53 lines
1.8 KiB
C#
53 lines
1.8 KiB
C#
using Newtonsoft.Json;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using UnityEngine;
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//矿场激活
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public class miningActivate : MonoBehaviour
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{
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public Dictionary<string, string> CreateHeaders()
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{
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if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token))
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{
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Debug.LogWarning("尝试创建请求头时,token 未设置。");
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return new Dictionary<string, string>();
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}
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return new Dictionary<string, string>
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{
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{ "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token },
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{ "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" }
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};
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}
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public async Task<bool> MiningActivate(int id)//类型 0:宝石岛 1:宝石矿场 10:金币岛 11:金币矿场
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{
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MiningConfigBody body = new MiningConfigBody();
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body.id = id;
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string response = await myWeb.SendRequest(myWeb.URL + "/api/mining/activate", "POST", JsonConvert.SerializeObject(body), CreateHeaders());
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Debug.Log("矿场激活" + response);
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//bbbb
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myResponse miningActivateResponse = JsonConvert.DeserializeObject<myResponse>(response);
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//Debug.Log("======kc================" + miningConfigResponse.Data[0].Name);
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bool isSucceed;
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if (miningActivateResponse.code == 200)
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{
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Debug.Log("编号"+id+"激活成功");
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isSucceed = true;
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}
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else
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{
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Debug.Log("编号" + id + "激活失败");
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isSucceed = false;
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}
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return isSucceed;
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}
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}
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//=========================
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public class MiningConfigBody
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{
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public int id;
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}
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