攻击范围bug修改
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@ -359,7 +359,7 @@ private void GenerateBullet(float angle, Vector2 startPos, Vector2 changePos)//
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// 计算缩放因子,使得图片的直径与碰撞体的直径匹配
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// 计算缩放因子,使得图片的直径与碰撞体的直径匹配
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characterClick.OrSizeX = role.AttackRange * 2f / characterClick.OrSizeX; // * 2f 因为 radius 是半径,图片的尺寸通常是直径
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characterClick.OrSizeX = role.AttackRange * 2f / characterClick.StartSizeX; // * 2f 因为 radius 是半径,图片的尺寸通常是直径
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