using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; using System.Collections; using System.Collections.Generic; public class ETFXSceneManager : MonoBehaviour { public bool GUIHide = false; public bool GUIHide2 = false; public bool GUIHide3 = false; public void LoadScene1() { SceneManager.LoadScene ("etfx_explosions"); } public void LoadScene2() { SceneManager.LoadScene ("etfx_explosions2"); } public void LoadScene3() { SceneManager.LoadScene ("etfx_portals"); } public void LoadScene4() { SceneManager.LoadScene ("etfx_magic"); } public void LoadScene5() { SceneManager.LoadScene ("etfx_emojis"); } public void LoadScene6() { SceneManager.LoadScene ("etfx_sparkles"); } public void LoadScene7() { SceneManager.LoadScene ("etfx_fireworks"); } public void LoadScene8() { SceneManager.LoadScene ("etfx_powerups"); } public void LoadScene9() { SceneManager.LoadScene ("etfx_swordcombat"); } public void LoadScene10() { SceneManager.LoadScene("etfx_maindemo"); } public void LoadScene11() { SceneManager.LoadScene("etfx_combat"); } public void LoadScene12() { SceneManager.LoadScene("etfx_2ddemo"); } public void LoadScene13() { SceneManager.LoadScene("etfx_missiles"); } void Update () { if(Input.GetKeyDown(KeyCode.L)) { GUIHide = !GUIHide; if (GUIHide) { GameObject.Find("CanvasSceneSelect").GetComponent ().enabled = false; } else { GameObject.Find("CanvasSceneSelect").GetComponent ().enabled = true; } } if(Input.GetKeyDown(KeyCode.J)) { GUIHide2 = !GUIHide2; if (GUIHide2) { GameObject.Find("Canvas").GetComponent ().enabled = false; } else { GameObject.Find("Canvas").GetComponent ().enabled = true; } } if(Input.GetKeyDown(KeyCode.H)) { GUIHide3 = !GUIHide3; if (GUIHide3) { GameObject.Find("ParticleSysDisplayCanvas").GetComponent ().enabled = false; } else { GameObject.Find("ParticleSysDisplayCanvas").GetComponent ().enabled = true; } } } }