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@ -1,5 +1,89 @@
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characterClick: {fileID: 8940501394638592702}
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@ -447,6 +531,7 @@ Transform:
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@ -479,6 +564,7 @@ MonoBehaviour:
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Name: "\u706B\u840C\u5996-01"
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Name: "\u706B\u840C\u5996-01"
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camp: 0
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camp: 0
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@ -3,6 +3,7 @@ using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using DG.Tweening;
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using DG.Tweening;
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using UnityEngine.EventSystems;
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using UnityEngine.EventSystems;
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using System.Threading.Tasks;
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public class CharacterClick : MonoBehaviour
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public class CharacterClick : MonoBehaviour
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{
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{
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@ -87,7 +88,9 @@ public class CharacterClick : MonoBehaviour
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instantiatedPanel = GameObject.Instantiate(panelPrefab, GameObject.Find("Canvas").transform);
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instantiatedPanel = GameObject.Instantiate(panelPrefab, GameObject.Find("Canvas").transform);
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UIContorl.instance.NowShowInfo = instantiatedPanel.GetComponent<charainfoPanel>();
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UIContorl.instance.NowShowInfo = instantiatedPanel.GetComponent<charainfoPanel>();
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UIContorl.instance.NowAttackRange = attackRange;
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UIContorl.instance.NowAttackRange = attackRange;
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ShowAttackRange(UIContorl.instance.NowAttackRange);
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ShowAttackRange(UIContorl.instance.NowAttackRange);
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instantiatedPanel.GetComponent<charainfoPanel>().closeBtn.onClick.AddListener(() => {
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instantiatedPanel.GetComponent<charainfoPanel>().closeBtn.onClick.AddListener(() => {
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Destroy(instantiatedPanel.GetComponent<charainfoPanel>()._closePanel);
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Destroy(instantiatedPanel.GetComponent<charainfoPanel>()._closePanel);
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@ -115,15 +118,12 @@ public class CharacterClick : MonoBehaviour
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//HideAttackRange();
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//HideAttackRange();
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}
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}
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}
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}
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public void ShowAttackRange(GameObject attackRange)
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public async void ShowAttackRange(GameObject attackRange)
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{
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{
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if (attackRange!=null)
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if (attackRange!=null)
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{
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{
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attackRange.transform.DOScale(new Vector2(OrSizeX, OrSizeY), 0.3f).SetEase(Ease.InOutBack);
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attackRange.transform.DOScale(new Vector2(OrSizeX, OrSizeY), 0.3f).SetEase(Ease.InOutBack);
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}
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}
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}
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}
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