bug的修改

This commit is contained in:
liuliang 2024-12-29 21:25:01 +08:00
parent c1a3db87c7
commit c8944bbd66
2 changed files with 108 additions and 5 deletions

View File

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View File

@ -57,7 +57,9 @@ public class GgTanchuang : mount
gameObject.transform.position = new Vector3(Screen.width/2,Screen.height/2,0);
RectTransform re = gameObject.GetComponent<RectTransform>();
re.offsetMin = new Vector2(0, 0);
re.offsetMax = new Vector2(0, 0); //设置他的recttransform使他能够完全填满整个屏幕
re.offsetMax = new Vector2(0, 0);
re.localScale = Vector3.one;
//设置他的recttransform使他能够完全填满整个屏幕
gameObject.GetComponent<input_box_pop_up_window>().minHeight = 800;//设置最低高度
gameObject.GetComponent<input_box_pop_up_window>().setScrollMode(0);//设置滚动模式为滚动