using Newtonsoft.Json; using System; using System.Collections; using System.Collections.Generic; using System.Threading.Tasks; using Unity.VisualScripting; using UnityEngine; public class conventionInfo : MonoBehaviour { public Dictionary CreateHeaders() { if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token)) { Debug.LogWarning("尝试创建请求头时,token 未设置。"); return new Dictionary(); } return new Dictionary { { "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token }, { "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" } }; } public async Task ConventionInfo() { string response = await myWeb.SendRequest(myWeb.URL + "/api/convention/info", "GET", "{}", CreateHeaders()); Debug.Log("工会公约信息" + response); ConventionIndfo conventionIndfo = JsonConvert.DeserializeObject(response); Debug.Log("======" +conventionIndfo.Data.intro_text ); return conventionIndfo; } } public class ConventionIndfo : myResponse { public ConventionInfoData Data; } [Serializable] public class ConventionInfoData { public string intro_text; public Member[] members; } [Serializable] public class Member { public string uid; public string account; public string name; public string invite_code; public string avatar_url; public string qq; public string wechat; }