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crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/meng_yao/Assets/script/A_Fight/UIContorl.cs b/meng_yao/Assets/script/A_Fight/UIContorl.cs index f26f097c..cb6860e4 100644 --- a/meng_yao/Assets/script/A_Fight/UIContorl.cs +++ b/meng_yao/Assets/script/A_Fight/UIContorl.cs @@ -87,12 +87,15 @@ public class UIContorl : Base Base.GlobalObj.GetComponent().OnGamePlay += this.StartTimer; Base.GlobalObj.GetComponent().OnGameVictory += this.GameVictory; + Base.GlobalObj.GetComponent().OnGameOver += this.GameOver; } private void OnDisable() { Base.GlobalObj.GetComponent().OnGamePlay -= this.StartTimer; + Base.GlobalObj.GetComponent().OnGameVictory -= this.GameVictory; + Base.GlobalObj.GetComponent().OnGameOver -= this.GameOver; } @@ -137,14 +140,15 @@ public class UIContorl : Base public void GameVictory() { - GameObject go = Instantiate(VictoryPanel,this.transform); + GameObject go = Instantiate(VictoryPanel,this.transform); go.GetComponent().Show(true); } public void GameOver() { - + GameObject go = Instantiate(VictoryPanel, this.transform); + go.GetComponent().Show(false); } public void ShowRedMask()//Íæ¼Ò¿ÛѪÏÔʾºìÉ«ÆÁÄ»