using Newtonsoft.Json; using System.Collections; using System.Collections.Generic; using System.Threading.Tasks; using UnityEngine; //矿场激活 public class miningActivate : MonoBehaviour { public Dictionary CreateHeaders() { if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token)) { Debug.LogWarning("尝试创建请求头时,token 未设置。"); return new Dictionary(); } return new Dictionary { { "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token }, { "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" } }; } public async Task MiningActivate(int id)//类型 0:宝石岛 1:宝石矿场 10:金币岛 11:金币矿场 { MiningConfigBody body = new MiningConfigBody(); body.id = id; string response = await myWeb.SendRequest(myWeb.URL + "/api/mining/activate", "POST", JsonConvert.SerializeObject(body), CreateHeaders()); Debug.Log("矿场激活" + response); //bbbb myResponse miningActivateResponse = JsonConvert.DeserializeObject(response); //Debug.Log("======kc================" + miningConfigResponse.Data[0].Name); bool isSucceed; if (miningActivateResponse.code == 200) { Debug.Log("编号"+id+"激活成功"); isSucceed = true; } else { Debug.Log("编号" + id + "激活失败"); isSucceed = false; } Promptmgr.Instance.PromptBubble(miningActivateResponse.message); return isSucceed; } } //========================= public class MiningConfigBody { public int id; }