购买船的bug修了
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@ -1 +1 @@
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Subproject commit 4d4a9e5b0bae004fcd6f9d0c48da0467bfeaa7aa
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Subproject commit 5a778abdbc07bcac0d2382db6ef0eef9a8842836
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@ -32,7 +32,7 @@ public class jskPanel : mount
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for (int i = 0; i < 5; i++)
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{
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boxTypes.Add(new BoxType { Name = index.ToString() + "文本", prompt = "第" + ArabicToChineseNumberConverter.ConvertToChineseNumbers(index.ToString()) + "层", Type = 4, is_required = true });
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boxTypes.Add(new BoxType { Name = "²¶Óã" + index.ToString(), prompt = "²¶Óã" + 1, Type = 3, goldNumerobj = (200 * index).ToString(), icon = iconS[index - 1] });
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boxTypes.Add(new BoxType { Name = "²¶Óã" + index.ToString(), prompt = "²¶Óã" + 1, Type = 3, goldNumerobj = lands[index].GetComponent<roomcontroller>().ActivateValue.ToString(), icon = iconS[index - 1] });
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index++;
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}
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@ -132,9 +132,9 @@ public class roomcontroller : MonoBehaviour
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fishManShipContorl.init(this.paths, this.pathsNeedTimer, this.fishingNeedTimer, this.restTimer, this.startPos, this.endPos);
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Debug.Log("¸üд¬Ê±¼ä");
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return;
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}
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musk.gameObject.SetActive(false);
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fishMan = GameObject.Instantiate(fishManPrefab, this.transform);
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fishMan.transform.position = startPos.position;
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@ -30,7 +30,7 @@ public class jishadao_buy :mount
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for (int i = 0; i < 3; i++)
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{
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boxTypes.Add(new BoxType { Name = index.ToString() + "文本", prompt = "第" + ArabicToChineseNumberConverter.ConvertToChineseNumbers(index.ToString()) + "层", Type = 4, is_required = true });
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boxTypes.Add(new BoxType { Name = "²¶Óã" + index.ToString(), prompt = "²¶Óã" + 1, Type = 3, goldNumerobj = (200 * index).ToString(), icon = iconS[index - 1] });
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boxTypes.Add(new BoxType { Name = "²¶Óã" + index.ToString(), prompt = "²¶Óã" + 1, Type = 3, goldNumerobj = lands[index].GetComponent<roomcontroller>().ActivateValue.ToString(), icon = iconS[index - 1] });
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index++;
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}
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