42 lines
1.0 KiB
C#
42 lines
1.0 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class FeedBtn : MonoBehaviour
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{
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Button feedBtn;
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// Start is called before the first frame update
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void Start()
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{
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feedBtn = GetComponent<Button>();
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feedBtn.onClick.AddListener(FeedClick);
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}
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async void FeedClick()
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{
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FeedPetResponse response = await Scene_main_jiekou.instance.feedpets();
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if (response.code == 200)
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{
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Promptmgr.Instance.PromptBubble(response.message);
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petBettleInfoResponse info = await Scene_main_jiekou.instance.getPetBettleInfos();
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TreeInfo treeinfo = await Scene_main_jiekou.instance.TreeInfoS();
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WaterPanel.instance.Updated_water(treeinfo);
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WaterPanel.instance.Updated_petinfo(info);
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}
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else
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{
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Promptmgr.Instance.PromptBubble(response.message);
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}
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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