%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &4599771890564645326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 322815736230801319} - component: {fileID: 1086919302922474760} - component: {fileID: 8940501394638592702} m_Layer: 0 m_Name: click m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &322815736230801319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4599771890564645326} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -1} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8433650275485930555} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &1086919302922474760 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4599771890564645326} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.11796665, y: 0.2359333} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1.536212, y: 1.3002789} m_EdgeRadius: 0 --- !u!114 &8940501394638592702 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4599771890564645326} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f0429a615fb2d494b952183f92320d8f, type: 3} m_Name: m_EditorClassIdentifier: role: {fileID: 8433650274028726420} panelPrefab: {fileID: 8782491854383104488, guid: 61ffa7d22a51b1e48a3495af66e30de0, type: 3} attackRange: {fileID: 7939695578342722628} isShowPanel: 0 instantiatedPanel: {fileID: 0} --- !u!1 &7939695578342722628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3572175332158307839} - component: {fileID: 4735534361623519927} m_Layer: 0 m_Name: attackRange m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3572175332158307839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7939695578342722628} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.023, y: 0, z: 0} m_LocalScale: {x: 0.8, y: 0.8, z: 0.5590777} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8433650275485930555} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &4735534361623519927 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7939695578342722628} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: a63fae4010eff6e4fba878263a4e5c1f, type: 3} m_Color: {r: 0.9725491, g: 0.5411765, b: 0.039215688, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &8433650274046349753 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8433650274046349754} - component: {fileID: 8433650274046349755} - component: {fileID: 8242226501344609213} - component: {fileID: 9159632203889506884} m_Layer: 0 m_Name: Circle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8433650274046349754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8433650274046349753} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.9, z: 0} m_LocalScale: {x: 0.2, y: 0.2, z: 0.2} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8433650275485930555} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8433650274046349755 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8433650274046349753} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 492e5984b518a80458cf575c0b57335c, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 21.605274, y: 19.199999} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!95 &8242226501344609213 Animator: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8433650274046349753} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: f668da20d46040247b24acb5a8e9ad19, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!114 &9159632203889506884 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8433650274046349753} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 50e7cde86474cbc409c0496db47dfe4f, type: 3} m_Name: m_EditorClassIdentifier: attack: {fileID: 7276635428522831207} --- !u!1 &8433650274814453344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8433650274814453345} - component: {fileID: 7276635428522831207} - component: {fileID: 1338343970434073545} m_Layer: 0 m_Name: attack m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8433650274814453345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8433650274814453344} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.024, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8433650275485930555} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &7276635428522831207 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8433650274814453344} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 90e9cd2fc0a74084fbf1a89015db94a9, type: 3} m_Name: m_EditorClassIdentifier: bulletPrefab: {fileID: 492886037456412146, guid: 3978938c41d11184ea1ce858f4d82dbe, type: 3} role: {fileID: 8433650274028726420} attackScope: 0.5 damageTyp: 2 attackCooldown: 10 bulltes: [] animator: {fileID: 8242226501344609213} fireAni: {fileID: 0} BulletStartPos: {fileID: 0} AttackSpeed: 1 direction: {x: 0, y: 0} --- !u!58 &1338343970434073545 CircleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8433650274814453344} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} serializedVersion: 2 m_Radius: 1 --- !u!1 &8433650275485930554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8433650275485930555} - component: {fileID: 1143474233500709369} - component: {fileID: 8433650274028726420} - component: {fileID: -3836672401185760439} - component: {fileID: 1608620729910401442} - component: {fileID: 7351378797470834992} - component: {fileID: 1061754087244483355} m_Layer: 0 m_Name: laohu m_TagString: Player m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8433650275485930555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8433650275485930554} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 1 m_Children: - {fileID: 8433650274814453345} - {fileID: 3572175332158307839} - {fileID: 8433650274046349754} - {fileID: 322815736230801319} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!210 &1143474233500709369 SortingGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8433650275485930554} m_Enabled: 1 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 --- !u!114 &8433650274028726420 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8433650275485930554} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1d85d2602d10e0b45820f1be35eda782, type: 3} m_Name: m_EditorClassIdentifier: retbutton: {fileID: 0} ClosureObj: {fileID: 0} id: M_H_001 Name: camp: 0 hp: 100 dieIndex: -1 Hpfiil: {fileID: 0} HpfiilYello: {fileID: 0} HpTextPrefab: {fileID: 0} _Canvas: {fileID: 0} spriteRenderers: {fileID: 0} HurtDirectin: 0 Quality: Elements: Info: SkillId: AttackType: AttackActionType: AttackCD: 0 CritRate: 0 CriticalHitRateBonus: 0 gold: 10 MaxAttack: 10 MinAttack: 10 physicalArmor: 10 magicArmor: 5 Navigation: {fileID: 0} AnimationTree: [] animationHighlight: 0 spriteRenderer: {fileID: 8433650274046349755} image: {fileID: 0} isAnimationPlay: 0 mycollider: {fileID: 1338343970434073545} attackClass: {fileID: 7276635428522831207} CurrentIndex: 0 hitIndex: 2 normalIndex: 0 isHit: 0 enemyId: moveSpeed: 0 harmNumber: 0 --- !u!61 &-3836672401185760439 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8433650275485930554} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.03807354, y: 0.19140849} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 21.605274, y: 19.199999} newSize: {x: 21.605274, y: 19.199999} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1.1103833, y: 1.0034256} m_EdgeRadius: 0 --- !u!114 &1608620729910401442 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8433650275485930554} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7efd77bf3b16c2d44a0a50c7471c1d45, type: 3} m_Name: m_EditorClassIdentifier: tower: {fileID: 0} Tag: tower --- !u!212 &7351378797470834992 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8433650275485930554} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 21.605274, y: 19.199999} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1061754087244483355 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8433650275485930554} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b8d04d25bab1a3541925d4cc205ad1d8, type: 3} m_Name: m_EditorClassIdentifier: role: {fileID: 8433650274028726420} fun: {fileID: 0} DamageUp: 1 AttackRange: 1 AttackCooldown: 1 AttackDuration: 1 NumberOfBullets: 1 SpeedOfBullets: 1 CritRate: 1