This commit is contained in:
hyskai 2024-11-03 03:57:31 +08:00
parent 4fd5b121c1
commit d06e80bb4c
11 changed files with 512 additions and 180 deletions

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View File

@ -116,7 +116,7 @@ public class input_box_pop_up_window : MonoBehaviour
}
public void trydestroy()
{
Debug.Log(!is_force);
if (!is_force)
{
destroy();

View File

@ -54,8 +54,7 @@ public class landContorl : MonoBehaviour
// Start is called before the first frame update
private void Start()
{
FishPrice = 10;
{
if (goldshop == null)

View File

@ -18,7 +18,7 @@ public class boy_jinsha:mount
{
//²âÊÔÓÃ
Login login = new Login();
login.Phone = "test1";
login.Phone = "tast4";
await web.SendRequest(web.URL + "/Player/Login", "POST", JsonUtility.ToJson(login));
@ -44,8 +44,9 @@ public class boy_jinsha:mount
int index = 0;
foreach (int key in ActivateValues.Keys)
{
listgameobject[index].GetComponent<landContorl>().ActivateValue = key;
listgameobject[index].GetComponent<landContorl>().Num = ActivateValues[key];
listgameobject[index].GetComponent<landContorl_jinsha>().ActivateValue = key;
listgameobject[index].GetComponent<landContorl_jinsha>().Num = ActivateValues[key];
index++;
}
@ -69,11 +70,10 @@ public class boy_jinsha:mount
{
foreach (GameObject gameObject in listgameobject)
{
if (gameObject.GetComponent<landContorl>().ActivateValue == item.ActivateValue)//Èç¹û¼Û¸ñÒ»ÖÂ
if (gameObject.GetComponent<landContorl_jinsha>().ActivateValue == item.ActivateValue)//Èç¹û¼Û¸ñÒ»ÖÂ
{
Debug.Log(item.RemainEndureTime.ToString() + '/' + item.EndureTime.ToString());
gameObject.GetComponent<landContorl>().add_fish(item.RemainEndureTime.ToString() + '/' + item.EndureTime.ToString());
//gameObject.GetComponent<landContorl>().add_fish();
gameObject.GetComponent<landContorl_jinsha>().add_fish(item.RemainEndureTime.ToString() + '/' + item.EndureTime.ToString());
}
}
}

View File

@ -14,7 +14,7 @@ public class landContorl_jinsha : MonoBehaviour
public int type;
public bool isbuy = false;
public bool isGoldLand = false;
// public bool isGoldLand = false;
public float ActivateValue = 0;
public int Num = 0;
public int Type = 0;
@ -61,7 +61,7 @@ public class landContorl_jinsha : MonoBehaviour
HightLight.SetActive(false);
if (!isGoldLand) return;
//if (!isGoldLand) return;
shopman.instance.OnType += addman;
}
private void Update()
@ -71,92 +71,93 @@ public class landContorl_jinsha : MonoBehaviour
private void OnDisable()
{
if (!isGoldLand) return;
// if (!isGoldLand) return;
shopman.instance.OnType -= addman;
}
void addman(int type, int number)
async void addman(int type, int number)
{
if (type == this.type)
{
if (isbuy == false)
{
GenerateForFisherElf generateForFisherElf = new GenerateForFisherElf(); // 购买渔夫
generateForFisherElf.Num = Num;
generateForFisherElf.Count = 1;
string userponse = await web.SendRequest(web.URL + "/Voucher/GenerateForFisherElf", "POST", JsonUtility.ToJson(generateForFisherElf));
ids itemList = JsonUtility.FromJson<ids>(userponse);
if (itemList.ErrorCode == 0) // 如果购买成功
{
isbuy = true;
PlayerManager.Instance.SetMoney(MoneyType.Coins, -FishPrice);
Promptmgr.Instance.PromptBubble("购买成功", Color.black, Color.blue);
foreach (string item in itemList.Ids)
{
Use use = new Use(); // 使用渔夫
use.Id = item;
string rect = await web.SendRequest(web.URL + "/Voucher/Use", "POST", JsonUtility.ToJson(use));
Res res = JsonUtility.FromJson<ids>(userponse);
if (res.ErrorCode == 0)
{
if (!this.isbuy)
{
this.isbuy = true;
Promptmgr.Instance.PromptBubble("购买成功", Color.black, Color.blue);
}
else
{
this.isbuy = true;
Promptmgr.Instance.PromptBubble("已经购买了", Color.black, Color.red);
}
}
else
{
Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
}
}
}
else
else// 如果购买失败
{
Promptmgr.Instance.PromptBubble("已经购买了", Color.black, Color.red);
Promptmgr.Instance.PromptBubble("购买失败", Color.black, Color.red);
}
Debug.Log(Struct.StructToString(itemList, 3));
}
}
private void OnMouseDown()
{
if (fishMan != null)
{
Promptmgr.Instance.PromptBubble("已经有船了", Color.black, Color.red);
return;
}
OnClick();
}
private void OnTouch()
{
if (fishMan != null)
{
Promptmgr.Instance.PromptBubble("已经有船了", Color.black, Color.red);
return;
}
OnClick();
}
async void OnClick()
private void OnClick()
{
GenerateForFisherElf generateForFisherElf = new GenerateForFisherElf(); // 购买渔夫
generateForFisherElf.Num = Num;
generateForFisherElf.Count = 1;
string userponse = await web.SendRequest(web.URL + "/Voucher/GenerateForFisherElf", "POST", JsonUtility.ToJson(generateForFisherElf));
ids itemList = JsonUtility.FromJson<ids>(userponse);
if (itemList.ErrorCode == 0) // 如果购买成功
if(!isbuy)
{
foreach (string item in itemList.Ids)
{
Use use = new Use(); // 使用渔夫
use.Id = item;
string rect = await web.SendRequest(web.URL + "/Voucher/Use", "POST", JsonUtility.ToJson(use));
Res res = JsonUtility.FromJson<ids>(userponse);
if (res.ErrorCode == 0)
{
Promptmgr.Instance.PromptBubble("购买成功", Color.black, Color.red);
ScaleAni(Btntrans);
add_fish();
map.GetComponent<boy>().UpShipTimer();
}
else
{
Promptmgr.Instance.PromptBubble(res.ErrorMessage, Color.black, Color.red);
}
}
Promptmgr.Instance.PromptBubble("还没有买船了", Color.black, Color.red);
return;
}
else// 如果购买失败
{
Promptmgr.Instance.PromptBubble("购买失败", Color.black, Color.red);
}
Debug.Log(Struct.StructToString(itemList, 3));
ScaleAni(Btntrans);
add_fish();
map.GetComponent<boy_jinsha>().UpShipTimer();
}
public void add_fish(string timerStr = null)//生成船只
{
//倒计时
// fishManShipContorl.UpShowTimer("测试");
if (fishMan != null)
{
fishManShipContorl.UpShowTimer(timerStr);
Promptmgr.Instance.PromptBubble("已经有船了", Color.black, Color.red);
fishManShipContorl.UpShowTimer(timerStr);
return;
}
@ -167,6 +168,8 @@ public class landContorl_jinsha : MonoBehaviour
fishManShipContorl = fishMan.GetComponent<shipcontorl>();
MoveToStartPos();
this.isbuy = true;
return;
}
@ -324,7 +327,6 @@ public class landContorl_jinsha : MonoBehaviour
{
Debug.LogError("返航完成,开始:真·摸-鱼,加钱");
goldNumerTextPro.text = ActivateValue.ToString();
fishMan.GetComponent<shipcontorl>().SetState(ShipState.draw);

View File

@ -50,21 +50,21 @@ public class shopman :mount
{
if (type == 1)
{
OnType?.Invoke(0, 1);
OnType?.Invoke(0, 1);
}
});
gameObjects[3].GetComponent<input_box_pop_up_window_item>().register_click(async (BoxType boxType, int type) =>//되쩌횅땍샀혤句
{
if (type == 1)
{
OnType?.Invoke(1, 1);
OnType?.Invoke(1, 1);
}
});
gameObjects[5].GetComponent<input_box_pop_up_window_item>().register_click(async (BoxType boxType, int type) =>//되쩌횅땍샀혤句
{
if (type == 1)
{
OnType?.Invoke(2, 1);
OnType?.Invoke(2, 1);
}
});
}