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3 Commits
382c51f242
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cdaadb8126
Author | SHA1 | Date | |
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cdaadb8126 | |||
a3e611368f | |||
7bc0efc8ee |
@ -260,6 +260,7 @@ GameObject:
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- component: {fileID: 7733483716990088035}
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- component: {fileID: 3335798973629821471}
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- component: {fileID: 6642128994121697517}
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- component: {fileID: 3076726767603001194}
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m_Layer: 5
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m_Name: sxcarditem
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m_TagString: Untagged
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@ -328,6 +329,18 @@ MonoBehaviour:
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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--- !u!114 &3076726767603001194
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3842424130508822905}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d11d008e8fe37cb45a056fc92114465f, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &6456615796520121862
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GameObject:
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m_ObjectHideFlags: 0
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File diff suppressed because it is too large
Load Diff
@ -55,7 +55,7 @@ public class Scene_main_jiekou :MonoBehaviour
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Auctioncertificate auctioncertificate=new Auctioncertificate();
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Islandownerbidding islandownerbidding=new Islandownerbidding();
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petdraw petdraw = new petdraw();
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treeachievement treeachievement = new treeachievement();
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public static Scene_main_jiekou instance;
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//public PlayerInfoData infoData;
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@ -392,4 +392,10 @@ public class Scene_main_jiekou :MonoBehaviour
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body.trade_password = tradepassword;
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return await petdraw.PetdrawInfosInfo(body);
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}
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public async Task<treeachievementResponse> Treeachievements()
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{
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return await treeachievement.Treeachievement();
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}
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}
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23
meng_yao/Assets/script/scene_Main/ui/sxcarditem.cs
Normal file
23
meng_yao/Assets/script/scene_Main/ui/sxcarditem.cs
Normal file
@ -0,0 +1,23 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class sxcarditem : MonoBehaviour
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{
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public Image sxcarbg;
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public Image CardSprite;
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public Image sxcardupblue;
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public Text name;
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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11
meng_yao/Assets/script/scene_Main/ui/sxcarditem.cs.meta
Normal file
11
meng_yao/Assets/script/scene_Main/ui/sxcarditem.cs.meta
Normal file
@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: d11d008e8fe37cb45a056fc92114465f
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -59,7 +59,7 @@ public class minerControl : MonoBehaviour
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}
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public void init(List<Path> path,float pathsNeedTimer,float fishingNeedTimer,float restTimer,Transform startPos,Transform endPos)
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public async void init(List<Path> path,float pathsNeedTimer,float fishingNeedTimer,float restTimer,Transform startPos,Transform endPos)
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{
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this.paths = path;
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this.pathsNeedTimer = pathsNeedTimer+Random.Range(0,10);
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@ -68,18 +68,21 @@ public class minerControl : MonoBehaviour
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this.startPos = startPos;
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this.endPos = endPos;
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if (Vector3.Distance(this.transform.position, startPos.position) <= 0.01f)
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{
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//Debug.LogWarning("11111111111111");
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MoveToFishingPos();
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}
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else
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{
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// Debug.LogWarning("22222222222222222");
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dig();
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}
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// 等待移动完成
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await MoveToEndPositionAsync(endPos.position);
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// 挖矿操作
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dig();
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}
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private async System.Threading.Tasks.Task MoveToEndPositionAsync(Vector3 targetPosition)
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{
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// 使用 DOTween 进行移动,并等待动画完成
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Tweener tweener = transform.DOMove(targetPosition, 3f);
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// 等待动画完成
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await tweener.AsyncWaitForCompletion();
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}
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public void SetState(minerState newState)
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