24 lines
593 B
C#
24 lines
593 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using DG.Tweening;
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public class jinTols : MonoBehaviour
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{
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private void OnMouseDown()
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{
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//SceneManager.LoadScene(JumpScene.cultivation_Jinsha_mine_slices);
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transform.DOScale(new Vector3(0.5f, 0.5f, 0.5f), 0.3f).SetEase(Ease.OutBack);
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StartCoroutine("Magnify");
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}
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IEnumerator Magnify()
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{
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transform.DOScale(Vector3.one, 0.5f).SetEase(Ease.OutBack);
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Promptmgr.Instance.PromptBubble("¹¦ÄÜ먦·Å");
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//OnSceneMouseBTN();
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return null;
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}
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}
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