diff --git a/Role/Role.cs b/Role/Role.cs index b1488e6..55da92f 100644 --- a/Role/Role.cs +++ b/Role/Role.cs @@ -300,9 +300,7 @@ public class Role : Fun if (lsanimationHighlight == dieIndex) { SpawnPool.intance.DeadNumber += 1; - // Destroy(gameObject); - // SpawnPool.intance.ReturnEnemyToPool(this.gameObject); // 回收当前敌人到池中 - // ResetAllStatus(); + Destroy(gameObject); } if (lsanimationHighlight == hitIndex)