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hyskai 2024-10-24 22:11:23 +08:00 committed by icon
parent ec7686fffd
commit f39fa7c9c3
89 changed files with 4121 additions and 265 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum State
{
stand,
move,
dig
}
public class minercontorl : MonoBehaviour
{
private Animator animator;
// 在面板中定义并限制概率的范围为 0 到 1
[Range(0f, 1f)]
public float probabilityOfStand;
[Range(0f, 1f)]
public float probabilityOfMove;
[Range(0f, 1f)]
public float probabilityOfDig;
private float timer=0;
public float ChangStateTimer=3f;
// 速度和移动范围的定义
public float moveSpeed = 2f;
public float moveDistance = 5f;
private Vector3 startPosition;
private bool movingRight = true;
// Start is called before the first frame update
void Start()
{
animator = transform.GetComponent<Animator>();
// 初始位置
startPosition = transform.position;
}
// Update is called once per frame
void Update()
{
timer += Time.deltaTime;
if (timer>= ChangStateTimer)
{
SetState(RangNumber());
timer = 0;
}
// 如果状态是移动,则调用移动逻辑
if (animator.GetInteger("state") == (int)State.move)
{
Move();
}
}
void SetState(State state)
{
switch (state)
{
case State.dig:
animator.SetInteger("state",2);
break;
case State.move:
animator.SetInteger("state", 1);
break;
case State.stand:
animator.SetInteger("state", 0);
break;
}
}
//随机动作
State RangNumber()
{
// 获取三个概率的总和以确保它们的有效性
float totalProbability = probabilityOfStand + probabilityOfMove + probabilityOfDig;
// 如果总概率不为 1进行归一化处理
if (totalProbability != 1f)
{
probabilityOfStand /= totalProbability;
probabilityOfMove /= totalProbability;
probabilityOfDig /= totalProbability;
}
// 生成一个 0 到 1 之间的随机数
float randomValue = Random.value;
// 根据概率范围返回对应的数字
if (randomValue < probabilityOfStand)
{
return State.stand;
}
else if (randomValue < probabilityOfStand + probabilityOfMove)
{
return State.move;
}
else
{
return State.dig;
}
}
// 移动逻辑
void Move()
{
Debug.Log("1");
// 判断当前方向并设置翻转
if (movingRight)
{
Debug.Log("2");
transform.rotation = Quaternion.Euler(0, 0, 0); // 朝向右边
transform.position += new Vector3(moveSpeed*Time.deltaTime, 0, 0); // 向右移动
}
else
{
Debug.Log("3");
transform.rotation = Quaternion.Euler(0, 180, 0); // 朝向左边
transform.position -= new Vector3(moveSpeed * Time.deltaTime, 0, 0); // 向左移动
}
// 当移动到设定的范围时改变方向
if (Vector3.Distance(startPosition, transform.position) >= moveDistance)
{
Debug.Log("4");
movingRight = !movingRight; // 反向移动
}
}
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value: 0557010207535d09090b5c7a12765944404e41297d7a2360797e496ab4b0356e
value: 0002045455050c0c5e0a0a2441710e444e4f4a79282b736379704532b3b73039
flags: 0
RecentlyUsedSceneGuid-1:
value: 5600055606515c595f0b5d7447215b44424f4e787c2d70367f7d4962b1b36d6d
value: 5707510552000c5a5b5a0d7211275c444e164c7d2a29736074711965b5b36539
flags: 0
RecentlyUsedSceneGuid-2:
value: 5b04515e5405080b5f5c082045225944434f40287e2b763575714561b4e2643a
value: 5152565201035b0e5c0f5b7713730944424e4f73292b7e34747f4a6ae7b5303d
flags: 0
RecentlyUsedSceneGuid-3:
value: 500101525d530c0f090c547546270644424f41787c2a7031292d1e62b7b73039
value: 0557010207535d09090b5c7a12765944404e41297d7a2360797e496ab4b0356e
flags: 0
RecentlyUsedSceneGuid-4:
value: 5000015f5501080d585f0d7414260d4417151d787d7a27367e7a4832b6b86d3b
value: 0107025300510f5f5d5d5c7347730a44474e402f287825357c2b4c67e3b9303b
flags: 0
RecentlyUsedSceneGuid-5:
value: 5703550556575f020c0b557211270c44464f1c282a2e7e697b711861b4b9646b
flags: 0
RecentlyUsedSceneGuid-6:
value: 0206015604505b0d55585c2645740e4440161a732a70736428781e62b1b6366e
flags: 0
RecentlyUsedSceneGuid-6:
value: 0253025303505c5e0c0a5c74137a5d441216402b7b7b23662b2a1b35e0e26d3c
flags: 0
RecentlyUsedSceneGuid-7:
value: 5457000556510f5f5d5a5a7647215d4413151c29752b22657c794d66b4e46c6d
value: 0754005406040c080f5f5a7044730944134e1b7e757b713578711864e6e56c69
flags: 0
RecentlyUsedSceneGuid-8:
value: 5402015f55005f5d0b0f082412760b44444e4f7e787f206674284b31b7e3356e
value: 530306550401590a545e097a45215d444f154e2f297e2362757b196ab3b8653e
flags: 0
RecentlyUsedSceneGuid-9:
value: 530306550401590a545e097a45215d444f154e2f297e2362757b196ab3b8653e
value: 0252060754000c035c5a097544770b44174e1e7e287023667c7a4f32b5e23661
flags: 0
vcSharedLogLevel:
value: 0d5e400f0650