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2 Commits
5323f86bd2
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5d4209e46e
Author | SHA1 | Date | |
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5d4209e46e | |||
e54ed03729 |
@ -29,9 +29,9 @@ public class txm_SkillUp : SkillUp
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/// </summary>
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public override void Skill_1_5()
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{
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base.CriticalRate += 0.2f;
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base.AttackRange = -1;
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attack.SetAttackRange();
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Action<Role> decelerationBuff=CreateDecelerationBuff(2f,1f);
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role.AddBuff(role.storageBuff, decelerationBuff);
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}
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@ -40,23 +40,24 @@ public class txm_SkillUp : SkillUp
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/// </summary>
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public override void Skill_2_1()
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{
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base.AttackCooldown += -0.25f;
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attack.roleBulletSpeedAdd += 0.2f;
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}
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/// <summary>
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/// 攻击范围增加2格,攻击CD增加5%
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/// </summary>
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public override void Skill_2_3()
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{
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base.DamageOfMin += 0.25f;
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base.AttackRange = -1;
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base.AttackRange = 2;
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base.AttackCooldown += 0.05f;
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attack.SetAttackRange();
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}
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/// <summary>
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/// 巨石的溅伤范围增加1格,攻击CD增加5%
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/// </summary>
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public override void Skill_2_5()
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{
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base.CriticalRate += 0.2f;
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attack.BoomRange += 1;
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base.AttackCooldown += 0.05f;
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}
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}
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@ -127,6 +127,7 @@ public class SpawnMonster : Base
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await Task.Delay(enemy.startTime * 3);
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Debug.Log("生成怪物");
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GameObject go = GameObject.Instantiate(
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Monster_Infos.instance.GetMonster(enemy.id),
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SpawnLocations[value.spawnPoint - 1].position,
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