62 lines
2.3 KiB
C#
62 lines
2.3 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
[System.Serializable]
|
|
public struct Register
|
|
{
|
|
public string Phone;
|
|
public string Code;
|
|
}
|
|
public class mount : MonoBehaviour
|
|
{
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
DontDestroyOnLoad(this);
|
|
|
|
|
|
login_screen();
|
|
}
|
|
public GameObject add_pop_up()//添加弹窗
|
|
{
|
|
GameObject prefab = Resources.Load<GameObject>("preform/gui/pop_up_ui");
|
|
GameObject ranking_list_item = Instantiate(prefab, this.transform);
|
|
return ranking_list_item;
|
|
}
|
|
//0 输入框
|
|
//1 输入框带按钮
|
|
//2 取消按钮 确定按钮
|
|
public void login_screen()//注册界面
|
|
{
|
|
|
|
BoxType[] boxTypes = new BoxType[3];
|
|
boxTypes[0] = new BoxType { Name = "account_number", textName = " 手机号", prompt = "请输入手机号", Type = 1, is_required = true };
|
|
boxTypes[1] = new BoxType { Name = "verification_code", textName = " 验证码 ", prompt = "请输入验证码", Type = 0, is_required = true };
|
|
boxTypes[2] = new BoxType { Name = "submit", textName = " 取消确定 ",Type = 2};
|
|
GameObject gameObject = add_pop_up();
|
|
List<GameObject> gameObjects = gameObject.GetComponent<input_box_pop_up_window>().updateUI(boxTypes, "注册");//测试输入框回调处理
|
|
|
|
gameObjects[0].GetComponent<input_box_pop_up_window_item>().register_click((BoxType boxType,int type) =>//手机号获取验证码点击
|
|
{
|
|
if (boxType.is_required && string.IsNullOrWhiteSpace(boxType.content)) {
|
|
Promptmgr.Instance.PromptBubble("请不要" + boxType.textName + "为空");
|
|
return; }
|
|
Debug.Log("获取验证码");
|
|
});
|
|
gameObjects[2].GetComponent<input_box_pop_up_window_item>().register_click(async (BoxType boxType, int type) =>//登录确定或取消
|
|
{
|
|
if (type == 0){
|
|
Destroy(gameObject);
|
|
}
|
|
else if (type == 1){
|
|
Register register = new Register();
|
|
register.Phone = boxTypes[0].content;
|
|
register.Code = boxTypes[0].content;
|
|
string jsonString = JsonUtility.ToJson(register);
|
|
string response = await web.SendRequest("http://47.109.133.52/Player/Register", "POST", jsonString);
|
|
Debug.Log(response);
|
|
}
|
|
});
|
|
}
|
|
}
|