow("1", MyCharacter.Name, MyCharacter.Info, MyCharacter.MaxAttack + "~" + MyCharacter.MinAttack, MyCharacter.AttackRange, MyCharacter.AttackCD);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -49,8 +56,29 @@ public class CharacterClick : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
public void ShowAttackRange()
|
||||
{
|
||||
if (attackRange!=null&&isShowAttackRange!=true)
|
||||
{
|
||||
attackRange.transform.DOScale(OrigScale, 0.3f).SetEase(Ease.InOutBack);
|
||||
isShowAttackRange = true;
|
||||
}
|
||||
else if (attackRange != null && isShowAttackRange)
|
||||
{
|
||||
attackRange.transform.DOScale(Vector3.zero, 0.3f).SetEase(Ease.InOutBack);
|
||||
isShowAttackRange = false;
|
||||
}
|
||||
|
||||
}
|
||||
public void HideAttackRange()
|
||||
{
|
||||
if (attackRange != null )
|
||||
{
|
||||
attackRange.transform.DOScale(Vector3.zero, 0.3f).SetEase(Ease.InOutBack);
|
||||
isShowAttackRange = false;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
void IdForInfo(string id)
|
||||
{
|
||||
List<Character> mY = MengyaoInfo.Instance.m_Mengyao;
|
||||
|
@ -76,9 +76,11 @@ public class cardContorl : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndD
|
||||
// 拖拽结束
|
||||
public void OnEndDrag(PointerEventData eventData)
|
||||
{
|
||||
mY.GetComponentInChildren<CharacterClick>().HideAttackRange();
|
||||
if (mY.GetComponent<cardPlace>().isInTrigger)
|
||||
{
|
||||
mY.transform.position = mY.GetComponent<cardPlace>().tower.transform.position;
|
||||
mY.transform.position = mY.GetComponent<cardPlace>().tower.transform.position;
|
||||
|
||||
this.enabled = false;
|
||||
cardBox.instance.ChangeInPlaceNumber(1);
|
||||
mask.SetActive(true);
|
||||
|
Loading…
Reference in New Issue
Block a user