父类的升级逻辑,空的,请在子类重写
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@ -13,6 +13,7 @@ using UnityEngine.UIElements;
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using Debug = UnityEngine.Debug;
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using Image = UnityEngine.UI.Image;
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using DG.Tweening;
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using UnityEngine.SocialPlatforms;
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public enum Camp
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{/// <summary>
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/// Íæ¼Ò
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@ -371,4 +372,10 @@ public class Role : Fun
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transform.DOPlay();
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});
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}
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// 升级逻辑
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public virtual void Upgrade()
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{
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Debug.Log("父类的升级逻辑,空的,请在子类重写");
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}
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}
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