This commit is contained in:
wulongxiao 2024-12-18 23:42:13 +08:00
commit e6958c62df
17 changed files with 712 additions and 1386 deletions

View File

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@ -26,12 +26,19 @@ public class WaterPanel : MonoBehaviour
public Text LevelShow; public Text LevelShow;
public Image TreeExpFill; public Image TreeExpFill;
public Text petLevel;
public Text petLevelshow;
public Image petExpFill;
// Start is called before the first frame update // Start is called before the first frame update
async void Start() async void Start()
{ {
instance = this; instance = this;
TreeInfo info = await Scene_main_jiekou.instance.TreeInfoS(); TreeInfo info = await Scene_main_jiekou.instance.TreeInfoS();
Updated_interface(info); Updated_interface(info);
Updated_water(info);
petBettleInfoResponse petinfo = await Scene_main_jiekou.instance.getPetBettleInfos();
Updated_petinfo(petinfo);
} }
public void Updated_interface(TreeInfo info) public void Updated_interface(TreeInfo info)
@ -49,14 +56,26 @@ public class WaterPanel : MonoBehaviour
stats5Name.text = info.Data.Charts[4].Name; stats5Name.text = info.Data.Charts[4].Name;
Debug.Log(info.Data.upgrade_exp); Debug.Log(info.Data.upgrade_exp);
waterCountText.text = info.Data.Water.ToString();
TreeLevel.text = "Éú̬Ê÷µÈ¼¶Lv." + info.Data.Level; TreeLevel.text = "Éú̬Ê÷µÈ¼¶Lv." + info.Data.Level;
LevelShow.text = info.Data.Exp + "/" + info.Data.upgrade_exp; LevelShow.text = info.Data.Exp + "/" + info.Data.upgrade_exp;
TreeExpFill.fillAmount = info.Data.Exp / info.Data.upgrade_exp; TreeExpFill.fillAmount = info.Data.Exp / info.Data.upgrade_exp;
} }
public void Updated_water(TreeInfo info)
{
waterCountText.text = info.Data.Water.ToString();
}
public void Updated_petinfo(petBettleInfoResponse info)
{
petLevel.text = "³èÎïµÈ¼¶Lv." + info.data.Info.level;
petLevelshow.text = info.data.Info.exp + "/" + info.data.Info.upgrade_exp;
petExpFill.fillAmount = info.data.Info.exp / info.data.Info.upgrade_exp;
}
// Update is called once per frame // Update is called once per frame
void Update() void Update()
{ {

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@ -6,13 +6,42 @@ public class Lottery : MonoBehaviour
{ {
public GameObject LotteryPanel; public GameObject LotteryPanel;
public Button LotteryBtn; public Button LotteryBtn;
void Start()
public GameObject petItem;
public Transform Connect;
async void Start()
{ {
LotteryBtn.onClick.AddListener(LotteryClick); LotteryBtn.onClick.AddListener(LotteryClick);
Update_itemClick();
} }
void LotteryClick() async void Update_itemClick()
{ {
PetHome info = await Scene_main_jiekou.instance.getPetHomes();
for (int i = 0; i < info.data.items.Count; i++)
{
GameObject obj = GameObject.Instantiate(petItem, Connect);
obj.GetComponent<PetCard>().petName.text = info.data.items[i].name;
obj.GetComponent<PetCard>().petFightingBtn.id = info.data.items[i].id;
}
}
async void LotteryClick()
{
PetAdoptResponse response = await Scene_main_jiekou.instance.PetAdopts();
if (response.code == 200)
{
Update_itemClick();
TreeInfo info = await Scene_main_jiekou.instance.TreeInfoS();
WaterPanel.instance.Updated_water(info);
Debug.Log(response);
}
else
{
Promptmgr.Instance.PromptBubble("Ë®µÎÓà¶î²»×ã");
}
} }

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@ -0,0 +1,41 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class FeedBtn : MonoBehaviour
{
Button feedBtn;
// Start is called before the first frame update
void Start()
{
feedBtn = GetComponent<Button>();
feedBtn.onClick.AddListener(FeedClick);
}
async void FeedClick()
{
FeedPetResponse response = await Scene_main_jiekou.instance.feedpets();
if (response.code == 200)
{
Promptmgr.Instance.PromptBubble(response.message);
petBettleInfoResponse info = await Scene_main_jiekou.instance.getPetBettleInfos();
TreeInfo treeinfo = await Scene_main_jiekou.instance.TreeInfoS();
WaterPanel.instance.Updated_water(treeinfo);
WaterPanel.instance.Updated_petinfo(info);
}
else
{
Promptmgr.Instance.PromptBubble(response.message);
}
}
// Update is called once per frame
void Update()
{
}
}

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@ -0,0 +1,11 @@
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@ -0,0 +1,19 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class PetCard : MonoBehaviour
{
public Text petName;
public PetFightingBtn petFightingBtn;
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

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@ -0,0 +1,35 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class PetFightingBtn : MonoBehaviour
{
Button figntBtn;
public int id;
void Start()
{
figntBtn = GetComponent<Button>();
figntBtn.onClick.AddListener(fightClick);
}
async void fightClick()
{
bool issuccefful = await Scene_main_jiekou.instance.PetBettless(id);
if (issuccefful)
{
petBettleInfoResponse petinfo = await Scene_main_jiekou.instance.getPetBettleInfos();
WaterPanel.instance.Updated_petinfo(petinfo);
this.gameObject.SetActive(false);
}
else
{
Promptmgr.Instance.PromptBubble("³öսʧ°Ü");
this.gameObject.SetActive(false);
}
}
// Update is called once per frame
void Update()
{
}
}

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@ -15,6 +15,11 @@ public class Scene_main_jiekou :MonoBehaviour
wateringTree watering = new wateringTree(); wateringTree watering = new wateringTree();
updatePlayerInfo updatePlayer=new updatePlayerInfo(); updatePlayerInfo updatePlayer=new updatePlayerInfo();
cancellation cancellation = new cancellation(); cancellation cancellation = new cancellation();
petHome petHome = new petHome();
petBettleInfo petbettle = new petBettleInfo();
FeedPet feedPet = new FeedPet();
petAdopt petAdopt = new petAdopt();
petBettles petBettles = new petBettles();
public static Scene_main_jiekou instance; public static Scene_main_jiekou instance;
@ -84,7 +89,7 @@ public class Scene_main_jiekou :MonoBehaviour
public async Task<bool> Cancellations() public async Task<bool> Cancellations()
{ {
return await cancellation.Cancellation(); return await cancellation.Cancellation();
} }//ŐËşĹĎúťŮ
@ -113,4 +118,30 @@ public class Scene_main_jiekou :MonoBehaviour
{ {
return await _incomeList.IncomeList(page_num, page_size, type); return await _incomeList.IncomeList(page_num, page_size, type);
} }
}
public async Task<PetHome> getPetHomes()//łčÎďÖŽźŇ
{
return await petHome.getPetHome();
}
public async Task<petBettleInfoResponse> getPetBettleInfos()
{
return await petbettle.getPetBettleInfo();
}
public async Task<FeedPetResponse> feedpets()
{
return await feedPet.feedpet();
}
public async Task<PetAdoptResponse> PetAdopts()
{
return await petAdopt.PetAdopt();
}
public async Task<bool> PetBettless(int id)//łčÎďid
{
return await petBettles.PetBettles(id);
}
}

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@ -5,7 +5,7 @@ using UnityEngine.UI;
public class WateringBtn : MonoBehaviour public class WateringBtn : MonoBehaviour
{ {
public Button wateringBtn; Button wateringBtn;
void Start() void Start()
{ {
wateringBtn = GetComponent<Button>(); wateringBtn = GetComponent<Button>();
@ -20,6 +20,7 @@ public class WateringBtn : MonoBehaviour
Debug.Log("浇水成功"); Debug.Log("浇水成功");
TreeInfo info = await Scene_main_jiekou.instance.TreeInfoS(); TreeInfo info = await Scene_main_jiekou.instance.TreeInfoS();
WaterPanel.instance. Updated_interface(info); WaterPanel.instance. Updated_interface(info);
WaterPanel.instance.Updated_water(info);
} }
else else
{ {

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@ -27,7 +27,7 @@ public class FeedPet : MonoBehaviour
Debug.Log("ιÑø³èÎï" + response); Debug.Log("ιÑø³èÎï" + response);
//bbbb //bbbb
FeedPetResponse feedPetResponse = JsonConvert.DeserializeObject<FeedPetResponse>(response); FeedPetResponse feedPetResponse = JsonConvert.DeserializeObject<FeedPetResponse>(response);
Debug.Log("=========" + feedPetResponse.data.info.name); // Debug.Log("=========" + feedPetResponse.data.info.name);
return feedPetResponse; return feedPetResponse;
} }

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@ -26,7 +26,7 @@ public class petAdopt : MonoBehaviour
Debug.Log("³èÎïÁìÑø" + response); Debug.Log("³èÎïÁìÑø" + response);
//bbbb //bbbb
PetAdoptResponse petAdoptResponse = JsonConvert.DeserializeObject<PetAdoptResponse>(response); PetAdoptResponse petAdoptResponse = JsonConvert.DeserializeObject<PetAdoptResponse>(response);
Debug.Log("=========" + petAdoptResponse.data.name); // Debug.Log("=========" + petAdoptResponse.data.name);
return petAdoptResponse; return petAdoptResponse;
} }
} }

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@ -26,7 +26,7 @@ public class petBettleInfo : MonoBehaviour
Debug.Log("宠物出战信息" + response); Debug.Log("宠物出战信息" + response);
//bbbb //bbbb
petBettleInfoResponse Info = JsonConvert.DeserializeObject<petBettleInfoResponse>(response); petBettleInfoResponse Info = JsonConvert.DeserializeObject<petBettleInfoResponse>(response);
Debug.Log("=========" + Info.data.Info.name); // Debug.Log("=========" + Info.data.Info.name);
return Info; return Info;
} }
} }

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@ -26,7 +26,7 @@ public class petHome : MonoBehaviour
Debug.Log("녘膠裂소" + response); Debug.Log("녘膠裂소" + response);
//bbbb //bbbb
PetHome petHome = JsonConvert.DeserializeObject<PetHome>(response); PetHome petHome = JsonConvert.DeserializeObject<PetHome>(response);
Debug.Log("=========" + petHome.data.items[0].name); //Debug.Log("=========" + petHome.data.items[0].name);
return petHome; return petHome;
} }
} }
@ -40,8 +40,8 @@ public class PetHome
public class PetHomeData public class PetHomeData
{ {
public int water { get; set; } // 当前水余额 public float water { get; set; } // 当前水余额
public int adoption_price { get; set; } // 领养宠物价格 public float adoption_price { get; set; } // 领养宠物价格
public List<PetHomeItem> items { get; set; } // 녘膠죗깊 public List<PetHomeItem> items { get; set; } // 녘膠죗깊
} }