33 lines
1.4 KiB
C#
33 lines
1.4 KiB
C#
using Newtonsoft.Json;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using UnityEngine;
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public class miningActivate : MonoBehaviour
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{
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public Dictionary<string, string> CreateHeaders()
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{
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if (string.IsNullOrEmpty(MyGlobal.global.loginResponse.Data.access_token))
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{
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Debug.LogWarning("尝试创建请求头时,token 未设置。");
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return new Dictionary<string, string>();
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}
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return new Dictionary<string, string>
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{
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{ "Authorization","Bearer "+MyGlobal.global.loginResponse.Data.access_token },
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{ "client-info", "{\"platform\":\"ios\",\"phone_product\":\"apple\",\"phone_model\":\"iPhone_8\",\"system_version\":\"12.0\",\"screen_size\":\"750*1334\",\"device_no\":\"e3e277810fff9d955ebdd7037eff51a8\",\"version\":\"1.0.0\"}" }
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};
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}
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public async Task<MiningConfigResponse> MiningConfig(int type)//类型 0:宝石岛 1:宝石矿场 10:金币岛 11:金币矿场
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{
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string response = await myWeb.SendRequest(myWeb.URL + "/api/mining/config/" + type, "GET", "{}", CreateHeaders());
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Debug.Log("矿场配置" + response);
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//bbbb
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MiningConfigResponse miningConfigResponse = JsonConvert.DeserializeObject<MiningConfigResponse>(response);
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//Debug.Log("======kc================" + miningConfigResponse.Data[0].Name);
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return miningConfigResponse;
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}
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}
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