33 lines
542 B
C#
33 lines
542 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class minerManage : MonoBehaviour
|
|
{
|
|
private List<GameObject> miner = new List<GameObject>();
|
|
private List<GameObject> minerDead = new List<GameObject>();
|
|
|
|
public GameObject minerPrefab;
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
|
|
void GetMiner()
|
|
{
|
|
|
|
}
|
|
|
|
void MinerDead()
|
|
{
|
|
|
|
}
|
|
}
|