using Newtonsoft.Json; using System.Collections; using System.Collections.Generic; using System.Threading.Tasks; using UnityEngine; public class noticeInfo : MonoBehaviour { public Dictionary CreateHeaders() { if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token)) { Debug.LogWarning("尝试创建请求头时,token 未设置。"); return new Dictionary(); } return new Dictionary { { "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token }, { "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" } }; } // Start is called before the first frame update public async Task NoticeInfo() { string response = await myWeb.SendRequest(myWeb.URL + "/api/notice/info", "GET", "{}", CreateHeaders()); Debug.Log("用户详情" + response); NoticeIndfo noticeIndfo = JsonConvert.DeserializeObject(response); Debug.Log("======"+noticeIndfo.Data.exist); return noticeIndfo; } } public class NoticeIndfo : myResponse { public NoticeInfoData Data; } [System.Serializable] public class NoticeInfoData { public int exist; public Notice notice; } [System.Serializable] public class Notice { public int type; public string title; public string content; public string publish_time; }