修改bug
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@ -951,10 +951,10 @@ RectTransform:
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m_Father: {fileID: 8646173537342263721}
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m_RootOrder: 7
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 380.34, y: -174.5}
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m_SizeDelta: {x: 264, y: 349}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1384521942092389828
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CanvasRenderer:
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@ -2702,7 +2702,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &8358514659536348924
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RectTransform:
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m_ObjectHideFlags: 0
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@ -2720,10 +2720,10 @@ RectTransform:
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m_Father: {fileID: 8646173537342263721}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 628.68, y: -174.5}
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m_SizeDelta: {x: 264, y: 349}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &514399549474802177
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CanvasRenderer:
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@ -3320,7 +3320,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &2326313618895737026
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RectTransform:
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m_ObjectHideFlags: 0
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@ -3339,10 +3339,10 @@ RectTransform:
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m_Father: {fileID: 8646173537342263721}
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m_RootOrder: 3
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 877.02, y: -174.5}
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m_SizeDelta: {x: 264, y: 349}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1697601538235407773
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CanvasRenderer:
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@ -3862,7 +3862,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &7746894664056376433
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RectTransform:
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m_ObjectHideFlags: 0
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@ -3880,10 +3880,10 @@ RectTransform:
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m_Father: {fileID: 8646173537342263721}
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m_RootOrder: 4
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 132, y: -174.5}
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m_SizeDelta: {x: 264, y: 349}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7365051608687316327
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CanvasRenderer:
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@ -4399,10 +4399,10 @@ RectTransform:
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m_Father: {fileID: 8646173537342263721}
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m_RootOrder: 8
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 628.68, y: -174.5}
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m_SizeDelta: {x: 264, y: 349}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4664660864740528634
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CanvasRenderer:
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@ -4706,10 +4706,10 @@ RectTransform:
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m_Father: {fileID: 8646173537342263721}
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m_RootOrder: 6
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 132, y: -174.5}
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m_SizeDelta: {x: 264, y: 349}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5149107496789374916
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CanvasRenderer:
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@ -5117,7 +5117,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &8877446926102637512
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RectTransform:
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m_ObjectHideFlags: 0
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@ -5135,10 +5135,10 @@ RectTransform:
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m_Father: {fileID: 8646173537342263721}
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m_RootOrder: 5
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 380.34, y: -174.5}
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m_SizeDelta: {x: 264, y: 349}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3385889476137030960
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CanvasRenderer:
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@ -5550,7 +5550,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &1057291538616115112
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RectTransform:
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m_ObjectHideFlags: 0
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@ -5568,10 +5568,10 @@ RectTransform:
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m_Father: {fileID: 8646173537342263721}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 132, y: -174.5}
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m_SizeDelta: {x: 264, y: 349}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1106133910927903845
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CanvasRenderer:
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@ -6165,7 +6165,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &614702616468430087
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RectTransform:
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m_ObjectHideFlags: 0
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@ -6183,10 +6183,10 @@ RectTransform:
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m_Father: {fileID: 8646173537342263721}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 380.34, y: -174.5}
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m_SizeDelta: {x: 264, y: 349}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6130671505914922423
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CanvasRenderer:
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@ -30,12 +30,12 @@ RectTransform:
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m_LocalScale: {x: 1.5, y: 1.5, z: 1.5}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8266668363385741884}
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m_Father: {fileID: 8266668361936784970}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 170, y: -63}
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m_AnchoredPosition: {x: -628, y: 1572}
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m_SizeDelta: {x: 171.49872, y: 42.122437}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6486587076804007013
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@ -111,7 +111,7 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8266668363385741884}
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m_RootOrder: 1
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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@ -186,9 +186,10 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children:
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- {fileID: 6486587076804007015}
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m_Father: {fileID: 8266668363385741884}
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m_RootOrder: 2
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@ -308,7 +309,7 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8266668363385741884}
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m_RootOrder: 3
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@ -387,7 +388,6 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 6486587076804007015}
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- {fileID: 6486587076853413869}
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- {fileID: 8266668361936784970}
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- {fileID: 8266668362755610848}
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@ -5119,10 +5119,10 @@ MonoBehaviour:
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m_BestFit: 0
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m_MinSize: 0
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m_MaxSize: 60
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m_Alignment: 5
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m_Alignment: 4
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m_AlignByGeometry: 0
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m_RichText: 1
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m_HorizontalOverflow: 0
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m_HorizontalOverflow: 1
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: 0/20
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File diff suppressed because it is too large
Load Diff
@ -72,17 +72,21 @@ public class minerControl : MonoBehaviour
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// 等待移动完成
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await MoveToEndPositionAsync(endPos.position);
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// ÍÚ¿ó²Ù×÷
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dig();
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}
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private async System.Threading.Tasks.Task MoveToEndPositionAsync(Vector3 targetPosition)
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{
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SetState(minerState.move);
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// 使用 DOTween 进行移动,并等待动画完成
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Tweener tweener = transform.DOMove(targetPosition, 3f);
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// 等待动画完成
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await tweener.AsyncWaitForCompletion();
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// ÍÚ¿ó²Ù×÷
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dig();
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}
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public void SetState(minerState newState)
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