add
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@ -65,7 +65,7 @@ public class mount : MonoBehaviour
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});
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}
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public void buy_miners()//¹ºÂò¿ó¹¤½çÃæ
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public void buy_miners()//购买金币矿工界面
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{
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List<GameObject> gameObjects1 = new List<GameObject>();
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List<BoxType> boxTypes = new List<BoxType>();
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@ -110,4 +110,44 @@ public class mount : MonoBehaviour
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});
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}
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public void buy_zs_miners()//购买砖石矿工界面
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{
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List<GameObject> gameObjects1 = new List<GameObject>();
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List<BoxType> boxTypes = new List<BoxType>();
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boxTypes.Add(new BoxType { Name = "矿工1文本", prompt = "矿工1", Type = 4, is_required = true });
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boxTypes.Add(new BoxType { Name = "矿工1", prompt = "矿工1", Type = 3, is_required = true });
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boxTypes.Add(new BoxType { Name = "矿工1文本", prompt = "矿工1", Type = 4, is_required = true });
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boxTypes.Add(new BoxType { Name = "矿工1", prompt = "矿工1", Type = 3, is_required = true });
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boxTypes.Add(new BoxType { Name = "矿工1文本", prompt = "矿工1", Type = 4, is_required = true });
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boxTypes.Add(new BoxType { Name = "矿工1", prompt = "矿工1", Type = 3, is_required = true });
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boxTypes.Add(new BoxType { Name = "矿工1文本", prompt = "矿工1", Type = 4, is_required = true });
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boxTypes.Add(new BoxType { Name = "矿工1", prompt = "矿工1", Type = 3, is_required = true });
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boxTypes.Add(new BoxType { Name = "矿工1文本", prompt = "矿工1", Type = 4, is_required = true });
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boxTypes.Add(new BoxType { Name = "矿工1", prompt = "矿工1", Type = 3, is_required = true });
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//boxTypes[3] = new BoxType { Name = "submit", textName = " 取消确定 ", Type = 2 };
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GameObject gameObject = add_pop_up();
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gameObject.GetComponent<input_box_pop_up_window>().minHeight = 800;//设置最低高度
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gameObject.GetComponent<input_box_pop_up_window>().setScrollMode(1);//设置滚动模式为滚动
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//gameObject.GetComponent<input_box_pop_up_window>().setScrollMode(0);//设置滚动模式为自动填充
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List<GameObject> gameObjects = gameObject.GetComponent<input_box_pop_up_window>().updateUI(boxTypes, "购买人才");//测试输入框回调处理
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gameObjects[1].GetComponent<input_box_pop_up_window_item>().register_click(async (BoxType boxType, int type) =>//登录确定或取消
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{
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if (type == 0)
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{
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Debug.Log("====0");
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}
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else if (type == 1)
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{
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Debug.Log("====1");
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}
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});
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}
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}
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@ -16,6 +16,7 @@ public class BoxType
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public bool is_required = false;
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public string content = "";
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public int Type = 0;
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public UnityEngine.UI.Image icon = null;
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}
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public class input_box_pop_up_window : MonoBehaviour
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@ -7,7 +7,9 @@ public class loading : MonoBehaviour
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// Start is called before the first frame update
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void Start()
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{
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mount.mountitem.login_screen();
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mount.mountitem.buy_zs_miners();
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}
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// Update is called once per frame
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