Compare commits
2 Commits
adf6789c60
...
9456e3f3b4
Author | SHA1 | Date | |
---|---|---|---|
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9456e3f3b4 | ||
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38912171be |
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@ -40,7 +40,6 @@ public class Westerncowboy : MonoBehaviour
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|||||||
private async void Start()
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private async void Start()
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||||||
{
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{
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||||||
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||||||
TimeText.gameObject.transform.parent.gameObject.SetActive(false);
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||||||
Debug.Log(PlayerPrefs.GetString("UserToken"));
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Debug.Log(PlayerPrefs.GetString("UserToken"));
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||||||
AuthorizationValue = PlayerPrefs.GetString("UserToken");
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AuthorizationValue = PlayerPrefs.GetString("UserToken");
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||||||
await ConnectWebSocket();
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await ConnectWebSocket();
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||||||
@ -51,7 +50,7 @@ public class Westerncowboy : MonoBehaviour
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|||||||
});
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});
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||||||
Tourubtn.onClick.AddListener(async () =>
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Tourubtn.onClick.AddListener(async () =>
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||||||
{
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{
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||||||
await SendJsonMessage(10,1);
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await SendJsonMessage(30,2);
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||||||
});
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});
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||||||
// 调用发送方法
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// 调用发送方法
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await SendJsonMessage("{ \"code\": \"WEST_COWBOY\", \"content\": \"{\\\"action\\\":\\\"INFO\\\"}\" }");
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await SendJsonMessage("{ \"code\": \"WEST_COWBOY\", \"content\": \"{\\\"action\\\":\\\"INFO\\\"}\" }");
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||||||
@ -116,21 +115,20 @@ public class Westerncowboy : MonoBehaviour
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if (fishResponse?.data != null)
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if (fishResponse?.data != null)
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{
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{
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Debug.Log(fishResponse.data.balance);
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Debug.Log(fishResponse.data.balance);
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balance.text= fishResponse.data.balance.ToString();
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Debug.Log(fishResponse.data.intro_text);
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Debug.Log(fishResponse.data.intro_text);
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Debug.Log(fishResponse.data.countdown);
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intro_text.text = fishResponse.data.intro_text;
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Debug.LogError(fishResponse.data.countdown);
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remainingTime = (float)fishResponse.data.countdown;
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Debug.Log(fishResponse.data.countdown_type);
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Debug.Log(fishResponse.data.countdown_type);
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foreach (var item in fishResponse.data.betting_data)
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Debug.Log("" + fishResponse.data.betting_data.pos_8);
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{
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Debug.Log("" + fishResponse.data.betting_data.pos_7);
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Debug.Log(""+item.pos_8);
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Debug.Log("" + fishResponse.data.betting_data.pos_6);
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Debug.Log("" + item.pos_7);
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Debug.Log("" + fishResponse.data.betting_data.pos_5);
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Debug.Log("" + item.pos_6);
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Debug.Log("" + fishResponse.data.betting_data.pos_4);
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Debug.Log("" + item.pos_5);
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Debug.Log("" + fishResponse.data.betting_data.pos_3);
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Debug.Log("" + item.pos_4);
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Debug.Log("" + fishResponse.data.betting_data.pos_2);
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Debug.Log("" + item.pos_3);
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Debug.Log("" + fishResponse.data.betting_data.pos_1);
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Debug.Log("" + item.pos_2);
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Debug.Log("" + item.pos_1);
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||||||
}
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||||||
}
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}
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||||||
break;
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break;
|
||||||
//西部牛仔离开房间
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//西部牛仔离开房间
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@ -148,6 +146,7 @@ public class Westerncowboy : MonoBehaviour
|
|||||||
if (fishResponse2 != null && fishResponse2.data != null)
|
if (fishResponse2 != null && fishResponse2.data != null)
|
||||||
{
|
{
|
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Debug.Log(fishResponse2.data.balance);
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Debug.Log(fishResponse2.data.balance);
|
||||||
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balance.text = fishResponse2.data.balance.ToString();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -155,24 +154,53 @@ public class Westerncowboy : MonoBehaviour
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case "WEST_COWBOY_COUNTDOWN":
|
case "WEST_COWBOY_COUNTDOWN":
|
||||||
WesternInforesponse fishResponse3 = JsonConvert.DeserializeObject<WesternInforesponse>(message);
|
WesternCDresponse fishResponse3 = JsonConvert.DeserializeObject<WesternCDresponse>(message);
|
||||||
|
|
||||||
if (fishResponse3?.data != null)
|
if (fishResponse3?.data != null)
|
||||||
{
|
{
|
||||||
Debug.Log(fishResponse3.data.balance);
|
Debug.LogError(fishResponse3.data.countdown);
|
||||||
Debug.Log(fishResponse3.data.intro_text);
|
|
||||||
Debug.Log(fishResponse3.data.countdown);
|
remainingTime = (float)fishResponse3.data.countdown;
|
||||||
Debug.Log(fishResponse3.data.countdown_type);
|
Debug.Log(fishResponse3.data.countdown_type);
|
||||||
foreach (var item in fishResponse3.data.betting_data)
|
|
||||||
|
|
||||||
|
Debug.Log("" + fishResponse3.data.betting_data.pos_8);
|
||||||
|
Debug.Log("" + fishResponse3.data.betting_data.pos_7);
|
||||||
|
Debug.Log("" + fishResponse3.data.betting_data.pos_6);
|
||||||
|
Debug.Log("" + fishResponse3.data.betting_data.pos_5);
|
||||||
|
Debug.Log("" + fishResponse3.data.betting_data.pos_4);
|
||||||
|
Debug.Log("" + fishResponse3.data.betting_data.pos_3);
|
||||||
|
Debug.Log("" + fishResponse3.data.betting_data.pos_2);
|
||||||
|
Debug.Log("" + fishResponse3.data.betting_data.pos_1);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "WEST_COWBOY_SHOOT":
|
||||||
|
WesternPOSresponse fishResponse4 = JsonConvert.DeserializeObject<WesternPOSresponse>(message);
|
||||||
|
|
||||||
|
if (fishResponse4?.data != null)
|
||||||
|
{
|
||||||
|
foreach (var item in fishResponse4.data.positions)
|
||||||
{
|
{
|
||||||
Debug.Log("" + item.pos_8);
|
Debug.Log("" + item);
|
||||||
Debug.Log("" + item.pos_7);
|
|
||||||
Debug.Log("" + item.pos_6);
|
}
|
||||||
Debug.Log("" + item.pos_5);
|
}
|
||||||
Debug.Log("" + item.pos_4);
|
break;
|
||||||
Debug.Log("" + item.pos_3);
|
case "WEST_COWBOY_SETTLE":
|
||||||
Debug.Log("" + item.pos_2);
|
WesternSETTLEresponse fishResponse5 = JsonConvert.DeserializeObject<WesternSETTLEresponse>(message);
|
||||||
Debug.Log("" + item.pos_1);
|
|
||||||
|
if (fishResponse5?.data != null)
|
||||||
|
{
|
||||||
|
Debug.Log(fishResponse5.data.balance);
|
||||||
|
foreach (var item in fishResponse5.data.settle_data)
|
||||||
|
{
|
||||||
|
Debug.Log("" + item.position);
|
||||||
|
Debug.Log("" + item.amount);
|
||||||
|
Debug.Log("" + item.status);
|
||||||
|
Debug.Log("" + item.reward);
|
||||||
|
Debug.Log("" + item.retain);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -205,7 +233,7 @@ public class Westerncowboy : MonoBehaviour
|
|||||||
var message = new
|
var message = new
|
||||||
{
|
{
|
||||||
code = "WEST_COWBOY",
|
code = "WEST_COWBOY",
|
||||||
content = $"{{\"action\":\"BETTING\",\"amount\":{count},\"count\":{pos}}}"
|
content = $"{{\"action\":\"BETTING\",\"amount\":{count},\"position\":{pos}}}"
|
||||||
};
|
};
|
||||||
|
|
||||||
// 将对象序列化为 JSON 字符串
|
// 将对象序列化为 JSON 字符串
|
||||||
@ -286,7 +314,7 @@ public class Westerncowboy : MonoBehaviour
|
|||||||
}
|
}
|
||||||
if (remainingTime <= 0)
|
if (remainingTime <= 0)
|
||||||
{
|
{
|
||||||
TimeText.gameObject.transform.parent.gameObject.SetActive(false);
|
//TimeText.gameObject.transform.parent.gameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
// 更新上次调用时间
|
// 更新上次调用时间
|
||||||
lastCallTime = Time.time;
|
lastCallTime = Time.time;
|
||||||
@ -307,7 +335,7 @@ public class FWesternInfoData
|
|||||||
public string intro_text { get; set; }
|
public string intro_text { get; set; }
|
||||||
public int countdown { get; set; }
|
public int countdown { get; set; }
|
||||||
public int countdown_type { get; set; }
|
public int countdown_type { get; set; }
|
||||||
public List<FWesternInfo> betting_data { get; set; }
|
public FWesternInfo betting_data { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class FWesternInfo
|
public class FWesternInfo
|
||||||
@ -336,14 +364,14 @@ public class WesternCDresponse
|
|||||||
{
|
{
|
||||||
public string code { get; set; }
|
public string code { get; set; }
|
||||||
public string message { get; set; }
|
public string message { get; set; }
|
||||||
public FWesternInfoData data { get; set; }
|
public FWesternCDData data { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class FWesternCDData
|
public class FWesternCDData
|
||||||
{
|
{
|
||||||
public int countdown { get; set; }
|
public int countdown { get; set; }
|
||||||
public int countdown_type { get; set; }
|
public int countdown_type { get; set; }
|
||||||
public List<FWesternInfo> betting_data { get; set; }
|
public FWesternCD betting_data { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class FWesternCD
|
public class FWesternCD
|
||||||
@ -358,3 +386,38 @@ public class FWesternCD
|
|||||||
public float pos_7;
|
public float pos_7;
|
||||||
public float pos_8;
|
public float pos_8;
|
||||||
}
|
}
|
||||||
|
public class WesternPOSresponse
|
||||||
|
{
|
||||||
|
public string code { get; set; }
|
||||||
|
public string message { get; set; }
|
||||||
|
public FWesternPOSData data { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class FWesternPOSData
|
||||||
|
{
|
||||||
|
public int[] positions { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class WesternSETTLEresponse
|
||||||
|
{
|
||||||
|
public string code { get; set; }
|
||||||
|
public string message { get; set; }
|
||||||
|
public FWesternSETTLEData data { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class FWesternSETTLEData
|
||||||
|
{
|
||||||
|
public float balance { get; set; }
|
||||||
|
|
||||||
|
public List<FWesternSETTLE> settle_data { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class FWesternSETTLE
|
||||||
|
{
|
||||||
|
public int position { get; set; }
|
||||||
|
public float amount { get; set; }
|
||||||
|
public string status { get; set; }
|
||||||
|
public float reward { get; set; }
|
||||||
|
public float retain { get; set; }
|
||||||
|
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user