Cute_demon_attacks/meng_yao/Assets/script/serveTestScript/UserModule/signdata.cs

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C#
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using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
public class signdata : MonoBehaviour
{
public Dictionary<string, string> CreateHeaders()
{
if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token))
{
Debug.LogWarning("尝试创建请求头时token 未设置。");
return new Dictionary<string, string>();
}
return new Dictionary<string, string>
{
{ "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token },
{ "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" }
};
}
public async Task<SigndataIndfo> SigndataInfo()
{
string response = await myWeb.SendRequest(myWeb.URL + "/api/user/sign/data", "GET", "{}", CreateHeaders());
Debug.Log("签到数据" + response);
SigndataIndfo signdataIndfo = JsonConvert.DeserializeObject<SigndataIndfo>(response);
Debug.Log("======" + signdataIndfo.Data.days);
return signdataIndfo;
}
}
public class SigndataIndfo : myResponse
{
public SignInfodata Data;
}
[Serializable]
public class SignInfodata
{
public bool today_sign;
public int days;
public SignData[] sign_data;
}
[Serializable]
public class SignData
{
public string date;
public int today;
public int status;
public int type;
public float reward;
}