Cute_demon_attacks/meng_yao/Assets/script/A_Fight/cardPlace.cs
2024-12-09 18:01:59 +08:00

44 lines
885 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class cardPlace : MonoBehaviour
{
private Transform parent;
public GameObject tower;
public string Tag;
public bool isInTrigger { get; set; }
// Start is called before the first frame update
private void Start()
{
isInTrigger = false;
}
private void OnTriggerEnter2D(Collider2D collision)
{
if (!isInTrigger&& collision.tag.Equals(Tag))
{
//Debug.Log("物体第一次进入触发器");
isInTrigger = true;
tower = collision.gameObject;
}
}
private void OnTriggerExit2D(Collider2D collision)
{
if (isInTrigger&&collision.tag.Equals(Tag))
{
//Debug.Log("物体退出触发器");
isInTrigger = false;
tower = null;
}
}
}