using Newtonsoft.Json; using System.Collections; using System.Collections.Generic; using System.Threading.Tasks; using UnityEngine; public class wateringTree : MonoBehaviour { public Dictionary CreateHeaders() { if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token)) { Debug.LogWarning("尝试创建请求头时,token 未设置。"); return new Dictionary(); } return new Dictionary { { "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token }, { "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" } }; } public async Task WateringTree() { string response = await myWeb.SendRequest(myWeb.URL + "/api/tree/watering", "POST", "{}", CreateHeaders()); Debug.Log("生态树浇水" + response); //bbbb WateringTreeResponse wateringTreeResponse = JsonConvert.DeserializeObject(response); // Debug.Log("=========" + wateringTreeResponse.Data.upgraded); return wateringTreeResponse; } } //====================================================================================================== public class WateringTreeResponse : myResponse { public wateringTreeData Data; } public class wateringTreeData { public int upgraded; //胶水后是否升级 }