Cute_demon_attacks/meng_yao/Assets/script/A_Fight/enemy.cs
2024-12-09 18:01:59 +08:00

17 lines
312 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class enemy : Role
{
public override void Start()
{
base.Start();
if (camp == Camp.Enemy)
{
//开始移动
Navigation.MoveToNextWaypoint(this.gameObject);
}
}
}