技能实现
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@ -344,6 +344,7 @@ MonoBehaviour:
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SkillId:
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AttackType:
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AttackActionType:
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AttackRange: 0
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AttackCD: 0
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CritRate: 0
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CriticalHitRateBonus: 0
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@ -432,7 +433,8 @@ MonoBehaviour:
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hitIndex: 2
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normalIndex: 0
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isHit: 0
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Tags: 8
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myTags: 10
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mySkillUp: {fileID: 0}
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enemyId:
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moveSpeed: 2
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harmNumber: 0
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@ -64,7 +64,7 @@ public class SkillUp : Fun
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set
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{
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speedOfBullets = value;
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attack.roleBulletSpeedAdd = speedOfBullets;
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attack.roleBulletSpeedAdd *= (1+speedOfBullets);
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}
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}
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